Player Matchup

Thor
Thor
Bautirinia
Thor
Level 18
God Stats
7W - 17L
1,247 SR
Queue Stats
68W - 89L
1,203 Elo+
Party 3
Hades
Hades
Guyaka
Hades
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
43W - 24L
1,459 Elo+
Party 1
Apollo
Apollo
Henrysbar
Apollo
Level 19
God Stats
35W - 36L
1,336 SR
Queue Stats
137W - 173L
1,172 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Sasori1400
Morgan Le Fay
Level 61
God Stats
6W - 2L
1,705 SR
Queue Stats
7W - 3L
1,537 Elo+
Party 1
Ares
Ares
fede3456
Ares
Level 15
God Stats
2W - 0L
1,681 SR
Queue Stats
32W - 60L
1,166 Elo+
Party 3
Team Averages
Level 24
1,494 SR
1,308 Elo+

VS

Team Averages
Level 10
1,598 SR
1,381 Elo+
Aphrodite
Aphrodite
Infernizado
Aphrodite
Level 20
God Stats
11W - 12L
1,864 SR
Queue Stats
159W - 183L
1,518 Elo+
Solo
Hachiman
Hachiman
Lannery
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 99L
1,258 Elo+
Party 2
Vamana
Vamana
Navart
Vamana
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
248W - 237L
1,375 Elo+
Party 2
Nemesis
Nemesis
SaveSatan
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,348 Elo+
Party 4
Ao Kuang
Ao Kuang
dezmom
Ao Kuang
Level 12
God Stats
10W - 5L
1,624 SR
Queue Stats
16W - 12L
1,404 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 6
8,614
538
5,770
11,926
3,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hades
Guyaka
Hades
16
12 / 1 / 5
10,203
638
19,866
16,349
13,674
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
Henrysbar
Apollo
13
4 / 1 / 0
7,474
467
4,422
8,399
2,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Sasori1400
Morgan Le Fay
13
4 / 4 / 5
8,118
507
11,434
10,966
4,841
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
12
0 / 1 / 1
6,760
423
954
7,784
3,164
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Infernizado
Aphrodite
14
2 / 2 / 3
8,272
517
8,704
13,143
5,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
Lannery
Hachiman
14
2 / 1 / 0
8,048
503
7,617
7,595
2,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
Navart
Vamana
11
1 / 7 / 0
7,394
462
5,052
16,360
6,702
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
SaveSatan
Nemesis
11
2 / 6 / 1
6,895
431
5,611
10,881
3,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ao Kuang
dezmom
Ao Kuang
11
5 / 7 / 0
7,629
477
7,121
14,062
4,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
23
Kills
12
12
Deaths
23
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
5
6
1.2
W
Hades
Guyaka
Hades
12
1
5
14.5
W
Apollo
Henrysbar
Apollo
4
1
0
4
L
Aphrodite
Infernizado
Aphrodite
2
2
3
1.75
L
Hachiman
Lannery
Hachiman
2
1
0
2
L
Vamana
Navart
Vamana
1
7
0
0.14
W
Morgan Le Fay
Sasori1400
Morgan Le Fay
4
4
5
1.63
L
Nemesis
SaveSatan
Nemesis
2
6
1
0.42
L
Ao Kuang
dezmom
Ao Kuang
5
7
0
0.71
W
Ares
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,446
Damage
34,105
55,424
Taken
62,041
28,338
Mitigated
22,204
24,190
Healing
21,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,770
2,409
0
3,972
11,926
3,997
330
3,585
8,341
0
51,362
W
Hades
Guyaka
Hades
19,866
3,241
256
10,933
16,349
13,674
0
4,584
11,765
68,006
0
W
Apollo
Henrysbar
Apollo
4,422
1,850
0
4,186
8,399
2,662
1,108
750
7,649
0
40,006
L
Aphrodite
Infernizado
Aphrodite
8,704
741
1,804
9,186
13,143
5,132
396
10,124
3,019
51,640
0
L
Hachiman
Lannery
Hachiman
7,617
4,321
0
3,611
7,595
2,310
128
250
7,345
0
47,032
L
Vamana
Navart
Vamana
5,052
2,912
0
2,715
16,360
6,702
0
11,608
4,752
0
27,488
W
Morgan Le Fay
Sasori1400
Morgan Le Fay
11,434
1,823
0
3,273
10,966
4,841
864
6,771
4,195
45,273
0
L
Nemesis
SaveSatan
Nemesis
5,611
1,851
0
759
10,881
3,890
340
3,344
7,537
0
29,804
L
Ao Kuang
dezmom
Ao Kuang
7,121
2,231
0
3,536
14,062
4,170
0
6,928
7,134
36,645
0
W
Ares
954
0
0
1,570
7,784
3,164
102
135
7,649
14,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,169
Gold Earned
38,238
387
Minions Killed
347
0
Camps Cleared
0
1,454,853
Distance Traveled
1,495,559
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,614
538
100
6
0
298,553
2
W
Hades
10,203
638
124
8
0
260,297
3
W
Apollo
7,474
467
75
5
0
269,418
0
L
Aphrodite
8,272
517
101
6
0
311,840
1
L
Hachiman
8,048
503
90
6
0
269,072
1
L
Vamana
7,394
462
58
4
0
301,802
3
W
Morgan Le Fay
8,118
507
68
4
0
298,725
2
L
Nemesis
6,895
431
37
2
0
321,151
3
L
Ao Kuang
7,629
477
61
4
0
291,694
2
W
Ares
6,760
423
20
1
0
327,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role