Player Matchup

Cthulhu
Cthulhu
Clontroper5
Cthulhu
Level 69
God Stats
1W - 3L
1,825 SR
Queue Stats
55W - 55L
1,510 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Elyannachan
Morgan Le Fay
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
24W - 31L
1,532 Elo+
Party 3
Xbalanque
Xbalanque
LiviaGoldenHeart
Xbalanque
Level 83
God Stats
18W - 17L
1,609 SR
Queue Stats
130W - 102L
1,581 Elo+
Party 3
Gilgamesh
Gilgamesh
SirKibblez
Gilgamesh
Level 67
God Stats
0W - 4L
1,074 SR
Queue Stats
19W - 32L
1,385 Elo+
Solo
Jormungandr
Jormungandr
bowlerboy13
Jormungandr
Level 16
God Stats
1W - 1L
1,435 SR
Queue Stats
5W - 9L
1,483 Elo+
Party 2
Team Averages
Level 50
1,489 SR
1,498 Elo+

VS

Team Averages
Level 59
1,585 SR
1,429 Elo+
Ah Muzen Cab
Ah Muzen Cab
GotOuid420
Ah Muzen Cab
Level 87
God Stats
10W - 4L
1,464 SR
Queue Stats
38W - 42L
1,428 Elo+
Party 1
Hel
Hel
NitroDragon903
Hel
Level 14
God Stats
8W - 4L
1,549 SR
Queue Stats
14W - 9L
1,446 Elo+
Party 1
Zeus
Zeus
Uncrypts
Zeus
Level 14
God Stats
11W - 14L
1,367 SR
Queue Stats
61W - 74L
1,434 Elo+
Party 1
Chaac
Chaac
Wabbajax
Chaac
Level 123
God Stats
3W - 3L
2,044 SR
Queue Stats
57W - 55L
1,393 Elo+
Party 1
Baron Samedi
Baron Samedi
deereboy_01
Baron Samedi
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 105L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Clontroper5
Cthulhu
20
6 / 6 / 7
14,568
971
27,198
37,427
51,100
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Elyannachan
Morgan Le Fay
18
1 / 4 / 0
11,449
763
3,351
8,361
3,595
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
20
3 / 5 / 9
13,848
923
24,841
21,552
12,466
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
SirKibblez
Gilgamesh
20
5 / 5 / 9
14,101
940
20,635
35,796
31,610
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jormungandr
bowlerboy13
Jormungandr
20
0 / 14 / 13
13,131
875
20,557
34,804
28,701
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GotOuid420
Ah Muzen Cab
20
6 / 5 / 16
13,759
917
29,311
16,482
8,730
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
5 / 3 / 21
13,785
919
13,798
23,429
12,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Zeus
20
9 / 6 / 15
14,773
985
31,033
15,375
8,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Wabbajax
Chaac
20
7 / 0 / 20
14,309
954
30,003
35,259
36,774
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baron Samedi
deereboy_01
Baron Samedi
20
7 / 1 / 18
14,771
985
27,598
11,197
9,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
124
15
Kills
34
34
Deaths
15
38
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Clontroper5
Cthulhu
6
6
7
1.58
L
Morgan Le Fay
Elyannachan
Morgan Le Fay
1
4
0
0.25
W
Ah Muzen Cab
GotOuid420
Ah Muzen Cab
6
5
16
2.8
L
Xbalanque
3
5
9
1.5
W
5
3
21
5.17
L
Gilgamesh
SirKibblez
Gilgamesh
5
5
9
1.9
W
Zeus
9
6
15
2.75
W
Chaac
Wabbajax
Chaac
7
0
20
17
L
Jormungandr
bowlerboy13
Jormungandr
0
14
13
0.46
W
Baron Samedi
deereboy_01
Baron Samedi
7
1
18
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,582
Damage
131,743
137,940
Taken
101,742
127,472
Mitigated
76,616
15,525
Healing
57,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Clontroper5
Cthulhu
27,198
1,585
1,091
1,875
37,427
51,100
0
20,344
17,083
61,764
0
L
Morgan Le Fay
Elyannachan
Morgan Le Fay
3,351
254
0
212
8,361
3,595
0
4,078
4,283
8,953
0
W
Ah Muzen Cab
GotOuid420
Ah Muzen Cab
29,311
15,820
309
2,805
16,482
8,730
0
8,481
8,001
0
65,227
L
Xbalanque
24,841
10,910
640
1,708
21,552
12,466
0
8,102
13,450
0
56,519
W
13,798
510
10,985
9,258
23,429
12,962
0
13,308
10,121
28,052
0
L
Gilgamesh
SirKibblez
Gilgamesh
20,635
6,388
550
5,111
35,796
31,610
0
19,621
16,175
0
30,530
W
Zeus
31,033
3,326
173
1,054
15,375
8,259
0
5,796
9,538
49,378
0
W
Chaac
Wabbajax
Chaac
30,003
5,238
740
19,204
35,259
36,774
0
17,413
17,408
0
50,055
L
Jormungandr
bowlerboy13
Jormungandr
20,557
5,519
290
4,048
34,804
28,701
0
20,284
14,520
54,036
0
W
Baron Samedi
deereboy_01
Baron Samedi
27,598
1,914
7,589
5,329
11,197
9,891
0
6,108
4,939
53,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,097
Gold Earned
71,397
290
Minions Killed
299
4
Camps Cleared
6
1,255,700
Distance Traveled
1,341,645
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,568
971
89
6
1
316,955
0
L
Morgan Le Fay
11,449
763
15
1
1
121,197
0
W
Ah Muzen Cab
13,759
917
87
6
2
253,735
0
L
Xbalanque
13,848
923
73
5
0
278,839
0
W
Hel
13,785
919
37
2
3
287,782
0
L
Gilgamesh
14,101
940
33
2
0
305,204
0
W
Zeus
14,773
985
58
4
1
228,078
3
W
Chaac
14,309
954
57
4
0
307,553
1
L
Jormungandr
13,131
875
80
5
2
233,505
0
W
Baron Samedi
14,771
985
60
4
0
264,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role