Player Matchup

Poseidon
Poseidon
Bautirinia
Poseidon
Level 18
God Stats
13W - 16L
1,350 SR
Queue Stats
68W - 89L
1,223 Elo+
Party 1
Odin
Odin
Henrysbar
Odin
Level 19
God Stats
4W - 7L
1,250 SR
Queue Stats
137W - 173L
1,193 Elo+
Party 1
Neith
Neith
SaveSatan
Neith
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 10L
1,285 Elo+
Party 4
Tsukuyomi
Tsukuyomi
dezmom
Tsukuyomi
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,335 Elo+
Party 4
Ymir
Ymir
fede3456
Ymir
Level 15
God Stats
3W - 7L
1,255 SR
Queue Stats
32W - 60L
1,194 Elo+
Party 1
Team Averages
Level 14
1,371 SR
1,246 Elo+

VS

Team Averages
Level 18
1,304 SR
1,233 Elo+
Vamana
Vamana
Crudeanimal
Vamana
Level 27
God Stats
0W - 2L
1,214 SR
Queue Stats
82W - 147L
1,320 Elo+
Party 2
Da Ji
Da Ji
Fael_CRF
Da Ji
Level 23
God Stats
0W - 3L
1,283 SR
Queue Stats
29W - 38L
1,247 Elo+
Party 3
Kukulkan
Kukulkan
Murilo1130
Kukulkan
Level 7
God Stats
41W - 74L
1,270 SR
Queue Stats
43W - 80L
1,209 Elo+
Party 3
Poseidon
Poseidon
Youtube_joakito
Poseidon
Level 28
God Stats
0W - 2L
1,253 SR
Queue Stats
94W - 168L
1,318 Elo+
Party 2
Chaac
Chaac
mantovani_18
Chaac
Level 6
God Stats
4W - 13L
1,500 SR
Queue Stats
21W - 48L
1,073 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Bautirinia
Poseidon
20
9 / 0 / 2
12,916
646
12,896
7,963
3,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
18
1 / 0 / 0
10,372
519
4,582
9,845
12,075
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
SaveSatan
Neith
17
12 / 2 / 3
11,078
554
18,871
11,830
4,475
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
dezmom
Tsukuyomi
15
8 / 1 / 6
10,186
509
10,478
10,523
3,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
15
2 / 1 / 9
9,849
492
5,192
7,040
5,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
0 / 8 / 1
7,580
379
1,760
17,712
6,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
Fael_CRF
Da Ji
13
2 / 8 / 0
8,967
448
5,546
16,500
9,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
Murilo1130
Kukulkan
15
0 / 6 / 2
9,389
469
3,173
11,280
3,376
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Poseidon
13
2 / 10 / 0
8,434
422
6,739
16,303
3,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 0 / 1
8,509
425
3,406
8,737
8,276
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
32
Kills
4
4
Deaths
32
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Bautirinia
Poseidon
9
0
2
10
L
Vamana
0
8
1
0.06
L
Da Ji
Fael_CRF
Da Ji
2
8
0
0.25
W
Odin
1
0
0
1
L
Kukulkan
Murilo1130
Kukulkan
0
6
2
0.17
W
Neith
SaveSatan
Neith
12
2
3
6.75
L
Poseidon
2
10
0
0.2
W
Tsukuyomi
dezmom
Tsukuyomi
8
1
6
11
W
Ymir
2
1
9
6.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,019
Damage
20,624
47,201
Taken
70,532
29,035
Mitigated
30,982
14,564
Healing
15,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Bautirinia
Poseidon
12,896
1,898
0
250
7,963
3,391
1,559
1,135
6,828
115,398
0
L
Vamana
1,760
498
0
4,081
17,712
6,236
0
3,161
14,527
0
21,275
L
Da Ji
Fael_CRF
Da Ji
5,546
1,291
0
3,360
16,500
9,120
90
3,511
12,871
0
44,139
W
Odin
4,582
1,835
0
5,770
9,845
12,075
134
0
9,845
0
47,106
L
Kukulkan
Murilo1130
Kukulkan
3,173
560
0
839
11,280
3,376
569
5,719
5,367
52,470
0
W
Neith
SaveSatan
Neith
18,871
10,859
0
3,458
11,830
4,475
4,238
5,209
6,621
0
75,143
L
Poseidon
6,739
1,289
0
3,588
16,303
3,974
0
3,717
12,506
43,784
0
W
Tsukuyomi
dezmom
Tsukuyomi
10,478
3,439
0
4,556
10,523
3,541
0
612
9,911
0
39,925
W
Ymir
5,192
480
0
530
7,040
5,553
268
2,956
4,084
32,094
0
L
3,406
783
0
3,545
8,737
8,276
0
1,491
7,173
0
32,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,401
Gold Earned
42,879
541
Minions Killed
348
0
Camps Cleared
0
1,853,553
Distance Traveled
1,737,817
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,916
646
220
11
0
424,416
2
L
Vamana
7,580
379
27
1
0
337,096
0
L
Da Ji
8,967
448
79
4
0
364,176
0
W
Odin
10,372
519
100
5
0
327,221
0
L
Kukulkan
9,389
469
121
6
0
326,466
1
W
Neith
11,078
554
115
6
0
328,181
0
L
Poseidon
8,434
422
59
3
0
320,439
0
W
Tsukuyomi
10,186
509
57
3
0
369,963
5
W
Ymir
9,849
492
49
2
0
403,772
0
L
Chaac
8,509
425
62
3
0
389,640
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role