Player Matchup

Odin
Odin
Akumakazi
Odin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
KuraiHibana
Aphrodite
Level 143
God Stats
8W - 6L
1,571 SR
Queue Stats
114W - 93L
1,632 Elo+
Party 1
Arachne
Arachne
MikeStew495
Arachne
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Scylla
Scylla
ohmydodd808
Scylla
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 18L
1,263 Elo+
Solo
Ra
Ra
onurck
Ra
Level 18
God Stats
8W - 5L
1,707 SR
Queue Stats
17W - 16L
1,430 Elo+
Solo
Team Averages
Level 45
1,555 SR
1,465 Elo+

VS

Team Averages
Level 33
1,481 SR
1,470 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Jslimtm
Bakasura
Level 29
God Stats
11W - 13L
1,574 SR
Queue Stats
86W - 124L
1,414 Elo+
Party 2
Sun Wukong
Sun Wukong
ShooterGang_Rick
Sun Wukong
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,456 Elo+
Party 2
Ymir
Ymir
a_thomura
Ymir
Level 27
God Stats
0W - 3L
1,332 SR
Queue Stats
8W - 12L
1,558 Elo+
Solo
Scylla
Scylla
comestack
Scylla
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 60L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
3 / 2 / 0
6,180
562
2,824
4,102
3,685
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
KuraiHibana
Aphrodite
10
3 / 0 / 2
6,215
565
2,595
6,460
2,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
MikeStew495
Arachne
11
3 / 2 / 1
6,653
605
3,684
5,430
1,591
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
10
3 / 2 / 3
6,282
571
2,683
3,965
850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ra
10
2 / 5 / 1
5,985
544
3,615
6,427
1,905
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
9
1 / 2 / 0
5,621
511
4,088
5,962
1,562
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Jslimtm
Bakasura
10
2 / 1 / 2
6,006
546
3,161
5,818
1,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
ShooterGang_Rick
Sun Wukong
10
2 / 4 / 0
5,765
524
2,424
6,966
3,124
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
9
0 / 3 / 4
5,080
462
773
5,846
2,389
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
comestack
Scylla
10
5 / 4 / 0
6,218
565
4,674
7,937
3,042
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
16
14
Kills
10
11
Deaths
14
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
2
0
0.5
W
Odin
3
2
0
1.5
L
Bakasura
Jslimtm
Bakasura
2
1
2
3
W
Aphrodite
KuraiHibana
Aphrodite
3
0
2
4
W
Arachne
MikeStew495
Arachne
3
2
1
1.75
L
Sun Wukong
ShooterGang_Rick
Sun Wukong
2
4
0
0.5
L
Ymir
0
3
4
0.67
L
Scylla
comestack
Scylla
5
4
0
1.25
W
Scylla
3
2
3
2.25
W
Ra
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,401
Damage
15,120
26,384
Taken
32,529
11,021
Mitigated
11,890
7,185
Healing
6,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
4,088
2,959
217
2,991
5,962
1,562
327
1,455
4,465
0
33,081
W
Odin
2,824
951
0
380
4,102
3,685
0
0
4,047
0
22,425
L
Bakasura
Jslimtm
Bakasura
3,161
2,539
0
1,241
5,818
1,773
160
1,343
4,334
0
23,481
W
Aphrodite
KuraiHibana
Aphrodite
2,595
656
398
2,956
6,460
2,990
0
403
5,982
19,289
0
W
Arachne
MikeStew495
Arachne
3,684
2,554
0
1,468
5,430
1,591
13
556
4,874
0
35,353
L
Sun Wukong
ShooterGang_Rick
Sun Wukong
2,424
875
0
672
6,966
3,124
0
232
6,725
0
19,862
L
Ymir
773
439
0
0
5,846
2,389
0
2,756
2,930
5,692
0
L
Scylla
comestack
Scylla
4,674
1,297
0
1,681
7,937
3,042
616
2,609
5,182
25,047
0
W
Scylla
2,683
514
231
342
3,965
850
992
1,010
2,955
25,916
0
W
Ra
3,615
514
215
1,195
6,427
1,905
255
3,478
2,949
26,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,315
Gold Earned
28,690
257
Minions Killed
223
0
Camps Cleared
0
1,057,068
Distance Traveled
1,087,870
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,621
511
67
6
0
220,909
0
W
Odin
6,180
562
52
5
0
198,629
0
L
Bakasura
6,006
546
64
6
0
256,687
0
W
Aphrodite
6,215
565
40
4
0
188,246
1
W
Arachne
6,653
605
76
7
0
258,044
0
L
Sun Wukong
5,765
524
43
4
0
183,803
0
L
Ymir
5,080
462
7
1
0
229,219
0
L
Scylla
6,218
565
42
4
0
197,252
0
W
Scylla
6,282
571
44
4
0
202,289
0
W
Ra
5,985
544
45
4
0
209,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role