Player Matchup

Hun Batz
Hun Batz
DrMelon262
Hun Batz
Level 102
God Stats
5W - 7L
1,435 SR
Queue Stats
132W - 141L
1,408 Elo+
Party 1
Tyr
Tyr
FyreFlye77
Tyr
Level 29
God Stats
7W - 8L
1,458 SR
Queue Stats
118W - 114L
1,333 Elo+
Party 1
Sylvanus
Sylvanus
Raishod
Sylvanus
Level 37
God Stats
13W - 12L
1,428 SR
Queue Stats
15W - 14L
1,383 Elo+
Party 3
Ra
Ra
Sgt Saskwatch
Ra
Level 24
God Stats
20W - 19L
1,406 SR
Queue Stats
142W - 176L
1,304 Elo+
Party 1
Medusa
Medusa
SrPorta
Medusa
Level 124
God Stats
2W - 1L
1,724 SR
Queue Stats
621W - 639L
1,429 Elo+
Party 3
Team Averages
Level 63
1,490 SR
1,371 Elo+

VS

Team Averages
Level 53
1,402 SR
1,390 Elo+
Discordia
Discordia
 
Discordia
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Bambi_a_trap
Medusa
Level 3
God Stats
2W - 2L
1,729 SR
Queue Stats
9W - 7L
1,404 Elo+
Party 2
Terra
Terra
Husky_Jarl55
Terra
Level 49
God Stats
3W - 5L
1,235 SR
Queue Stats
50W - 78L
1,375 Elo+
Party 2
Hel
Hel
LerinthVix
Hel
Level 63
God Stats
9W - 14L
1,388 SR
Queue Stats
106W - 123L
1,390 Elo+
Party 2
Bakasura
Bakasura
RJ DEADLY34
Bakasura
Level 44
God Stats
4W - 4L
1,159 SR
Queue Stats
294W - 349L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DrMelon262
Hun Batz
15
4 / 3 / 7
9,614
506
12,369
13,674
5,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
4 / 0 / 4
10,525
554
11,797
14,590
12,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
Raishod
Sylvanus
15
6 / 0 / 11
10,053
529
9,483
13,888
11,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 1 / 8
10,690
563
11,822
11,217
4,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
SrPorta
Medusa
19
12 / 3 / 5
11,967
630
20,755
14,295
6,240
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
0 / 8 / 2
8,071
425
8,942
13,337
4,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
15
4 / 8 / 0
9,275
488
13,356
13,924
4,754
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 4 / 3
7,766
409
2,057
20,028
12,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
1 / 2 / 4
9,424
496
10,493
19,986
19,417
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
RJ DEADLY34
Bakasura
15
2 / 7 / 2
9,122
480
8,159
17,807
7,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
18
29
Kills
7
7
Deaths
29
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
8
2
0.13
L
Medusa
4
8
0
0.5
W
Hun Batz
DrMelon262
Hun Batz
4
3
7
2.5
W
4
0
4
6
L
0
4
3
0.38
L
1
2
4
1.5
L
Bakasura
RJ DEADLY34
Bakasura
2
7
2
0.43
W
Sylvanus
Raishod
Sylvanus
6
0
11
11.5
W
3
1
8
7
W
Medusa
SrPorta
Medusa
12
3
5
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,226
Damage
43,007
67,664
Taken
85,082
40,736
Mitigated
48,974
31,309
Healing
29,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
8,942
385
184
1,463
13,337
4,542
512
4,440
8,639
50,935
0
L
Medusa
13,356
4,599
587
2,158
13,924
4,754
988
4,535
9,308
0
61,704
W
Hun Batz
DrMelon262
Hun Batz
12,369
2,827
0
5,424
13,674
5,482
376
4,595
8,812
0
61,748
W
11,797
1,703
0
7,084
14,590
12,985
806
4,783
9,287
0
58,756
L
2,057
886
2,812
3,681
20,028
12,913
234
4,649
15,217
19,517
0
L
10,493
522
3,314
9,601
19,986
19,417
714
2,232
16,857
59,082
0
L
Bakasura
RJ DEADLY34
Bakasura
8,159
5,807
517
5,503
17,807
7,348
0
3,932
13,264
0
38,956
W
Sylvanus
Raishod
Sylvanus
9,483
3,536
1,637
2,927
13,888
11,419
323
1,613
12,209
29,995
6,739
W
11,822
927
3,174
6,243
11,217
4,610
1,785
6,965
3,543
71,982
0
W
Medusa
SrPorta
Medusa
20,755
11,968
0
4,820
14,295
6,240
4,663
2,564
11,461
0
103,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,849
Gold Earned
43,658
563
Minions Killed
464
0
Camps Cleared
0
1,796,179
Distance Traveled
1,747,406
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,071
425
97
5
0
319,251
2
L
Medusa
9,275
488
112
6
0
319,670
1
W
Hun Batz
9,614
506
91
5
0
389,575
0
W
Tyr
10,525
554
129
7
0
376,548
2
L
Terra
7,766
409
35
2
0
397,300
1
L
Hel
9,424
496
122
6
0
338,919
2
L
Bakasura
9,122
480
98
5
0
372,266
5
W
Sylvanus
10,053
529
54
3
0
308,044
0
W
Ra
10,690
563
140
7
0
365,022
5
W
Medusa
11,967
630
149
8
0
356,990
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role