Player Matchup

Awilix
Awilix
BLOBDISMAY
Awilix
Level 81
God Stats
40W - 10L
1,642 SR
Queue Stats
500W - 209L
1,785 Elo+
Party 3
Horus
Horus
BLOBMISTI
Horus
Level 38
God Stats
80W - 8L
2,025 SR
Queue Stats
318W - 60L
1,907 Elo+
Party 3
Cupid
Cupid
BLOBPERPLEX
Cupid
Level 87
God Stats
26W - 10L
1,725 SR
Queue Stats
472W - 178L
1,808 Elo+
Party 3
Thoth
Thoth
Happy Honolulu
Thoth
Level 160
God Stats
4W - 3L
1,538 SR
Queue Stats
355W - 333L
1,593 Elo+
Party 2
Erlang Shen
Erlang Shen
Seejay244190
Erlang Shen
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 71L
1,434 Elo+
Party 2
Team Averages
Level 81
1,686 SR
1,705 Elo+

VS

Team Averages
Level 76
1,500 SR
1,610 Elo+
Ra
Ra
AlphaKennnyOne
Ra
Level 28
God Stats
1W - 3L
1,509 SR
Queue Stats
80W - 51L
1,696 Elo+
Party 1
Sol
Sol
CardiacArrrest
Sol
Level 142
God Stats
5W - 6L
1,363 SR
Queue Stats
72W - 55L
1,615 Elo+
Party 1
Anhur
Anhur
FordaHord3
Anhur
Level 48
God Stats
30W - 25L
1,604 SR
Queue Stats
338W - 316L
1,569 Elo+
Solo
Sylvanus
Sylvanus
GatorNation
Sylvanus
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 53L
1,627 Elo+
Party 1
Da Ji
Da Ji
Sam1ze
Da Ji
Level 49
God Stats
2W - 3L
1,521 SR
Queue Stats
160W - 147L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BLOBDISMAY
Awilix
10
4 / 0 / 4
5,899
590
3,903
4,877
1,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
BLOBMISTI
Horus
9
1 / 0 / 6
5,065
507
2,253
5,072
1,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 0 / 3
6,235
624
5,902
4,188
1,010
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
7 / 1 / 1
6,646
665
5,470
4,597
1,358
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Erlang Shen
Seejay244190
Erlang Shen
11
0 / 2 / 3
5,733
573
2,865
5,946
2,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,873
587
2,408
5,146
1,621
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
2 / 2 / 0
6,159
616
3,833
5,924
2,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anhur
8
0 / 2 / 0
5,102
510
1,352
4,845
973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
GatorNation
Sylvanus
6
0 / 6 / 0
4,359
436
3,350
8,089
6,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Da Ji
Sam1ze
Da Ji
8
1 / 3 / 0
5,186
519
4,008
5,930
1,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
16
Kills
3
3
Deaths
16
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Awilix
BLOBDISMAY
Awilix
4
0
4
6
W
Horus
BLOBMISTI
Horus
1
0
6
4
W
4
0
3
5.5
L
2
2
0
1
L
Anhur
0
2
0
0
L
Sylvanus
GatorNation
Sylvanus
0
6
0
0
W
7
1
1
7.5
L
Da Ji
Sam1ze
Da Ji
1
3
0
0.33
W
Erlang Shen
Seejay244190
Erlang Shen
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,393
Damage
14,951
24,680
Taken
29,934
7,874
Mitigated
12,483
10,559
Healing
7,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,408
572
92
1,324
5,146
1,621
0
2,852
2,294
40,670
0
W
Awilix
BLOBDISMAY
Awilix
3,903
1,948
0
496
4,877
1,489
0
661
4,216
0
33,833
W
Horus
BLOBMISTI
Horus
2,253
447
50
2,150
5,072
1,491
0
1,581
3,491
0
7,794
W
5,902
3,508
277
2,487
4,188
1,010
0
926
3,262
0
40,488
L
3,833
2,063
0
3,064
5,924
2,046
1,134
1,101
4,823
30,780
3,567
L
Anhur
1,352
878
0
1,543
4,845
973
0
0
4,753
0
22,335
L
Sylvanus
GatorNation
Sylvanus
3,350
1,325
270
973
8,089
6,296
28
720
7,104
10,074
0
W
5,470
313
0
1,955
4,597
1,358
0
2,532
2,065
37,830
0
L
Da Ji
Sam1ze
Da Ji
4,008
892
0
625
5,930
1,547
0
797
5,034
0
20,413
W
Erlang Shen
Seejay244190
Erlang Shen
2,865
1,108
0
3,144
5,946
2,526
0
3,285
2,661
0
29,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,578
Gold Earned
26,679
308
Minions Killed
271
0
Camps Cleared
0
1,021,037
Distance Traveled
903,021
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,873
587
94
9
0
201,408
3
W
Awilix
5,899
590
64
6
0
228,738
2
W
Horus
5,065
507
4
0
0
194,793
2
W
Cupid
6,235
624
92
9
0
187,900
0
L
Sol
6,159
616
74
7
0
169,930
4
L
Anhur
5,102
510
54
5
0
161,155
2
L
Sylvanus
4,359
436
7
1
0
158,482
3
W
Thoth
6,646
665
82
8
0
203,951
2
L
Da Ji
5,186
519
42
4
0
212,046
0
W
Erlang Shen
5,733
573
66
7
0
205,655
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role