Player Matchup

Medusa
Medusa
I Chic I
Medusa
Level 99
God Stats
6W - 4L
1,704 SR
Queue Stats
215W - 206L
1,571 Elo+
Party 2
Tiamat
Tiamat
IVIarbiterIVI
Tiamat
Level 148
God Stats
17W - 13L
1,660 SR
Queue Stats
275W - 289L
1,594 Elo+
Party 2
Cerberus
Cerberus
KSmachine
Cerberus
Level 159
God Stats
10W - 9L
1,562 SR
Queue Stats
421W - 408L
1,600 Elo+
Solo
Cu Chulainn
Cu Chulainn
demonicwizard04
Cu Chulainn
Level 157
God Stats
12W - 13L
1,655 SR
Queue Stats
629W - 608L
1,602 Elo+
Party 2
Susano
Susano
thesilverfox253
Susano
Level 136
God Stats
31W - 31L
1,569 SR
Queue Stats
423W - 403L
1,618 Elo+
Party 2
Team Averages
Level 140
1,630 SR
1,597 Elo+

VS

Team Averages
Level 136
1,644 SR
1,642 Elo+
Discordia
Discordia
 
Discordia
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Crimson_Killer01
Sylvanus
Level 121
God Stats
4W - 12L
1,447 SR
Queue Stats
163W - 62L
1,700 Elo+
Party 1
Artemis
Artemis
Eskimobruther945
Artemis
Level 124
God Stats
15W - 4L
1,710 SR
Queue Stats
315W - 133L
1,760 Elo+
Party 1
Artio
Artio
Fernie_12_
Artio
Level 140
God Stats
1W - 1L
1,792 SR
Queue Stats
134W - 96L
1,690 Elo+
Party 1
Gilgamesh
Gilgamesh
HOT N COLD 34
Gilgamesh
Level 150
God Stats
6W - 2L
1,775 SR
Queue Stats
628W - 595L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
I Chic I
Medusa
10
1 / 3 / 0
5,763
524
1,939
5,688
1,429
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 3 / 4
6,320
575
3,697
7,107
2,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
KSmachine
Cerberus
10
0 / 0 / 6
5,785
526
3,235
6,615
3,532
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
demonicwizard04
Cu Chulainn
12
3 / 1 / 2
7,034
639
7,606
6,321
3,521
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
7 / 2 / 3
7,240
658
8,103
6,743
2,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
3 / 2 / 1
6,557
596
5,226
6,036
1,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 1 / 0
4,932
448
2,801
7,477
2,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
4 / 1 / 0
7,028
639
5,583
4,570
1,423
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artio
10
2 / 4 / 0
6,005
546
4,490
12,979
8,158
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gilgamesh
HOT N COLD 34
Gilgamesh
8
0 / 4 / 1
5,194
472
1,265
8,022
3,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
12
Kills
9
9
Deaths
12
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
2
1
1.75
L
0
1
0
0
L
4
1
0
4
L
Artio
2
4
0
0.5
L
Gilgamesh
HOT N COLD 34
Gilgamesh
0
4
1
0.13
W
Medusa
I Chic I
Medusa
1
3
0
0.33
W
1
3
4
1
W
Cerberus
KSmachine
Cerberus
0
0
6
3
W
Cu Chulainn
demonicwizard04
Cu Chulainn
3
1
2
4
W
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,580
Damage
19,365
32,474
Taken
39,084
13,088
Mitigated
16,928
9,363
Healing
11,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
5,226
666
0
803
6,036
1,319
118
2,167
3,638
43,542
0
L
2,801
859
181
2,792
7,477
2,799
0
3,240
4,067
13,779
0
L
5,583
2,960
0
1,292
4,570
1,423
0
247
4,276
0
41,526
L
Artio
4,490
390
128
4,724
12,979
8,158
0
355
12,054
30,142
0
L
Gilgamesh
HOT N COLD 34
Gilgamesh
1,265
273
0
1,960
8,022
3,229
0
503
7,376
0
26,615
W
Medusa
I Chic I
Medusa
1,939
633
0
1,144
5,688
1,429
0
290
5,398
0
30,604
W
3,697
491
0
2,516
7,107
2,496
158
4,849
2,258
31,798
0
W
Cerberus
KSmachine
Cerberus
3,235
285
0
1,702
6,615
3,532
0
2,556
4,059
21,638
0
W
Cu Chulainn
demonicwizard04
Cu Chulainn
7,606
1,878
0
3,111
6,321
3,521
0
3,084
3,230
0
46,188
W
8,103
2,838
0
890
6,743
2,110
0
1,731
5,012
0
33,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,142
Gold Earned
29,716
352
Minions Killed
333
0
Camps Cleared
0
1,092,717
Distance Traveled
1,028,628
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,557
596
98
9
0
191,719
4
L
Sylvanus
4,932
448
23
2
0
204,745
7
L
Artemis
7,028
639
88
8
0
208,616
2
L
Artio
6,005
546
70
6
0
216,677
1
L
Gilgamesh
5,194
472
54
5
0
206,871
2
W
Medusa
5,763
524
63
6
0
203,124
1
W
Tiamat
6,320
575
87
8
0
193,319
2
W
Cerberus
5,785
526
43
4
0
227,667
2
W
Cu Chulainn
7,034
639
101
9
0
235,220
2
W
Susano
7,240
658
58
5
0
233,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role