Player Matchup

Cupid
Cupid
BDanilkiewicz
Cupid
Level 28
God Stats
23W - 24L
1,466 SR
Queue Stats
203W - 254L
1,444 Elo+
Party 1
Odin
Odin
CRI-T-ICAL
Odin
Level 32
God Stats
50W - 54L
1,623 SR
Queue Stats
336W - 357L
1,501 Elo+
Party 1
Chaac
Chaac
RIchardNixon28
Chaac
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
71W - 62L
1,516 Elo+
Solo
Merlin
Merlin
WinchestrBell
Merlin
Level 25
God Stats
43W - 48L
1,548 SR
Queue Stats
499W - 552L
1,454 Elo+
Party 1
Cthulhu
Cthulhu
vindoobs
Cthulhu
Level 29
God Stats
29W - 30L
1,531 SR
Queue Stats
237W - 271L
1,446 Elo+
Party 1
Team Averages
Level 27
1,534 SR
1,472 Elo+

VS

Team Averages
Level 44
1,466 SR
1,553 Elo+
Ymir
Ymir
AuzSor
Ymir
Level 27
God Stats
8W - 3L
1,563 SR
Queue Stats
16W - 10L
1,621 Elo+
Party 2
Neith
Neith
Dede6998
Neith
Level 8
God Stats
3W - 9L
1,234 SR
Queue Stats
6W - 10L
1,419 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Gorgonthe8th
Cu Chulainn
Level 128
God Stats
8W - 3L
1,582 SR
Queue Stats
443W - 393L
1,528 Elo+
Party 2
Hun Batz
Hun Batz
estrellitalol
Hun Batz
Level 29
God Stats
14W - 16L
1,449 SR
Queue Stats
102W - 83L
1,474 Elo+
Solo
Sol
Sol
zMosh
Sol
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,720 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 0
5,155
516
1,723
5,328
1,226
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 4 / 0
4,690
469
1,817
5,747
2,840
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 2 / 1
5,112
511
3,229
7,863
2,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 0 / 0
5,164
516
1,448
1,867
507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
vindoobs
Cthulhu
8
0 / 0 / 2
4,832
483
2,778
3,341
1,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AuzSor
Ymir
7
0 / 1 / 2
4,752
475
735
6,024
1,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Dede6998
Neith
9
1 / 0 / 0
5,303
530
2,086
2,196
642
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Gorgonthe8th
Cu Chulainn
12
5 / 0 / 0
7,228
723
3,892
4,231
2,388
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hun Batz
estrellitalol
Hun Batz
9
2 / 1 / 1
5,697
570
3,762
6,256
1,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
zMosh
Sol
10
0 / 0 / 0
5,457
546
2,945
3,984
974
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
2
Kills
8
8
Deaths
2
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
AuzSor
Ymir
0
1
2
1
L
2
2
0
1
L
0
4
0
0
W
Neith
Dede6998
Neith
1
0
0
1
W
Cu Chulainn
Gorgonthe8th
Cu Chulainn
5
0
0
5
L
0
2
1
0.25
L
0
0
0
0
W
Hun Batz
estrellitalol
Hun Batz
2
1
1
2.5
L
Cthulhu
vindoobs
Cthulhu
0
0
2
1
W
Sol
zMosh
Sol
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,995
Damage
13,420
24,146
Taken
22,691
9,159
Mitigated
7,770
7,571
Healing
5,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
AuzSor
Ymir
735
171
0
150
6,024
1,936
0
2,125
3,899
10,892
0
L
1,723
881
138
2,358
5,328
1,226
183
267
5,061
0
19,865
L
1,817
621
0
230
5,747
2,840
116
0
5,580
2,492
20,224
W
Neith
Dede6998
Neith
2,086
840
0
0
2,196
642
37
433
1,763
0
19,549
W
Cu Chulainn
Gorgonthe8th
Cu Chulainn
3,892
1,223
0
2,392
4,231
2,388
0
0
4,231
1,928
38,402
L
3,229
398
0
3,097
7,863
2,856
0
2,226
5,550
0
23,732
L
1,448
136
0
748
1,867
507
168
850
1,017
25,828
0
W
Hun Batz
estrellitalol
Hun Batz
3,762
1,994
0
766
6,256
1,830
0
1,059
5,197
0
33,716
L
Cthulhu
vindoobs
Cthulhu
2,778
286
70
930
3,341
1,730
524
364
2,977
20,944
0
W
Sol
zMosh
Sol
2,945
469
0
2,025
3,984
974
1,108
895
3,089
25,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,953
Gold Earned
28,437
235
Minions Killed
281
0
Camps Cleared
0
926,097
Distance Traveled
929,981
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,752
475
12
1
0
189,563
0
L
Cupid
5,155
516
49
5
0
175,883
3
L
Odin
4,690
469
48
5
0
180,517
2
W
Neith
5,303
530
48
5
0
172,880
0
W
Cu Chulainn
7,228
723
100
10
0
205,854
1
L
Chaac
5,112
511
54
5
0
197,335
2
L
Merlin
5,164
516
55
6
0
183,145
4
W
Hun Batz
5,697
570
65
7
0
193,286
6
L
Cthulhu
4,832
483
29
3
0
189,217
3
W
Sol
5,457
546
56
6
0
168,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role