Player Matchup

Tsukuyomi
Tsukuyomi
CRAZYMEXGTZ
Tsukuyomi
Level 21
God Stats
31W - 37L
1,469 SR
Queue Stats
64W - 78L
1,427 Elo+
Party 1
Baron Samedi
Baron Samedi
CZ46 Delta
Baron Samedi
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,581 Elo+
Party 2
Merlin
Merlin
DirtThePresident
Merlin
Level 28
God Stats
5W - 5L
1,469 SR
Queue Stats
127W - 132L
1,468 Elo+
Party 1
Danzaburou
Danzaburou
REDSONIC1212
Danzaburou
Level 15
God Stats
2W - 1L
1,439 SR
Queue Stats
8W - 5L
1,395 Elo+
Party 2
Osiris
Osiris
stormy_mainstay4
Osiris
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
120W - 111L
1,450 Elo+
Party 1
Team Averages
Level 22
1,475 SR
1,464 Elo+

VS

Team Averages
Level 18
1,475 SR
1,452 Elo+
Izanami
Izanami
ItzRexify
Izanami
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 56L
1,531 Elo+
Party 3
Pele
Pele
Psycho_Tr1xy
Pele
Level 13
God Stats
2W - 5L
1,271 SR
Queue Stats
2W - 5L
1,351 Elo+
Solo
Nemesis
Nemesis
SaintViole
Nemesis
Level 15
God Stats
21W - 21L
1,443 SR
Queue Stats
282W - 279L
1,456 Elo+
Solo
Neith
Neith
Squad2345
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Athena
Athena
TruePredz
Athena
Level 25
God Stats
2W - 2L
1,664 SR
Queue Stats
33W - 41L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CRAZYMEXGTZ
Tsukuyomi
8
0 / 0 / 2
5,438
544
0
4,123
1,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
CZ46 Delta
Baron Samedi
9
4 / 1 / 4
6,300
630
4,736
6,587
3,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
8 / 2 / 4
7,201
720
7,653
5,244
1,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
REDSONIC1212
Danzaburou
10
3 / 2 / 3
6,193
619
4,594
5,337
1,412
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
5 / 0 / 0
6,946
695
3,645
5,074
2,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ItzRexify
Izanami
7
2 / 5 / 1
5,256
526
4,074
6,862
1,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
1 / 7 / 0
4,481
448
2,315
7,184
2,071
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
SaintViole
Nemesis
9
1 / 2 / 2
5,462
546
2,459
6,552
2,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Squad2345
Neith
5
0 / 4 / 1
4,264
426
1,109
3,800
956
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
TruePredz
Athena
7
1 / 2 / 2
5,036
504
1,740
6,933
4,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
20
Kills
5
5
Deaths
20
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
CRAZYMEXGTZ
Tsukuyomi
0
0
2
1
W
Baron Samedi
CZ46 Delta
Baron Samedi
4
1
4
6
W
8
2
4
5
L
Izanami
ItzRexify
Izanami
2
5
1
0.5
L
1
7
0
0.14
W
Danzaburou
REDSONIC1212
Danzaburou
3
2
3
2.25
L
Nemesis
SaintViole
Nemesis
1
2
2
1
L
Neith
Squad2345
Neith
0
4
1
0.13
L
Athena
TruePredz
Athena
1
2
2
1
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,628
Damage
11,697
26,365
Taken
31,331
9,798
Mitigated
11,233
11,974
Healing
3,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
CRAZYMEXGTZ
Tsukuyomi
0
0
0
2,428
4,123
1,065
78
0
4,123
0
22,972
W
Baron Samedi
CZ46 Delta
Baron Samedi
4,736
419
738
2,972
6,587
3,182
460
914
5,673
25,089
0
W
7,653
1,077
0
1,470
5,244
1,397
1,149
0
5,244
28,531
0
L
Izanami
ItzRexify
Izanami
4,074
2,791
0
255
6,862
1,810
0
3,461
3,351
0
16,465
L
2,315
595
0
295
7,184
2,071
0
4,149
2,713
0
14,537
W
Danzaburou
REDSONIC1212
Danzaburou
4,594
2,484
0
1,995
5,337
1,412
1,732
701
4,636
0
23,048
L
Nemesis
SaintViole
Nemesis
2,459
1,076
0
100
6,552
2,378
0
1,003
5,525
0
27,827
L
Neith
Squad2345
Neith
1,109
403
0
399
3,800
956
81
786
2,934
0
11,268
L
Athena
TruePredz
Athena
1,740
701
0
2,404
6,933
4,018
0
2,412
4,419
6,787
0
W
3,645
1,291
0
2,371
5,074
2,742
490
354
4,720
0
29,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,078
Gold Earned
24,499
279
Minions Killed
155
0
Camps Cleared
0
965,032
Distance Traveled
843,825
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
5,438
544
59
6
0
206,459
0
W
Baron Samedi
6,300
630
31
3
0
175,891
5
W
Merlin
7,201
720
55
6
0
186,986
0
L
Izanami
5,256
526
31
3
0
176,936
0
L
Pele
4,481
448
25
3
0
156,467
0
W
Danzaburou
6,193
619
61
6
0
188,619
2
L
Nemesis
5,462
546
63
6
0
202,097
0
L
Neith
4,264
426
23
2
0
112,555
0
L
Athena
5,036
504
13
1
0
195,770
1
W
Osiris
6,946
695
73
7
0
207,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role