Player Matchup

Cthulhu
Cthulhu
GoFullTurbo
Cthulhu
Level 6
God Stats
1W - 1L
1,465 SR
Queue Stats
1W - 3L
1,650 Elo+
Party 1
Kali
Kali
Presipope
Kali
Level 65
God Stats
16W - 16L
1,564 SR
Queue Stats
37W - 46L
1,436 Elo+
Party 1
Ra
Ra
Subpeach8
Ra
Level 5
God Stats
1W - 2L
1,700 SR
Queue Stats
1W - 8L
1,650 Elo+
Party 1
Danzaburou
Danzaburou
TheRealAkayra
Danzaburou
Level 49
God Stats
3W - 8L
1,700 SR
Queue Stats
22W - 26L
1,536 Elo+
Party 1
Sun Wukong
Sun Wukong
ZL Hollywood
Sun Wukong
Level 20
God Stats
1W - 3L
1,424 SR
Queue Stats
11W - 17L
1,483 Elo+
Party 1
Team Averages
Level 29
1,571 SR
1,551 Elo+

VS

Team Averages
Level 24
1,585 SR
1,541 Elo+
Aphrodite
Aphrodite
IanWilson2137
Aphrodite
Level 21
God Stats
18W - 11L
1,544 SR
Queue Stats
19W - 14L
1,537 Elo+
Solo
Baron Samedi
Baron Samedi
StraightOuttaDYA
Baron Samedi
Level 22
God Stats
4W - 9L
1,363 SR
Queue Stats
93W - 90L
1,530 Elo+
Party 2
Geb
Geb
Vaultboy91
Geb
Level 28
God Stats
9W - 6L
1,507 SR
Queue Stats
22W - 28L
1,526 Elo+
Solo
Fenrir
Fenrir
XxDisGust671
Fenrir
Level 22
God Stats
11W - 3L
1,943 SR
Queue Stats
71W - 79L
1,522 Elo+
Party 2
Neith
Neith
toiditoidi
Neith
Level 27
God Stats
16W - 12L
1,569 SR
Queue Stats
239W - 239L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GoFullTurbo
Cthulhu
15
0 / 4 / 2
8,913
388
6,050
18,308
15,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kali
18
2 / 4 / 2
11,134
484
10,641
18,657
10,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 7 / 1
8,805
383
3,852
11,708
3,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
TheRealAkayra
Danzaburou
16
3 / 9 / 0
10,294
448
9,021
17,136
6,374
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
ZL Hollywood
Sun Wukong
15
0 / 4 / 0
9,301
404
3,462
18,903
14,483
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
IanWilson2137
Aphrodite
20
4 / 2 / 7
12,762
555
17,183
14,783
6,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
StraightOuttaDYA
Baron Samedi
20
6 / 0 / 8
14,160
616
15,531
12,514
8,303
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 2 / 17
11,319
492
7,258
19,146
26,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
19
8 / 1 / 9
12,757
555
11,559
15,937
7,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
18
9 / 1 / 10
11,786
512
16,209
12,594
5,561
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
79
5
Kills
28
28
Deaths
6
5
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
GoFullTurbo
Cthulhu
0
4
2
0.25
W
Aphrodite
IanWilson2137
Aphrodite
4
2
7
3.75
L
Kali
2
4
2
0.75
W
Baron Samedi
StraightOuttaDYA
Baron Samedi
6
0
8
10
L
0
7
1
0.07
L
Danzaburou
TheRealAkayra
Danzaburou
3
9
0
0.33
W
1
2
17
4.75
W
Fenrir
8
1
9
12.5
L
Sun Wukong
ZL Hollywood
Sun Wukong
0
4
0
0
W
Neith
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,026
Damage
67,740
84,712
Taken
74,974
50,964
Mitigated
54,165
10,791
Healing
34,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
GoFullTurbo
Cthulhu
6,050
56
0
0
18,308
15,492
0
7,961
10,347
31,018
0
W
Aphrodite
IanWilson2137
Aphrodite
17,183
2,618
4,676
10,046
14,783
6,619
2,379
912
13,871
103,429
0
L
Kali
10,641
4,104
0
6,228
18,657
10,848
0
7,337
11,320
0
88,319
W
Baron Samedi
StraightOuttaDYA
Baron Samedi
15,531
975
2,351
6,921
12,514
8,303
3,003
2,494
10,020
124,248
0
L
3,852
370
152
504
11,708
3,767
0
6,113
5,595
46,232
0
L
Danzaburou
TheRealAkayra
Danzaburou
9,021
3,144
0
2,499
17,136
6,374
0
5,842
11,294
0
47,132
W
7,258
863
0
2,321
19,146
26,244
890
2,792
16,354
18,000
0
W
Fenrir
11,559
3,064
0
5,851
15,937
7,438
1,070
1,151
14,786
0
97,886
L
Sun Wukong
ZL Hollywood
Sun Wukong
3,462
992
0
1,408
18,903
14,483
514
12,719
6,184
0
48,048
W
Neith
16,209
4,963
0
2,236
12,594
5,561
5,023
2,713
9,881
0
82,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,447
Gold Earned
62,784
463
Minions Killed
681
0
Camps Cleared
0
1,947,613
Distance Traveled
2,189,254
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,913
388
54
2
0
396,838
2
W
Aphrodite
12,762
555
186
8
0
398,944
0
L
Kali
11,134
484
128
6
0
448,968
1
W
Baron Samedi
14,160
616
207
9
0
445,629
2
L
Ra
8,805
383
93
4
0
345,366
4
L
Danzaburou
10,294
448
85
4
0
372,098
2
W
Geb
11,319
492
16
1
0
443,936
7
W
Fenrir
12,757
555
120
5
0
524,228
0
L
Sun Wukong
9,301
404
103
4
0
384,343
0
W
Neith
11,786
512
152
7
0
376,517
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role