Player Matchup

Tiamat
Tiamat
BurningGhost99
Tiamat
Level 43
God Stats
7W - 6L
1,450 SR
Queue Stats
64W - 73L
1,415 Elo+
Party 2
Fenrir
Fenrir
KingTinyGoats
Fenrir
Level 49
God Stats
3W - 5L
1,414 SR
Queue Stats
57W - 51L
1,495 Elo+
Party 2
Medusa
Medusa
Minster671
Medusa
Level 103
God Stats
11W - 9L
1,569 SR
Queue Stats
330W - 345L
1,481 Elo+
Party 3
Terra
Terra
UrDadsSidePiece
Terra
Level 106
God Stats
8W - 9L
1,482 SR
Queue Stats
901W - 841L
1,491 Elo+
Party 3
Kukulkan
Kukulkan
Webblife
Kukulkan
Level 9
God Stats
9W - 2L
1,500 SR
Queue Stats
36W - 29L
1,484 Elo+
Party 3
Team Averages
Level 62
1,483 SR
1,473 Elo+

VS

Team Averages
Level 78
1,580 SR
1,475 Elo+
King Arthur
King Arthur
L3gi0n2799
King Arthur
Level 156
God Stats
9W - 14L
1,503 SR
Queue Stats
272W - 270L
1,520 Elo+
Solo
Fafnir
Fafnir
NeonProtocol
Fafnir
Level 105
God Stats
1W - 3L
1,498 SR
Queue Stats
284W - 246L
1,478 Elo+
Party 1
Nu Wa
Nu Wa
desertfox0619
Nu Wa
Level 88
God Stats
50W - 36L
1,595 SR
Queue Stats
291W - 240L
1,460 Elo+
Party 1
Hel
Hel
jess7o7o7
Hel
Level 14
God Stats
3W - 6L
1,755 SR
Queue Stats
56W - 57L
1,463 Elo+
Party 1
Skadi
Skadi
liquifire123
Skadi
Level 29
God Stats
20W - 25L
1,550 SR
Queue Stats
111W - 127L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
7,146
447
3,896
8,811
9,081
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
8 / 0 / 1
9,874
617
8,857
12,412
7,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Medusa
Minster671
Medusa
16
7 / 1 / 1
8,960
560
12,327
9,213
3,622
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 0 / 8
7,665
479
3,531
11,500
8,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Webblife
Kukulkan
15
1 / 2 / 3
8,854
553
8,284
9,575
3,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
L3gi0n2799
King Arthur
14
4 / 4 / 0
8,669
542
9,957
15,768
9,695
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
12
1 / 1 / 2
7,895
493
4,978
11,875
7,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
1 / 4 / 1
8,192
512
9,957
9,745
3,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 2 / 1
6,777
424
2,494
9,172
5,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

10
1 / 6 / 0
6,476
405
5,197
10,434
2,757
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
17
Kills
7
7
Deaths
17
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
4
2
0.25
W
8
0
1
8.5
L
King Arthur
L3gi0n2799
King Arthur
4
4
0
1
W
Medusa
Minster671
Medusa
7
1
1
7.5
L
Fafnir
1
1
2
2
W
1
0
8
5
W
Kukulkan
Webblife
Kukulkan
1
2
3
1.25
L
1
4
1
0.38
L
0
2
1
0.25
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,895
Damage
32,583
51,511
Taken
56,994
31,792
Mitigated
29,808
21,605
Healing
20,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,896
847
0
1,861
8,811
9,081
549
1,142
7,551
35,057
0
W
8,857
3,477
0
7,906
12,412
7,146
0
3,060
9,094
0
67,206
L
King Arthur
L3gi0n2799
King Arthur
9,957
1,058
0
6,747
15,768
9,695
0
4,347
11,421
2,579
51,860
W
Medusa
Minster671
Medusa
12,327
4,739
0
3,796
9,213
3,622
443
3,204
5,821
0
68,794
L
Fafnir
4,978
2,207
0
3,784
11,875
7,887
16
2,628
9,247
50,760
0
W
3,531
570
1,093
2,955
11,500
8,839
232
3,556
7,710
19,325
0
W
Kukulkan
Webblife
Kukulkan
8,284
348
105
3,889
9,575
3,104
340
6,205
3,030
77,569
0
L
9,957
2,415
0
2,149
9,745
3,697
0
5,764
3,981
53,510
0
L
2,494
0
2,692
4,389
9,172
5,772
64
1,628
7,544
16,697
0
L
5,197
795
0
375
10,434
2,757
0
1,643
8,791
0
33,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,499
Gold Earned
38,009
471
Minions Killed
386
0
Camps Cleared
0
1,544,139
Distance Traveled
1,388,795
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,146
447
53
3
0
290,837
2
W
Fenrir
9,874
617
122
8
0
341,649
0
L
King Arthur
8,669
542
111
7
0
258,534
0
W
Medusa
8,960
560
114
7
0
285,734
4
L
Fafnir
7,895
493
82
5
0
308,368
6
W
Terra
7,665
479
28
2
0
332,149
3
W
Kukulkan
8,854
553
154
10
0
293,770
4
L
Nu Wa
8,192
512
103
6
0
309,311
9
L
Hel
6,777
424
37
2
0
269,703
9
L
Skadi
6,476
405
53
3
0
242,879
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role