Player Matchup

Kuzenbo
Kuzenbo
Silver I
FAMo Goblin
Kuzenbo
Silver I
Level 69
God Stats
40W - 47L
1,679 SR
Queue Stats
173W - 166L
1,295 MMR
Solo
Chiron
Chiron
Gold V
Tru_Visionz
Chiron
Gold V
Level 153
God Stats
84W - 82L
1,543 SR
Queue Stats
484W - 480L
1,303 MMR
Solo
Arachne
Arachne
Gold V
Unleashed_GER
Arachne
Gold V
Level 160
God Stats
12W - 13L
1,577 SR
Queue Stats
223W - 224L
1,352 MMR
Solo
Scylla
Scylla
Gold V
xEmbodiedx
Scylla
Gold V
Level 87
God Stats
1W - 1L
1,427 SR
Queue Stats
127W - 136L
1,250 MMR
Solo
Guan Yu
Guan Yu
Gold V
xXcOd3wH1TeXx
Guan Yu
Gold V
Level 49
God Stats
0W - 3L
1,238 SR
Queue Stats
74W - 90L
1,260 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 104
1,493 SR
1,292 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,560 SR
1,335 MMR
Ganesha
Ganesha
Silver I
 
Ganesha
Silver I
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Gold III
Ghimdo-Triom-Phi
Chernobog
Gold III
Level 117
God Stats
2W - 6L
1,388 SR
Queue Stats
382W - 371L
1,353 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold V
Jim_8169
Tsukuyomi
Gold V
Level 155
God Stats
53W - 44L
1,628 SR
Queue Stats
688W - 697L
1,122 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
Joshinit
Sun Wukong
Silver I
Level 146
God Stats
40W - 19L
1,579 SR
Queue Stats
107W - 117L
1,343 MMR
Solo
Hel
Hel
Gold IV
xWolf_StormZ
Hel
Gold IV
Level 123
God Stats
6W - 6L
1,706 SR
Queue Stats
114W - 107L
1,358 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FAMo Goblin
Kuzenbo
15
1 / 7 / 5
9,869
411
10,250
20,198
24,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
18
0 / 5 / 2
11,110
463
12,440
18,835
6,283
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
18
3 / 6 / 3
11,192
466
10,968
26,256
9,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
xEmbodiedx
Scylla
17
4 / 6 / 4
11,449
477
16,449
17,903
5,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
17
2 / 8 / 3
10,698
446
11,340
24,676
29,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
GilgameshTiamatAthenaKing ArthurMorgan Le Fay

VS

Bans
Cu ChulainnHeraSetZeusYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 4 / 21
11,388
475
6,005
21,954
24,553
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
19
10 / 1 / 9
13,436
560
20,459
13,106
5,549
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Jim_8169
Tsukuyomi
20
9 / 3 / 8
13,663
569
18,648
17,878
9,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Joshinit
Sun Wukong
19
5 / 0 / 17
13,038
543
17,126
25,380
23,351
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
8 / 2 / 13
12,760
532
15,039
18,037
8,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
100
10
Kills
32
32
Deaths
10
17
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
4
21
2.63
L
Kuzenbo
FAMo Goblin
Kuzenbo
1
7
5
0.5
W
Chernobog
10
1
9
14.5
W
Tsukuyomi
Jim_8169
Tsukuyomi
9
3
8
4.33
W
Sun Wukong
Joshinit
Sun Wukong
5
0
17
13.5
L
Chiron
0
5
2
0.2
L
Arachne
3
6
3
0.75
L
Scylla
xEmbodiedx
Scylla
4
6
4
1
W
8
2
13
7.25
L
Guan Yu
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,447
Damage
77,277
107,868
Taken
96,355
75,888
Mitigated
70,795
31,174
Healing
40,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
6,005
563
0
350
21,954
24,553
675
5,003
16,638
30,774
0
L
Kuzenbo
FAMo Goblin
Kuzenbo
10,250
2,358
0
1,466
20,198
24,432
298
5,123
14,965
28,940
0
W
Chernobog
20,459
10,956
0
4,085
13,106
5,549
3,292
3,413
9,593
0
95,216
W
Tsukuyomi
Jim_8169
Tsukuyomi
18,648
3,248
0
4,699
17,878
9,300
2,952
4,764
12,891
0
103,047
W
Sun Wukong
Joshinit
Sun Wukong
17,126
2,883
0
4,445
25,380
23,351
667
7,064
16,674
0
83,131
L
Chiron
12,440
6,238
327
6,807
18,835
6,283
386
2,285
16,444
0
100,201
L
Arachne
10,968
8,120
0
11,877
26,256
9,848
160
5,376
20,880
0
89,004
L
Scylla
xEmbodiedx
Scylla
16,449
1,439
0
728
17,903
5,543
0
5,007
12,691
76,181
0
W
15,039
739
14,803
12,160
18,037
8,042
2,438
5,617
12,101
83,367
0
L
Guan Yu
11,340
1,199
1,096
8,873
24,676
29,782
94
3,206
21,082
0
57,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,318
Gold Earned
64,285
556
Minions Killed
619
0
Camps Cleared
0
2,180,931
Distance Traveled
2,434,121
29
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,388
475
13
1
0
409,105
17
L
Kuzenbo
9,869
411
29
1
0
434,200
11
W
Chernobog
13,436
560
156
7
0
501,974
0
W
Tsukuyomi
13,663
569
166
7
0
507,175
3
W
Sun Wukong
13,038
543
140
6
0
518,912
0
L
Chiron
11,110
463
161
7
0
396,706
6
L
Arachne
11,192
466
148
6
0
528,076
8
L
Scylla
11,449
477
106
4
0
408,894
3
W
Hel
12,760
532
144
6
0
496,955
11
L
Guan Yu
10,698
446
112
5
0
413,055
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role