Player Matchup

Scylla
Scylla
Alis492
Scylla
Level 105
God Stats
9W - 20L
1,382 SR
Queue Stats
730W - 818L
1,510 Elo+
Solo
Nike
Nike
PrideOfSin
Nike
Level 73
God Stats
9W - 8L
1,445 SR
Queue Stats
163W - 244L
1,450 Elo+
Party 1
Sylvanus
Sylvanus
Scottsterling7
Sylvanus
Level 141
God Stats
2W - 1L
1,314 SR
Queue Stats
86W - 68L
1,458 Elo+
Solo
Artemis
Artemis
W0LFBLADE Jr
Artemis
Level 64
God Stats
35W - 29L
1,570 SR
Queue Stats
216W - 262L
1,425 Elo+
Solo
Bellona
Bellona
sheROSÉ
Bellona
Level 63
God Stats
24W - 27L
1,472 SR
Queue Stats
196W - 290L
1,407 Elo+
Party 1
Team Averages
Level 89
1,437 SR
1,450 Elo+

VS

Team Averages
Level 111
1,597 SR
1,426 Elo+
Ah Puch
Ah Puch
CritDmgX999
Ah Puch
Level 105
God Stats
2W - 2L
1,615 SR
Queue Stats
20W - 29L
1,402 Elo+
Solo
Ganesha
Ganesha
DRAGONFIST_ELITE
Ganesha
Level 126
God Stats
4W - 9L
1,509 SR
Queue Stats
707W - 743L
1,419 Elo+
Party 2
Ra
Ra
EuriUra
Ra
Level 116
God Stats
0W - 1L
1,819 SR
Queue Stats
37W - 49L
1,433 Elo+
Solo
Heimdallr
Heimdallr
HASHTAG_OFFENDED
Heimdallr
Level 118
God Stats
0W - 3L
1,500 SR
Queue Stats
468W - 495L
1,459 Elo+
Party 2
Arachne
Arachne
dominothegreat
Arachne
Level 89
God Stats
72W - 60L
1,540 SR
Queue Stats
330W - 406L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Alis492
Scylla
17
6 / 0 / 2
10,159
564
12,311
6,314
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 4 / 4
8,226
457
5,487
13,615
5,452
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
14
2 / 0 / 2
8,308
462
6,036
10,263
9,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
W0LFBLADE Jr
Artemis
14
3 / 3 / 3
8,443
469
8,262
11,117
3,424
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
sheROSÉ
Bellona
14
0 / 2 / 0
7,922
440
4,322
11,311
8,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CritDmgX999
Ah Puch
16
1 / 2 / 2
9,355
520
8,478
10,346
8,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 3 / 6
8,110
451
7,234
14,525
15,893
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 0 / 0
8,179
454
1,428
5,911
2,442
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
14
4 / 5 / 2
8,615
479
6,657
12,591
4,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
4 / 1 / 0
7,959
442
7,471
10,425
4,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
19
11
Kills
9
9
Deaths
11
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Scylla
Alis492
Scylla
6
0
2
7
L
Ah Puch
CritDmgX999
Ah Puch
1
2
2
1
L
0
3
6
1
L
0
0
0
0
L
Heimdallr
4
5
2
1
W
0
4
4
0.5
W
Sylvanus
2
0
2
3
W
Artemis
W0LFBLADE Jr
Artemis
3
3
3
1.5
L
4
1
0
4
W
Bellona
sheROSÉ
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,418
Damage
31,268
52,620
Taken
53,798
29,003
Mitigated
35,891
11,991
Healing
15,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Alis492
Scylla
12,311
792
0
1,652
6,314
2,274
760
2,448
3,773
60,927
0
L
Ah Puch
CritDmgX999
Ah Puch
8,478
299
0
4,508
10,346
8,807
315
2,944
6,889
58,250
0
L
7,234
976
484
916
14,525
15,893
27
4,094
10,384
35,416
0
L
1,428
79
125
3,701
5,911
2,442
0
3,048
2,863
46,951
0
L
Heimdallr
6,657
1,720
0
3,097
12,591
4,626
168
4,393
8,198
0
42,970
W
5,487
2,553
0
0
13,615
5,452
369
3,706
9,699
0
64,460
W
Sylvanus
6,036
2,059
954
4,170
10,263
9,573
0
1,402
8,811
36,806
13,156
W
Artemis
W0LFBLADE Jr
Artemis
8,262
3,778
142
3,560
11,117
3,424
781
2,987
8,130
0
47,913
L
7,471
5,135
0
3,067
10,425
4,123
11
3,720
6,659
0
41,154
W
Bellona
sheROSÉ
Bellona
4,322
861
0
1,513
11,311
8,280
672
5,310
5,067
540
40,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,058
Gold Earned
42,218
529
Minions Killed
412
0
Camps Cleared
0
1,673,596
Distance Traveled
1,604,769
25
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,159
564
136
8
0
360,777
7
L
Ah Puch
9,355
520
107
6
0
292,963
1
L
Ganesha
8,110
451
24
1
0
344,382
3
L
Ra
8,179
454
120
7
0
264,708
3
L
Heimdallr
8,615
479
99
6
0
311,022
4
W
Nike
8,226
457
104
6
0
360,632
0
W
Sylvanus
8,308
462
96
5
0
268,956
4
W
Artemis
8,443
469
74
4
0
329,681
8
L
Arachne
7,959
442
62
3
0
391,694
1
W
Bellona
7,922
440
119
7
0
353,550
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role