Player Matchup

Zeus
Zeus
 
Zeus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
ELISREVENGE
Bastet
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 112L
1,424 Elo+
Party 1
Cernunnos
Cernunnos
Mythrat
Cernunnos
Level 40
God Stats
4W - 2L
1,583 SR
Queue Stats
45W - 45L
1,413 Elo+
Party 1
Nike
Nike
SuppliedShrimp
Nike
Level 122
God Stats
6W - 0L
1,864 SR
Queue Stats
73W - 76L
1,484 Elo+
Party 1
Ymir
Ymir
devin469
Ymir
Level 100
God Stats
3W - 3L
1,578 SR
Queue Stats
27W - 47L
1,347 Elo+
Party 1
Team Averages
Level 90
1,605 SR
1,434 Elo+

VS

Team Averages
Level 63
1,661 SR
1,515 Elo+
Ra
Ra
LordNorym
Ra
Level 13
God Stats
2W - 1L
1,801 SR
Queue Stats
6W - 3L
1,542 Elo+
Party 2
Kali
Kali
MikeLarrijr
Kali
Level 55
God Stats
1W - 4L
1,733 SR
Queue Stats
64W - 76L
1,430 Elo+
Party 2
Zhong Kui
Zhong Kui
PrEe pReE
Zhong Kui
Level 157
God Stats
1W - 4L
1,346 SR
Queue Stats
288W - 294L
1,511 Elo+
Party 3
Gilgamesh
Gilgamesh
WhoDeyBray
Gilgamesh
Level 42
God Stats
0W - 1L
1,834 SR
Queue Stats
7W - 4L
1,577 Elo+
Solo
Anubis
Anubis
irit
Anubis
Level 48
God Stats
17W - 11L
1,592 SR
Queue Stats
24W - 18L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
2 / 1 / 0
7,374
567
5,779
4,111
1,616
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
11
1 / 3 / 3
6,530
502
4,862
6,780
1,852
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
Mythrat
Cernunnos
13
8 / 2 / 5
7,822
602
9,546
7,916
1,818
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 0 / 3
8,834
680
8,479
7,883
5,892
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
11
2 / 1 / 9
7,622
586
3,458
10,396
7,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,431
495
2,335
6,526
2,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 2 / 2
6,959
535
2,985
9,812
2,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
PrEe pReE
Zhong Kui
10
0 / 5 / 3
6,237
480
6,547
9,855
5,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
WhoDeyBray
Gilgamesh
9
0 / 6 / 0
6,157
474
3,478
12,066
3,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
irit
Anubis
9
3 / 5 / 0
6,173
475
6,521
9,027
4,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
19
Kills
6
7
Deaths
19
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
1
0
2
W
Bastet
1
3
3
0.83
L
1
1
1
1.5
L
2
2
2
1.5
W
Cernunnos
Mythrat
Cernunnos
8
2
5
5.25
L
Zhong Kui
PrEe pReE
Zhong Kui
0
5
3
0.3
W
6
0
3
7.5
L
Gilgamesh
WhoDeyBray
Gilgamesh
0
6
0
0
W
Ymir
2
1
9
6.5
L
Anubis
irit
Anubis
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,124
Damage
21,866
37,086
Taken
47,286
18,442
Mitigated
19,167
11,460
Healing
11,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
5,779
95
0
1,931
4,111
1,616
1,437
1,596
2,515
41,689
0
W
Bastet
4,862
1,271
104
538
6,780
1,852
0
1,410
5,370
0
31,680
L
2,335
311
141
2,910
6,526
2,118
111
2,933
3,593
28,692
0
L
2,985
1,727
63
3,293
9,812
2,887
0
1,658
8,154
0
40,514
W
Cernunnos
Mythrat
Cernunnos
9,546
4,787
0
3,454
7,916
1,818
2,119
5,018
2,898
0
39,352
L
Zhong Kui
PrEe pReE
Zhong Kui
6,547
1,035
0
2,082
9,855
5,901
0
2,385
7,470
34,681
7,698
W
8,479
1,729
0
1,010
7,883
5,892
616
110
7,773
0
57,588
L
Gilgamesh
WhoDeyBray
Gilgamesh
3,478
1,071
0
430
12,066
3,968
0
1,147
10,919
0
22,563
W
Ymir
3,458
476
384
4,039
10,396
7,264
170
6,732
3,664
23,339
0
L
Anubis
irit
Anubis
6,521
714
181
2,205
9,027
4,293
0
1,165
7,862
25,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,182
Gold Earned
31,957
375
Minions Killed
297
0
Camps Cleared
0
1,319,207
Distance Traveled
1,098,031
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,374
567
82
6
0
241,814
1
W
Bastet
6,530
502
73
6
0
302,610
1
L
Ra
6,431
495
60
5
0
232,808
2
L
Kali
6,959
535
69
5
0
254,448
0
W
Cernunnos
7,822
602
75
6
0
263,424
4
L
Zhong Kui
6,237
480
73
6
0
208,535
2
W
Nike
8,834
680
112
9
0
260,703
3
L
Gilgamesh
6,157
474
59
5
0
203,448
0
W
Ymir
7,622
586
33
3
0
250,656
2
L
Anubis
6,173
475
36
3
0
198,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role