Player Matchup

Tsukuyomi
Tsukuyomi
AlphaSHARK44
Tsukuyomi
Level 24
God Stats
14W - 15L
1,472 SR
Queue Stats
45W - 50L
1,365 Elo+
Party 4
Fafnir
Fafnir
Boomh3adShot1
Fafnir
Level 22
God Stats
10W - 4L
1,603 SR
Queue Stats
68W - 74L
1,341 Elo+
Party 1
Cupid
Cupid
BurningTwertle
Cupid
Level 37
God Stats
1W - 1L
1,330 SR
Queue Stats
55W - 68L
1,330 Elo+
Party 1
Cu Chulainn
Cu Chulainn
OldChunkOFCoal
Cu Chulainn
Level 6
God Stats
1W - 1L
1,686 SR
Queue Stats
3W - 5L
1,402 Elo+
Solo
Nox
Nox
thejanltor18
Nox
Level 27
God Stats
4W - 3L
1,584 SR
Queue Stats
41W - 50L
1,360 Elo+
Party 4
Team Averages
Level 23
1,535 SR
1,359 Elo+

VS

Team Averages
Level 18
1,448 SR
1,488 Elo+
Tsukuyomi
Tsukuyomi
CrazyJJ04
Tsukuyomi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,634 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
GonzaloDarkkin
Morgan Le Fay
Level 24
God Stats
24W - 27L
1,435 SR
Queue Stats
85W - 96L
1,411 Elo+
Party 2
Cthulhu
Cthulhu
WHITESTOK99
Cthulhu
Level 13
God Stats
4W - 4L
1,549 SR
Queue Stats
7W - 5L
1,601 Elo+
Party 3
Thoth
Thoth
Warriorwl777
Thoth
Level 17
God Stats
3W - 3L
1,471 SR
Queue Stats
58W - 70L
1,386 Elo+
Party 2
Fenrir
Fenrir
XHababex
Fenrir
Level 30
God Stats
2W - 2L
1,287 SR
Queue Stats
404W - 477L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AlphaSHARK44
Tsukuyomi
19
8 / 7 / 2
12,006
546
17,386
20,505
8,777
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 1 / 1
10,001
455
7,319
10,419
12,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 2 / 2
10,537
479
8,166
8,170
3,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
OldChunkOFCoal
Cu Chulainn
9
1 / 2 / 4
7,614
346
3,818
6,770
3,482
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 11 / 3
8,460
385
5,283
15,529
5,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CrazyJJ04
Tsukuyomi
17
4 / 4 / 7
10,760
489
9,403
11,662
4,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
GonzaloDarkkin
Morgan Le Fay
19
6 / 2 / 1
12,092
550
10,438
11,440
6,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
WHITESTOK99
Cthulhu
16
5 / 1 / 10
11,151
507
8,160
14,855
12,486
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
2 / 3 / 3
10,080
458
3,695
9,953
4,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
XHababex
Fenrir
17
6 / 6 / 5
11,133
506
11,748
20,581
11,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
49
15
Kills
23
23
Deaths
16
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AlphaSHARK44
Tsukuyomi
8
7
2
1.29
L
2
1
1
2.5
L
3
2
2
2
W
Tsukuyomi
CrazyJJ04
Tsukuyomi
4
4
7
1.88
W
Morgan Le Fay
GonzaloDarkkin
Morgan Le Fay
6
2
1
3.25
L
Cu Chulainn
OldChunkOFCoal
Cu Chulainn
1
2
4
1.5
W
Cthulhu
WHITESTOK99
Cthulhu
5
1
10
10
W
2
3
3
1.17
W
Fenrir
XHababex
Fenrir
6
6
5
1.42
L
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,972
Damage
43,444
61,393
Taken
68,491
33,247
Mitigated
40,099
11,146
Healing
15,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AlphaSHARK44
Tsukuyomi
17,386
6,012
74
4,428
20,505
8,777
960
7,942
12,563
0
90,635
L
7,319
1,415
0
1,371
10,419
12,215
169
2,558
7,861
34,891
0
L
8,166
4,552
204
1,797
8,170
3,101
909
3,304
4,866
0
63,167
W
Tsukuyomi
CrazyJJ04
Tsukuyomi
9,403
2,559
0
2,387
11,662
4,744
248
2,896
8,604
0
54,175
W
Morgan Le Fay
GonzaloDarkkin
Morgan Le Fay
10,438
1,293
0
3,683
11,440
6,316
3,445
2,045
9,395
79,362
0
L
Cu Chulainn
OldChunkOFCoal
Cu Chulainn
3,818
578
0
1,059
6,770
3,482
0
3,153
3,617
2,270
15,984
W
Cthulhu
WHITESTOK99
Cthulhu
8,160
813
210
620
14,855
12,486
0
5,038
9,292
31,162
0
W
3,695
652
0
1,779
9,953
4,828
2,138
598
9,122
47,543
0
W
Fenrir
XHababex
Fenrir
11,748
1,572
0
7,312
20,581
11,725
0
1,662
18,878
0
75,911
L
5,283
1,038
0
2,213
15,529
5,672
468
5,336
10,193
39,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,618
Gold Earned
55,216
401
Minions Killed
450
0
Camps Cleared
0
1,738,895
Distance Traveled
1,974,540
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,006
546
144
7
0
409,256
0
L
Fafnir
10,001
455
40
2
0
385,821
5
L
Cupid
10,537
479
123
6
0
400,716
6
W
Tsukuyomi
10,760
489
84
4
0
400,838
2
W
Morgan Le Fay
12,092
550
131
6
0
396,445
0
L
Cu Chulainn
7,614
346
30
1
0
214,250
2
W
Cthulhu
11,151
507
43
2
0
410,692
0
W
Thoth
10,080
458
79
4
0
350,255
0
W
Fenrir
11,133
506
113
5
0
416,310
0
L
Nox
8,460
385
64
3
0
328,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role