Player Matchup

Scylla
Scylla
Asuthenus
Scylla
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 97L
1,372 Elo+
Party 1
Xing Tian
Xing Tian
Groovy Finly
Xing Tian
Level 17
God Stats
2W - 2L
1,729 SR
Queue Stats
28W - 36L
1,409 Elo+
Party 1
Bakasura
Bakasura
LZYGPABELICK
Bakasura
Level 48
God Stats
6W - 13L
1,341 SR
Queue Stats
248W - 286L
1,394 Elo+
Party 1
Danzaburou
Danzaburou
MochaSenpai
Danzaburou
Level 81
God Stats
5W - 9L
1,345 SR
Queue Stats
205W - 229L
1,370 Elo+
Party 1
Anubis
Anubis
ResDes07
Anubis
Level 126
God Stats
0W - 6L
1,378 SR
Queue Stats
108W - 114L
1,472 Elo+
Solo
Team Averages
Level 59
1,458 SR
1,404 Elo+

VS

Team Averages
Level 48
1,405 SR
1,351 Elo+
Artemis
Artemis
Beefsal
Artemis
Level 57
God Stats
6W - 7L
1,314 SR
Queue Stats
245W - 295L
1,446 Elo+
Solo
King Arthur
King Arthur
DocAggmun
King Arthur
Level 69
God Stats
16W - 16L
1,585 SR
Queue Stats
235W - 204L
1,493 Elo+
Party 2
Merlin
Merlin
XxRainingHopexX
Merlin
Level 28
God Stats
6W - 2L
1,500 SR
Queue Stats
22W - 17L
1,289 Elo+
Party 2
Yemoja
Yemoja
Yeoreumwjsn
Yemoja
Level 20
God Stats
1W - 3L
1,102 SR
Queue Stats
2W - 10L
1,076 Elo+
Party 2
Da Ji
Da Ji
mahhinator
Da Ji
Level 67
God Stats
6W - 7L
1,525 SR
Queue Stats
95W - 78L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Asuthenus
Scylla
14
1 / 7 / 2
9,139
381
5,058
12,830
3,845
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Groovy Finly
Xing Tian
16
2 / 7 / 3
11,119
463
11,156
26,378
28,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
LZYGPABELICK
Bakasura
18
3 / 12 / 3
11,818
492
8,794
26,708
10,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
MochaSenpai
Danzaburou
15
1 / 8 / 2
9,711
405
8,369
19,834
7,599
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
ResDes07
Anubis
20
4 / 9 / 1
13,411
559
9,001
16,741
7,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Beefsal
Artemis
20
6 / 0 / 10
12,711
530
17,577
11,097
4,330
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
DocAggmun
King Arthur
19
10 / 3 / 12
13,016
542
18,223
23,770
22,305
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
14 / 3 / 11
13,794
575
21,605
17,179
7,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
16
3 / 1 / 14
11,118
463
4,671
11,297
10,286
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Da Ji
19
10 / 5 / 11
13,136
547
16,147
21,374
7,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
101
11
Kills
43
43
Deaths
12
11
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Scylla
Asuthenus
Scylla
1
7
2
0.29
W
Artemis
Beefsal
Artemis
6
0
10
11
W
King Arthur
DocAggmun
King Arthur
10
3
12
5.33
L
Xing Tian
Groovy Finly
Xing Tian
2
7
3
0.5
L
Bakasura
LZYGPABELICK
Bakasura
3
12
3
0.38
L
Danzaburou
MochaSenpai
Danzaburou
1
8
2
0.25
L
Anubis
ResDes07
Anubis
4
9
1
0.5
W
14
3
11
6.5
W
Yemoja
3
1
14
10
W
Da Ji
10
5
11
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,378
Damage
78,223
102,491
Taken
84,717
57,773
Mitigated
51,240
23,122
Healing
25,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Asuthenus
Scylla
5,058
395
152
2,438
12,830
3,845
0
4,527
8,093
30,295
0
W
Artemis
Beefsal
Artemis
17,577
7,292
985
3,559
11,097
4,330
2,395
2,794
8,002
0
113,772
W
King Arthur
DocAggmun
King Arthur
18,223
2,159
0
5,959
23,770
22,305
992
3,417
20,153
8,559
63,857
L
Xing Tian
Groovy Finly
Xing Tian
11,156
426
0
1,481
26,378
28,251
261
7,469
18,741
29,014
0
L
Bakasura
LZYGPABELICK
Bakasura
8,794
7,185
0
6,871
26,708
10,528
0
7,205
19,279
0
59,089
L
Danzaburou
MochaSenpai
Danzaburou
8,369
2,939
0
7,471
19,834
7,599
637
4,995
14,757
0
72,593
L
Anubis
ResDes07
Anubis
9,001
235
0
4,709
16,741
7,550
770
3,483
12,986
111,125
0
W
21,605
1,439
666
4,113
17,179
7,198
3,036
5,091
11,991
78,498
0
W
Yemoja
4,671
462
2,410
1,063
11,297
10,286
426
4,670
6,302
17,421
0
W
Da Ji
16,147
5,237
0
7,186
21,374
7,121
452
8,694
12,626
0
97,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,198
Gold Earned
63,775
525
Minions Killed
573
0
Camps Cleared
0
1,933,849
Distance Traveled
2,246,778
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,139
381
58
2
0
406,192
2
W
Artemis
12,711
530
183
8
0
413,752
5
W
King Arthur
13,016
542
111
5
0
465,109
4
L
Xing Tian
11,119
463
30
1
0
420,959
6
L
Bakasura
11,818
492
102
4
0
394,067
2
L
Danzaburou
9,711
405
128
5
0
349,667
4
L
Anubis
13,411
559
207
9
0
362,964
1
W
Merlin
13,794
575
144
6
0
450,047
2
W
Yemoja
11,118
463
11
0
0
485,703
6
W
Da Ji
13,136
547
124
5
0
432,167
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role