Player Matchup

Chaac
Chaac
BakoWitdaDraco
Chaac
Level 64
God Stats
2W - 4L
1,551 SR
Queue Stats
122W - 168L
1,393 Elo+
Party 3
Yemoja
Yemoja
Smackinyo_BOOTY
Yemoja
Level 18
God Stats
2W - 6L
1,551 SR
Queue Stats
51W - 49L
1,466 Elo+
Party 3
Pele
Pele
anthony_mv2412
Pele
Level 47
God Stats
26W - 26L
1,583 SR
Queue Stats
207W - 246L
1,429 Elo+
Party 3
Apollo
Apollo
coung556
Apollo
Level 69
God Stats
34W - 36L
1,352 SR
Queue Stats
212W - 252L
1,434 Elo+
Party 3
Hel
Hel
njstar24
Hel
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
213W - 252L
1,422 Elo+
Party 3
Team Averages
Level 52
1,507 SR
1,429 Elo+

VS

Team Averages
Level 83
1,591 SR
1,533 Elo+
Neith
Neith
ImProperr
Neith
Level 107
God Stats
2W - 1L
1,569 SR
Queue Stats
185W - 145L
1,589 Elo+
Party 2
Sylvanus
Sylvanus
Raishod
Sylvanus
Level 37
God Stats
13W - 12L
1,474 SR
Queue Stats
15W - 14L
1,418 Elo+
Party 1
Mulan
Mulan
SSpade
Mulan
Level 24
God Stats
4W - 3L
1,763 SR
Queue Stats
78W - 46L
1,602 Elo+
Party 2
Ra
Ra
SrPorta
Ra
Level 124
God Stats
10W - 7L
1,566 SR
Queue Stats
621W - 639L
1,446 Elo+
Party 1
Chaac
Chaac
XD_Cates
Chaac
Level 121
God Stats
1W - 1L
1,584 SR
Queue Stats
76W - 42L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,374
537
4,250
9,083
3,281
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 6 / 3
4,790
479
3,637
12,343
3,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 2 / 2
5,419
542
1,732
6,247
1,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
coung556
Apollo
8
2 / 5 / 1
5,146
515
4,593
6,954
1,725
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 3 / 1
4,904
490
2,305
6,225
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ImProperr
Neith
10
3 / 2 / 8
6,191
619
8,842
5,523
1,756
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Raishod
Sylvanus
10
2 / 1 / 1
5,950
595
5,481
6,659
3,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
SSpade
Mulan
11
4 / 1 / 4
6,209
621
6,156
7,303
2,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
4 / 0 / 4
6,442
644
3,821
3,511
1,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
XD_Cates
Chaac
9
5 / 1 / 4
6,277
628
6,243
7,985
4,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
5
Kills
18
19
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Neith
ImProperr
Neith
3
2
8
3.5
W
Sylvanus
Raishod
Sylvanus
2
1
1
2.5
W
Mulan
SSpade
Mulan
4
1
4
6
L
0
6
3
0.25
W
4
0
4
6
W
Chaac
XD_Cates
Chaac
5
1
4
7
L
1
2
2
1
L
Apollo
coung556
Apollo
2
5
1
0.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,517
Damage
30,543
40,852
Taken
30,981
12,194
Mitigated
13,650
10,882
Healing
12,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,250
1,195
0
2,577
9,083
3,281
503
4,272
4,811
0
23,883
W
Neith
ImProperr
Neith
8,842
2,031
0
1,038
5,523
1,756
566
1,170
4,353
0
33,763
W
Sylvanus
Raishod
Sylvanus
5,481
2,378
171
2,110
6,659
3,416
482
0
6,659
22,001
5,698
W
Mulan
SSpade
Mulan
6,156
1,712
0
3,477
7,303
2,903
225
1,158
6,145
0
31,655
L
3,637
1,041
398
1,448
12,343
3,952
0
1,800
10,437
14,429
0
W
3,821
157
234
741
3,511
1,321
1,216
1,180
2,331
35,870
0
W
Chaac
XD_Cates
Chaac
6,243
1,451
216
4,452
7,985
4,254
178
2,434
5,551
748
16,323
L
1,732
543
0
2,183
6,247
1,368
0
234
6,013
0
22,582
L
Apollo
coung556
Apollo
4,593
2,366
0
1,069
6,954
1,725
0
346
6,568
0
19,647
L
2,305
0
1,154
2,053
6,225
1,868
0
1,898
4,195
15,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,633
Gold Earned
31,069
191
Minions Killed
276
0
Camps Cleared
0
916,251
Distance Traveled
941,405
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,374
537
43
4
0
196,929
1
W
Neith
6,191
619
56
6
0
170,605
2
W
Sylvanus
5,950
595
58
6
0
165,974
0
W
Mulan
6,209
621
70
7
0
204,290
0
L
Yemoja
4,790
479
20
2
0
167,335
3
W
Ra
6,442
644
73
7
0
204,533
3
W
Chaac
6,277
628
19
2
0
196,003
1
L
Pele
5,419
542
48
5
0
212,755
2
L
Apollo
5,146
515
44
4
0
168,916
1
L
Hel
4,904
490
36
4
0
170,316
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role