Player Matchup

Morgan Le Fay
Morgan Le Fay
EpicPenguin88
Morgan Le Fay
Level 122
God Stats
9W - 7L
1,673 SR
Queue Stats
61W - 44L
1,662 Elo+
Party 2
Gilgamesh
Gilgamesh
MyLogicWins
Gilgamesh
Level 139
God Stats
4W - 5L
1,699 SR
Queue Stats
56W - 39L
1,693 Elo+
Party 2
Hou Yi
Hou Yi
ShadowBolvar
Hou Yi
Level 107
God Stats
1W - 1L
1,737 SR
Queue Stats
18W - 13L
1,635 Elo+
Party 2
Team Averages
Level 123
1,703 SR
1,664 Elo+

VS

Team Averages
Level 120
1,442 SR
1,617 Elo+
Hercules
Hercules
 
Hercules
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
AyeItsReaper
Kuzenbo
Level 129
God Stats
9W - 7L
1,489 SR
Queue Stats
559W - 511L
1,662 Elo+
Party 1
Thoth
Thoth
MrDiegon
Thoth
Level 82
God Stats
10W - 5L
1,336 SR
Queue Stats
385W - 252L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EpicPenguin88
Morgan Le Fay
13
1 / 6 / 3
9,028
564
9,649
13,486
4,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
MyLogicWins
Gilgamesh
13
5 / 6 / 2
10,625
664
12,243
20,458
18,432
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
14
2 / 5 / 4
10,092
631
7,623
13,520
3,986
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
3 / 3 / 11
10,789
674
9,727
13,704
8,990
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kuzenbo
AyeItsReaper
Kuzenbo
16
3 / 4 / 11
11,737
734
11,921
14,926
21,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
MrDiegon
Thoth
17
11 / 1 / 3
11,925
745
20,459
12,549
4,932
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
8
Kills
17
17
Deaths
8
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
3
11
2.83
W
Kuzenbo
AyeItsReaper
Kuzenbo
3
4
11
2.13
L
Morgan Le Fay
EpicPenguin88
Morgan Le Fay
1
6
3
0.42
W
Thoth
MrDiegon
Thoth
11
1
3
12.5
L
Gilgamesh
MyLogicWins
Gilgamesh
5
6
2
1
L
Hou Yi
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,515
Damage
42,107
47,464
Taken
41,179
26,783
Mitigated
34,998
7,354
Healing
11,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
9,727
2,574
0
5,793
13,704
8,990
1,665
2,991
10,459
0
34,832
W
Kuzenbo
AyeItsReaper
Kuzenbo
11,921
3,047
0
912
14,926
21,076
137
3,325
11,190
40,095
0
L
Morgan Le Fay
EpicPenguin88
Morgan Le Fay
9,649
358
0
905
13,486
4,365
0
9,258
4,228
40,074
0
W
Thoth
MrDiegon
Thoth
20,459
444
360
4,245
12,549
4,932
452
2,404
9,881
61,613
0
L
Gilgamesh
MyLogicWins
Gilgamesh
12,243
2,939
0
3,677
20,458
18,432
180
12,266
8,130
0
25,511
L
Hou Yi
7,623
3,070
0
2,772
13,520
3,986
0
10,794
2,726
0
33,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,745
Gold Earned
34,451
157
Minions Killed
198
0
Camps Cleared
0
811,621
Distance Traveled
923,032
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,789
674
45
3
0
316,876
5
W
Kuzenbo
11,737
734
61
4
0
300,453
0
L
Morgan Le Fay
9,028
564
82
5
0
260,649
6
W
Thoth
11,925
745
92
6
0
305,703
4
L
Gilgamesh
10,625
664
31
2
0
281,624
1
L
Hou Yi
10,092
631
44
3
0
269,348
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role