Player Matchup

Cthulhu
Cthulhu
Chewbacca4273
Cthulhu
Level 46
God Stats
10W - 3L
1,713 SR
Queue Stats
223W - 236L
1,465 Elo+
Party 2
Zeus
Zeus
DORITOS SAVAG3
Zeus
Level 24
God Stats
12W - 10L
1,571 SR
Queue Stats
120W - 116L
1,492 Elo+
Party 2
Hou Yi
Hou Yi
zachyboy877
Hou Yi
Level 31
God Stats
2W - 5L
1,187 SR
Queue Stats
431W - 454L
1,425 Elo+
Party 2
Team Averages
Level 34
1,490 SR
1,461 Elo+

VS

Team Averages
Level 30
1,575 SR
1,462 Elo+
Neith
Neith
aether-996-
Neith
Level 5
God Stats
4W - 8L
1,738 SR
Queue Stats
33W - 32L
1,500 Elo+
Solo
Scylla
Scylla
kyleewan2003
Scylla
Level 79
God Stats
7W - 11L
1,489 SR
Queue Stats
55W - 75L
1,387 Elo+
Party 1
Guan Yu
Guan Yu
thatoneguy3556
Guan Yu
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
3 / 0 / 11
10,528
658
11,235
13,511
13,585
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 1 / 11
11,032
690
12,970
8,908
2,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
16
8 / 0 / 8
11,488
718
12,331
13,299
4,641
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
8,995
562
11,165
12,975
4,090
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
13
1 / 3 / 0
9,309
582
13,482
10,501
3,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 11 / 0
8,419
526
2,379
17,967
14,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
2
16
Kills
1
1
Deaths
16
30
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
3
0
11
8.5
W
5
1
11
10.5
L
0
2
1
0.25
L
Scylla
1
3
0
0.33
L
0
11
0
0
W
Hou Yi
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,536
Damage
27,026
35,718
Taken
41,443
21,168
Mitigated
21,541
14,626
Healing
7,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
11,235
570
732
1,775
13,511
13,585
216
4,629
8,683
37,103
0
W
12,970
1,970
395
3,621
8,908
2,942
818
3,549
5,320
36,892
0
L
11,165
2,397
0
4,219
12,975
4,090
115
6,784
5,998
0
42,704
L
Scylla
13,482
431
475
1,352
10,501
3,275
0
7,750
2,354
46,407
0
L
2,379
567
400
1,276
17,967
14,176
0
8,543
8,886
0
11,882
W
Hou Yi
12,331
6,338
1,235
6,868
13,299
4,641
1,703
5,304
7,700
0
50,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,048
Gold Earned
26,723
190
Minions Killed
153
0
Camps Cleared
0
842,901
Distance Traveled
836,546
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,528
658
70
4
0
294,586
0
W
Zeus
11,032
690
55
3
0
263,060
4
L
Neith
8,995
562
59
4
0
297,146
5
L
Scylla
9,309
582
70
4
0
293,663
2
L
Guan Yu
8,419
526
24
2
0
245,737
1
W
Hou Yi
11,488
718
65
4
0
285,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role