Player Matchup

Cerberus
Cerberus
TheHamstah
Cerberus
Level 123
God Stats
3W - 0L
1,746 SR
Queue Stats
421W - 263L
1,625 Elo+
Party 2
Amaterasu
Amaterasu
TomXmas
Amaterasu
Level 115
God Stats
26W - 15L
1,633 SR
Queue Stats
319W - 170L
1,652 Elo+
Party 2
Osiris
Osiris
bla2e0fgl0ry
Osiris
Level 122
God Stats
10W - 6L
1,691 SR
Queue Stats
621W - 594L
1,516 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
spift1
Morgan Le Fay
Level 60
God Stats
24W - 8L
1,793 SR
Queue Stats
197W - 115L
1,585 Elo+
Party 2
Neith
Neith
xXsoysauceXx
Neith
Level 13
God Stats
12W - 10L
1,553 SR
Queue Stats
19W - 20L
1,548 Elo+
Party 2
Team Averages
Level 87
1,683 SR
1,585 Elo+

VS

Team Averages
Level 62
1,421 SR
1,340 Elo+
Thanatos
Thanatos
MST11C
Thanatos
Level 88
God Stats
5W - 5L
1,684 SR
Queue Stats
22W - 42L
1,434 Elo+
Solo
Camazotz
Camazotz
Minimoosse
Camazotz
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 52L
1,282 Elo+
Party 1
Bacchus
Bacchus
NKDPrime
Bacchus
Level 5
God Stats
0W - 1L
1,294 SR
Queue Stats
1W - 6L
1,288 Elo+
Party 1
Hades
Hades
Zinowl
Hades
Level 45
God Stats
0W - 4L
1,130 SR
Queue Stats
12W - 13L
1,361 Elo+
Party 1
Jing Wei
Jing Wei
isntlachie
Jing Wei
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
TheHamstah
Cerberus
16
6 / 1 / 5
10,605
505
13,820
22,701
18,895
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
TomXmas
Amaterasu
19
5 / 2 / 7
11,846
564
13,194
15,402
8,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
18
5 / 2 / 9
11,926
568
17,565
18,792
20,843
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
spift1
Morgan Le Fay
19
8 / 6 / 7
11,836
564
17,094
16,429
8,217
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 4 / 4
8,982
428
4,040
9,005
2,582
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MST11C
Thanatos
18
8 / 6 / 4
11,490
547
14,081
19,574
8,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Camazotz
Minimoosse
Camazotz
15
1 / 5 / 1
9,066
432
8,995
21,827
15,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
NKDPrime
Bacchus
12
1 / 3 / 2
8,207
391
6,123
16,765
16,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
Zinowl
Hades
16
5 / 3 / 1
10,140
483
12,289
13,198
13,704
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
isntlachie
Jing Wei
12
0 / 8 / 3
7,961
379
5,629
14,991
4,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
26
25
Kills
15
15
Deaths
25
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
MST11C
Thanatos
8
6
4
1.67
L
Camazotz
Minimoosse
Camazotz
1
5
1
0.3
L
Bacchus
NKDPrime
Bacchus
1
3
2
0.67
W
Cerberus
TheHamstah
Cerberus
6
1
5
8.5
W
Amaterasu
TomXmas
Amaterasu
5
2
7
4.25
L
Hades
Zinowl
Hades
5
3
1
1.83
W
Osiris
5
2
9
4.75
L
Jing Wei
isntlachie
Jing Wei
0
8
3
0.19
W
Morgan Le Fay
spift1
Morgan Le Fay
8
6
7
1.92
W
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,713
Damage
47,117
82,329
Taken
86,355
58,920
Mitigated
57,808
20,653
Healing
32,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
MST11C
Thanatos
14,081
3,741
0
14,820
19,574
8,277
0
6,802
12,254
0
100,558
L
Camazotz
Minimoosse
Camazotz
8,995
3,023
0
9,307
21,827
15,176
0
5,605
15,307
0
42,522
L
Bacchus
NKDPrime
Bacchus
6,123
588
0
2,650
16,765
16,387
0
8,343
7,939
14,527
0
W
Cerberus
TheHamstah
Cerberus
13,820
730
0
5,394
22,701
18,895
527
5,134
17,420
45,134
0
W
Amaterasu
TomXmas
Amaterasu
13,194
5,623
0
2,944
15,402
8,383
0
5,804
9,520
0
99,326
L
Hades
Zinowl
Hades
12,289
586
463
3,755
13,198
13,704
428
5,783
7,270
58,724
0
W
Osiris
17,565
4,884
0
7,515
18,792
20,843
76
3,194
14,654
13,162
59,551
L
Jing Wei
isntlachie
Jing Wei
5,629
3,963
0
1,188
14,991
4,264
0
6,996
7,498
0
35,530
W
Morgan Le Fay
spift1
Morgan Le Fay
17,094
2,102
0
3,313
16,429
8,217
0
7,961
8,369
79,975
0
W
4,040
1,545
0
1,487
9,005
2,582
874
1,860
7,096
0
45,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,195
Gold Earned
46,864
587
Minions Killed
418
0
Camps Cleared
0
2,087,510
Distance Traveled
1,834,508
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,490
547
144
7
0
388,046
0
L
Camazotz
9,066
432
75
4
0
330,112
4
L
Bacchus
8,207
391
15
1
0
379,726
3
W
Cerberus
10,605
505
100
5
0
436,172
3
W
Amaterasu
11,846
564
161
8
0
495,216
3
L
Hades
10,140
483
115
5
0
381,949
5
W
Osiris
11,926
568
123
6
0
408,379
2
L
Jing Wei
7,961
379
69
3
0
354,675
0
W
Morgan Le Fay
11,836
564
135
6
0
378,206
4
W
Neith
8,982
428
68
3
0
369,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role