Player Matchup

Amaterasu
Amaterasu
Dzinko
Amaterasu
Level 7
God Stats
2W - 2L
1,292 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Ymir
Ymir
Luthero12
Ymir
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
11W - 17L
1,500 Elo+
Solo
Loki
Loki
XProImpactFTW
Loki
Level 65
God Stats
7W - 2L
1,777 SR
Queue Stats
10W - 8L
1,479 Elo+
Party 2
Hou Yi
Hou Yi
YoMomaSoEw
Hou Yi
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,560 Elo+
Party 2
Osiris
Osiris
kodahudd
Osiris
Level 2
God Stats
7W - 9L
1,500 SR
Queue Stats
301W - 322L
1,500 Elo+
Solo
Team Averages
Level 17
1,514 SR
1,508 Elo+

VS

Team Averages
Level 16
1,519 SR
1,427 Elo+
Danzaburou
Danzaburou
ImGreanTea
Danzaburou
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Odin
Odin
JoshyWashy
Odin
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 9L
1,569 Elo+
Solo
Scylla
Scylla
OwenWilson99
Scylla
Level 26
God Stats
2W - 6L
1,825 SR
Queue Stats
115W - 105L
1,728 Elo+
Solo
Izanami
Izanami
YUGEKUNAMI
Izanami
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,170 Elo+
Party 1
Ra
Ra
javo2343
Ra
Level 26
God Stats
0W - 2L
1,272 SR
Queue Stats
5W - 9L
1,166 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dzinko
Amaterasu
13
6 / 2 / 3
7,665
548
6,880
10,049
6,234
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
7
0 / 2 / 3
5,273
377
267
2,657
1,798
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
6 / 0 / 5
8,691
621
8,747
8,643
2,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
YoMomaSoEw
Hou Yi
12
4 / 2 / 3
7,596
543
5,560
5,804
1,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
kodahudd
Osiris
13
3 / 1 / 4
6,807
486
3,553
14,700
8,459
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ImGreanTea
Danzaburou
8
0 / 8 / 0
5,408
386
2,637
8,151
2,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

12
2 / 0 / 1
7,291
521
3,625
6,007
4,088
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
14
4 / 1 / 1
8,209
586
9,215
4,974
2,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
YUGEKUNAMI
Izanami
9
0 / 6 / 3
6,298
450
4,836
8,835
3,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 4 / 2
7,204
515
2,790
6,406
1,726
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
19
Kills
7
7
Deaths
19
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Dzinko
Amaterasu
6
2
3
3.75
L
Danzaburou
ImGreanTea
Danzaburou
0
8
0
0
L
2
0
1
2.5
W
Ymir
0
2
3
0.75
L
Scylla
4
1
1
4.5
W
6
0
5
8.5
L
Izanami
YUGEKUNAMI
Izanami
0
6
3
0.25
W
Hou Yi
YoMomaSoEw
Hou Yi
4
2
3
2.75
L
1
4
2
0.5
W
Osiris
kodahudd
Osiris
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,007
Damage
23,103
41,853
Taken
34,373
21,006
Mitigated
13,210
13,032
Healing
7,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Dzinko
Amaterasu
6,880
4,230
0
3,101
10,049
6,234
0
1,560
8,205
0
31,029
L
Danzaburou
ImGreanTea
Danzaburou
2,637
1,757
0
697
8,151
2,180
0
0
8,151
0
10,226
L
3,625
1,490
0
2,469
6,007
4,088
0
0
6,007
223
25,562
W
Ymir
267
62
0
0
2,657
1,798
120
1,242
1,368
4,809
0
L
Scylla
9,215
1,149
0
1,780
4,974
2,137
254
38
4,936
59,102
0
W
8,747
3,021
0
4,180
8,643
2,718
0
1,659
6,774
0
63,924
L
Izanami
YUGEKUNAMI
Izanami
4,836
3,428
0
1,831
8,835
3,079
31
66
8,769
0
35,381
W
Hou Yi
YoMomaSoEw
Hou Yi
5,560
1,998
138
532
5,804
1,797
1,100
1,730
4,074
0
37,031
L
2,790
589
186
936
6,406
1,726
152
163
6,243
38,582
0
W
Osiris
kodahudd
Osiris
3,553
585
0
5,081
14,700
8,459
164
5,879
8,734
0
25,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,032
Gold Earned
34,410
286
Minions Killed
346
0
Camps Cleared
0
1,278,662
Distance Traveled
1,233,007
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,665
548
62
4
0
277,488
3
L
Danzaburou
5,408
386
14
1
0
255,884
3
L
Odin
7,291
521
71
5
0
233,819
0
W
Ymir
5,273
377
11
1
0
101,893
2
L
Scylla
8,209
586
117
8
0
289,286
6
W
Loki
8,691
621
109
8
0
335,323
1
L
Izanami
6,298
450
64
5
0
215,258
4
W
Hou Yi
7,596
543
64
5
0
267,380
3
L
Ra
7,204
515
80
6
0
238,760
2
W
Osiris
6,807
486
40
3
0
296,578
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role