Player Matchup

Cupid
Cupid
FireStormszz
Cupid
Level 28
God Stats
27W - 30L
1,525 SR
Queue Stats
124W - 139L
1,438 Elo+
Solo
Olorun
Olorun
NickiFurryHKSS
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,109 Elo+
Party 2
Yemoja
Yemoja
Tris2002
Yemoja
Level 8
God Stats
0W - 2L
1,199 SR
Queue Stats
0W - 3L
1,050 Elo+
Party 2
Baron Samedi
Baron Samedi
paozinhoZzz
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,353 Elo+
Party 2
Chang'e
Chang'e
realingue
Chang'e
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,304 Elo+
Party 2
Team Averages
Level 11
1,445 SR
1,251 Elo+

VS

Team Averages
Level 24
1,404 SR
1,448 Elo+
Ra
Ra
 
Ra
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Ch1nWenWenCh4_-1
Osiris
Level 28
God Stats
2W - 6L
1,233 SR
Queue Stats
133W - 210L
1,394 Elo+
Party 1
Bacchus
Bacchus
Nikk009
Bacchus
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
dz77
Fenrir
Level 20
God Stats
9W - 8L
1,267 SR
Queue Stats
144W - 221L
1,397 Elo+
Party 1
Skadi
Skadi
jhiler_art14
Skadi
Level 25
God Stats
6W - 7L
1,519 SR
Queue Stats
79W - 69L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
5,602
560
2,720
5,545
1,505
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
1 / 4 / 0
4,561
456
2,836
6,229
2,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
Tris2002
Yemoja
7
0 / 2 / 0
4,470
447
843
4,356
1,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Baron Samedi
paozinhoZzz
Baron Samedi
8
0 / 8 / 0
4,474
447
1,743
6,162
2,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
realingue
Chang'e
6
0 / 5 / 0
4,264
426
1,516
4,399
1,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
14 / 0 / 2
7,883
788
10,608
5,872
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
2 / 0 / 4
5,709
571
2,687
3,610
1,731
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
Nikk009
Bacchus
8
1 / 0 / 3
5,008
501
2,834
4,021
2,481
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fenrir
dz77
Fenrir
8
2 / 1 / 0
5,176
518
1,549
4,716
1,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
2 / 1 / 0
5,550
555
2,306
4,463
1,320
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
2
Kills
21
21
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
14
0
2
15
W
2
0
4
4
L
1
2
0
0.5
L
1
4
0
0.25
W
Bacchus
Nikk009
Bacchus
1
0
3
2.5
L
Yemoja
Tris2002
Yemoja
0
2
0
0
W
Fenrir
dz77
Fenrir
2
1
0
2
W
2
1
0
2
L
Baron Samedi
paozinhoZzz
Baron Samedi
0
8
0
0
L
Chang'e
realingue
Chang'e
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,658
Damage
19,984
26,691
Taken
22,682
9,267
Mitigated
9,107
5,141
Healing
5,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
10,608
1,818
174
2,825
5,872
2,031
1,573
2,362
3,390
51,440
0
W
2,687
793
0
0
3,610
1,731
105
1,157
2,453
0
13,739
L
2,720
1,544
0
2,127
5,545
1,505
0
1,300
4,245
0
27,647
L
2,836
1,055
80
1,317
6,229
2,243
0
3,335
2,894
16,689
2,406
W
Bacchus
Nikk009
Bacchus
2,834
333
0
0
4,021
2,481
0
1,518
2,377
12,710
0
L
Yemoja
Tris2002
Yemoja
843
533
248
331
4,356
1,960
147
1,745
2,611
5,770
0
W
Fenrir
dz77
Fenrir
1,549
305
0
2,212
4,716
1,544
0
1,313
3,403
0
16,183
W
2,306
937
0
190
4,463
1,320
0
30
4,433
0
31,267
L
Baron Samedi
paozinhoZzz
Baron Samedi
1,743
386
0
361
6,162
2,275
434
4,471
1,691
14,194
0
L
Chang'e
realingue
Chang'e
1,516
362
449
228
4,399
1,284
663
2,591
1,808
10,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,371
Gold Earned
29,326
141
Minions Killed
233
0
Camps Cleared
0
869,099
Distance Traveled
905,016
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,883
788
94
9
0
194,644
1
W
Osiris
5,709
571
26
3
0
176,804
0
L
Cupid
5,602
560
61
6
0
175,487
5
L
Olorun
4,561
456
32
3
0
180,145
2
W
Bacchus
5,008
501
18
2
0
197,386
2
L
Yemoja
4,470
447
8
1
0
166,446
0
W
Fenrir
5,176
518
42
4
0
148,768
0
W
Skadi
5,550
555
53
5
0
187,414
1
L
Baron Samedi
4,474
447
19
2
0
167,902
0
L
Chang'e
4,264
426
21
2
0
179,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role