Player Matchup

Cthulhu
Cthulhu
ALPHAdraCOINS
Cthulhu
Level 17
God Stats
8W - 13L
1,531 SR
Queue Stats
24W - 42L
1,328 Elo+
Solo
Neith
Neith
AlphaKing47
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thor
Thor
AngeloAT01
Thor
Level 23
God Stats
6W - 3L
1,680 SR
Queue Stats
138W - 178L
1,325 Elo+
Solo
Mulan
Mulan
Lov3-LDJK
Mulan
Level 17
God Stats
7W - 20L
1,237 SR
Queue Stats
97W - 135L
1,233 Elo+
Party 1
Sol
Sol
Spinel-ExE
Sol
Level 25
God Stats
20W - 9L
1,523 SR
Queue Stats
452W - 499L
1,372 Elo+
Party 1
Team Averages
Level 17
1,494 SR
1,352 Elo+

VS

Team Averages
Level 19
1,513 SR
1,368 Elo+
Mercury
Mercury
 
Mercury
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
DJ3353
Anhur
Level 8
God Stats
2W - 2L
1,695 SR
Queue Stats
6W - 11L
1,326 Elo+
Solo
Nike
Nike
StickyWitchDr
Nike
Level 15
God Stats
9W - 9L
1,370 SR
Queue Stats
119W - 123L
1,315 Elo+
Solo
Cthulhu
Cthulhu
YUGEKUNAMI
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Ra
Ra
javo2343
Ra
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,198 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
0 / 3 / 3
8,769
418
2,755
11,201
8,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
3 / 7 / 3
9,829
468
8,007
12,131
3,650
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 4 / 3
9,826
468
2,502
9,905
3,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mulan
Lov3-LDJK
Mulan
13
1 / 6 / 1
8,298
395
3,084
11,752
11,423
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
14 / 2 / 3
13,810
658
23,486
20,731
10,001
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
11 / 8 / 3
11,556
550
14,520
16,664
6,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
DJ3353
Anhur
9
2 / 2 / 2
7,219
344
4,302
6,294
1,603
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
5 / 3 / 3
10,388
495
11,379
16,090
15,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
YUGEKUNAMI
Cthulhu
15
0 / 5 / 1
8,519
406
3,082
14,964
6,166
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
4 / 3 / 5
9,687
461
7,796
7,030
3,205
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
36
20
Kills
22
22
Deaths
21
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
11
8
3
1.56
W
Cthulhu
0
3
3
0.5
W
3
7
3
0.64
W
2
4
3
0.88
L
Anhur
DJ3353
Anhur
2
2
2
1.5
W
Mulan
Lov3-LDJK
Mulan
1
6
1
0.25
W
14
2
3
7.75
L
5
3
3
2.17
L
Cthulhu
YUGEKUNAMI
Cthulhu
0
5
1
0.1
L
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,834
Damage
41,079
65,720
Taken
61,042
37,467
Mitigated
32,358
20,628
Healing
8,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
14,520
10,801
0
0
16,664
6,079
1,007
6,240
10,424
0
81,413
W
Cthulhu
2,755
0
56
2,213
11,201
8,961
112
2,752
8,449
41,050
0
W
8,007
3,512
0
1,629
12,131
3,650
939
253
10,993
0
31,291
W
2,502
159
0
1,299
9,905
3,432
0
1,358
8,388
0
41,200
L
Anhur
DJ3353
Anhur
4,302
1,612
0
1,410
6,294
1,603
156
1,699
4,595
0
21,925
W
Mulan
Lov3-LDJK
Mulan
3,084
695
0
564
11,752
11,423
581
3,474
8,055
0
37,068
W
23,486
8,591
0
14,867
20,731
10,001
4,983
3,938
16,294
113,409
0
L
11,379
929
0
4,076
16,090
15,305
1,511
4,888
11,202
611
60,559
L
Cthulhu
YUGEKUNAMI
Cthulhu
3,082
298
0
1,470
14,964
6,166
732
9,403
5,561
38,763
0
L
7,796
1,250
644
1,245
7,030
3,205
1,296
4,011
3,019
50,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,532
Gold Earned
47,369
456
Minions Killed
400
0
Camps Cleared
0
1,876,661
Distance Traveled
1,596,421
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,556
550
109
5
0
373,958
0
W
Cthulhu
8,769
418
43
2
0
377,286
7
W
Neith
9,829
468
60
3
0
334,511
3
W
Thor
9,826
468
87
4
0
392,271
0
L
Anhur
7,219
344
37
2
0
183,741
3
W
Mulan
8,298
395
70
3
0
371,380
0
W
Sol
13,810
658
196
9
0
401,213
1
L
Nike
10,388
495
108
5
0
385,437
1
L
Cthulhu
8,519
406
55
3
0
306,357
5
L
Ra
9,687
461
91
4
0
346,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role