Player Matchup

Chaac
Chaac
 
Chaac
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Jslimtm
Bakasura
Level 29
God Stats
11W - 13L
1,549 SR
Queue Stats
86W - 124L
1,405 Elo+
Party 2
Cthulhu
Cthulhu
MCtheFurious
Cthulhu
Level 28
God Stats
18W - 11L
1,440 SR
Queue Stats
111W - 140L
1,320 Elo+
Solo
Neith
Neith
ShooterGang_Rick
Neith
Level 5
God Stats
2W - 1L
1,475 SR
Queue Stats
3W - 4L
1,384 Elo+
Party 2
Anubis
Anubis
comestack
Anubis
Level 25
God Stats
13W - 11L
1,547 SR
Queue Stats
42W - 60L
1,413 Elo+
Party 2
Team Averages
Level 33
1,502 SR
1,404 Elo+

VS

Team Averages
Level 21
1,448 SR
1,352 Elo+
Ares
Ares
FerromF
Ares
Level 14
God Stats
0W - 6L
1,117 SR
Queue Stats
38W - 44L
1,320 Elo+
Party 1
Fenrir
Fenrir
SIMPLECOMPOSURE
Fenrir
Level 26
God Stats
10W - 21L
1,459 SR
Queue Stats
41W - 69L
1,324 Elo+
Solo
Ymir
Ymir
Smashphixia
Ymir
Level 26
God Stats
17W - 22L
1,533 SR
Queue Stats
78W - 90L
1,399 Elo+
Party 3
Bellona
Bellona
Spiff_34
Bellona
Level 26
God Stats
14W - 15L
1,489 SR
Queue Stats
83W - 90L
1,397 Elo+
Party 3
Izanami
Izanami
drptwo
Izanami
Level 14
God Stats
17W - 12L
1,643 SR
Queue Stats
38W - 44L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
3 / 5 / 4
8,550
534
9,081
14,033
12,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
Jslimtm
Bakasura
15
6 / 3 / 6
9,140
571
8,363
12,289
5,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
MCtheFurious
Cthulhu
11
0 / 3 / 4
7,488
468
6,331
13,689
9,778
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 4 / 3
7,108
444
3,660
7,028
2,301
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
comestack
Anubis
16
12 / 2 / 2
10,591
662
17,920
9,022
5,104
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
FerromF
Ares
13
3 / 1 / 6
8,365
523
9,994
13,231
8,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
3 / 4 / 1
9,193
575
6,539
11,782
3,791
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
6 / 8 / 2
9,617
601
7,590
13,574
5,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Spiff_34
Bellona
12
2 / 6 / 3
7,859
491
6,402
14,685
7,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
drptwo
Izanami
12
2 / 3 / 6
7,150
447
5,067
7,813
2,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
34
22
Kills
16
17
Deaths
22
19
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
5
4
1
L
Ares
FerromF
Ares
3
1
6
6
W
Bakasura
Jslimtm
Bakasura
6
3
6
3
W
Cthulhu
MCtheFurious
Cthulhu
0
3
4
0.67
L
3
4
1
0.88
W
1
4
3
0.63
L
6
8
2
0.88
L
Bellona
Spiff_34
Bellona
2
6
3
0.58
W
Anubis
comestack
Anubis
12
2
2
6.5
L
Izanami
drptwo
Izanami
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,355
Damage
35,592
56,061
Taken
61,085
35,069
Mitigated
26,955
14,096
Healing
11,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,081
1,845
204
5,425
14,033
12,399
0
763
13,202
0
52,955
L
Ares
FerromF
Ares
9,994
953
0
500
13,231
8,511
0
6,239
6,793
26,687
0
W
Bakasura
Jslimtm
Bakasura
8,363
6,182
61
2,888
12,289
5,487
2,335
4,568
7,625
0
40,301
W
Cthulhu
MCtheFurious
Cthulhu
6,331
354
125
0
13,689
9,778
27
5,246
8,381
29,847
0
L
6,539
1,571
0
3,252
11,782
3,791
942
3,253
8,142
0
58,948
W
3,660
1,490
0
1,259
7,028
2,301
31
3,273
3,735
0
17,939
L
7,590
2,625
0
2,034
13,574
5,021
768
7,146
6,240
33,190
0
L
Bellona
Spiff_34
Bellona
6,402
3,156
0
3,760
14,685
7,556
13
2,316
11,311
0
34,812
W
Anubis
comestack
Anubis
17,920
1,119
0
4,134
9,022
5,104
2,536
3,324
5,534
69,805
0
L
Izanami
drptwo
Izanami
5,067
3,425
0
1,681
7,813
2,076
0
5,297
2,446
0
35,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,877
Gold Earned
42,184
396
Minions Killed
340
0
Camps Cleared
0
1,530,519
Distance Traveled
1,394,980
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,550
534
77
5
0
330,935
0
L
Ares
8,365
523
26
2
0
316,745
0
W
Bakasura
9,140
571
96
6
0
363,892
0
W
Cthulhu
7,488
468
55
3
0
278,697
2
L
Fenrir
9,193
575
120
8
0
309,875
2
W
Neith
7,108
444
32
2
0
267,089
0
L
Ymir
9,617
601
73
5
0
229,156
3
L
Bellona
7,859
491
68
4
0
306,602
2
W
Anubis
10,591
662
136
9
0
289,906
0
L
Izanami
7,150
447
53
3
0
232,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role