Player Matchup

Medusa
Medusa
KirbyLegend
Medusa
Level 27
God Stats
4W - 3L
1,426 SR
Queue Stats
278W - 219L
1,554 Elo+
Party 1
Osiris
Osiris
LittleZombo
Osiris
Level 27
God Stats
0W - 2L
1,425 SR
Queue Stats
218W - 138L
1,580 Elo+
Party 1
Zhong Kui
Zhong Kui
Wilhelm4444
Zhong Kui
Level 28
God Stats
5W - 4L
1,324 SR
Queue Stats
383W - 308L
1,513 Elo+
Party 1
Team Averages
Level 27
1,391 SR
1,549 Elo+

VS

Team Averages
Level 98
1,646 SR
1,527 Elo+
Fafnir
Fafnir
Mizunari
Fafnir
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 64L
1,374 Elo+
Party 2
Anhur
Anhur
RiderStrike
Anhur
Level 158
God Stats
7W - 3L
1,937 SR
Queue Stats
202W - 105L
1,806 Elo+
Solo
Merlin
Merlin
SeisEspada
Merlin
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 55L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
3 / 4 / 3
9,692
646
11,862
7,798
2,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Osiris
13
5 / 4 / 4
9,580
639
10,189
16,069
16,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
Wilhelm4444
Zhong Kui
12
2 / 6 / 8
9,533
636
10,254
12,976
6,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Mizunari
Fafnir
14
2 / 5 / 12
11,121
741
4,658
16,096
21,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
10 / 2 / 4
11,927
795
18,125
15,848
6,979
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
SeisEspada
Merlin
14
2 / 3 / 11
10,138
676
8,260
5,948
2,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
41
10
Kills
14
14
Deaths
10
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Medusa
3
4
3
1.13
L
Osiris
5
4
4
1.75
W
Fafnir
Mizunari
Fafnir
2
5
12
1.6
W
10
2
4
6
W
Merlin
SeisEspada
Merlin
2
3
11
2.5
L
Zhong Kui
Wilhelm4444
Zhong Kui
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,305
Damage
31,043
36,843
Taken
37,892
25,709
Mitigated
30,888
4,714
Healing
9,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
11,862
4,835
0
225
7,798
2,641
0
2,546
5,252
0
46,321
L
Osiris
10,189
2,344
0
1,389
16,069
16,714
0
5,433
10,636
0
23,716
W
Fafnir
Mizunari
Fafnir
4,658
1,498
0
2,106
16,096
21,614
144
3,991
11,044
9,650
0
W
18,125
11,766
0
6,774
15,848
6,979
2,869
4,175
10,922
0
69,187
W
Merlin
SeisEspada
Merlin
8,260
563
0
265
5,948
2,295
141
1,308
4,262
49,000
0
L
Zhong Kui
Wilhelm4444
Zhong Kui
10,254
1,461
0
3,100
12,976
6,354
42
4,939
8,037
29,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,805
Gold Earned
33,186
151
Minions Killed
184
0
Camps Cleared
0
784,342
Distance Traveled
766,734
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,692
646
74
5
0
272,680
4
L
Osiris
9,580
639
13
1
0
267,285
5
W
Fafnir
11,121
741
4
0
0
249,679
5
W
Anhur
11,927
795
107
7
0
271,293
2
W
Merlin
10,138
676
73
5
0
245,762
0
L
Zhong Kui
9,533
636
64
4
0
244,377
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role