Player Matchup

Hachiman
Hachiman
DaaFox
Hachiman
Level 16
God Stats
1W - 4L
1,500 SR
Queue Stats
319W - 291L
1,405 Elo+
Party 1
Ymir
Ymir
DaaSamare
Ymir
Level 11
God Stats
3W - 5L
1,500 SR
Queue Stats
110W - 114L
1,387 Elo+
Party 1
Tyr
Tyr
KiddyPlayz
Tyr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 18L
1,502 Elo+
Solo
Achilles
Achilles
RAJO0
Achilles
Level 12
God Stats
2W - 2L
1,830 SR
Queue Stats
16W - 12L
1,387 Elo+
Party 1
Anubis
Anubis
legosh11
Anubis
Level 13
God Stats
3W - 5L
1,588 SR
Queue Stats
8W - 16L
1,347 Elo+
Party 1
Team Averages
Level 15
1,584 SR
1,406 Elo+

VS

Team Averages
Level 15
1,555 SR
1,472 Elo+
Agni
Agni
 
Agni
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Aw3s0m3s
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
EEEEEEEEEEEEELIO
Chang'e
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,783 Elo+
Solo
Thanatos
Thanatos
luludaren
Thanatos
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,146 Elo+
Solo
Jormungandr
Jormungandr
medved72
Jormungandr
Level 17
God Stats
2W - 0L
1,775 SR
Queue Stats
10W - 11L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DaaFox
Hachiman
11
3 / 3 / 4
6,932
462
7,342
10,573
3,711
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
11
3 / 3 / 9
6,953
464
3,564
11,161
7,249
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
11 / 0 / 5
9,011
601
14,181
13,344
5,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
RAJO0
Achilles
11
1 / 5 / 2
6,528
435
3,013
12,563
10,586
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
legosh11
Anubis
12
3 / 1 / 4
7,249
483
5,904
6,614
2,936
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
6 / 0 / 2
10,916
728
16,309
9,193
4,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
Aw3s0m3s
Neith
10
1 / 6 / 2
6,460
431
3,798
7,305
1,540
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 5 / 0
7,334
489
5,308
9,225
1,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
luludaren
Thanatos
12
4 / 6 / 1
7,926
528
4,133
12,691
3,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
medved72
Jormungandr
11
0 / 5 / 6
7,151
477
5,994
13,617
8,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
21
Kills
12
12
Deaths
22
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
6
0
2
7
W
Neith
Aw3s0m3s
Neith
1
6
2
0.33
L
Hachiman
DaaFox
Hachiman
3
3
4
1.67
L
Ymir
3
3
9
2.5
W
1
5
0
0.2
L
11
0
5
13.5
L
Achilles
RAJO0
Achilles
1
5
2
0.4
L
Anubis
legosh11
Anubis
3
1
4
5
W
Thanatos
luludaren
Thanatos
4
6
1
0.75
W
Jormungandr
medved72
Jormungandr
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,004
Damage
35,542
54,255
Taken
52,031
30,439
Mitigated
20,288
10,532
Healing
19,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
16,309
2,066
138
6,414
9,193
4,620
720
604
8,589
93,339
0
W
Neith
Aw3s0m3s
Neith
3,798
1,012
0
250
7,305
1,540
773
1,077
6,228
0
19,367
L
Hachiman
DaaFox
Hachiman
7,342
4,986
0
3,632
10,573
3,711
384
3,442
7,131
0
35,055
L
Ymir
3,564
1,254
0
0
11,161
7,249
303
6,907
4,254
15,565
0
W
5,308
972
536
1,976
9,225
1,901
354
2,835
6,390
34,116
0
L
14,181
1,779
0
3,286
13,344
5,957
0
6,128
7,216
0
60,038
L
Achilles
RAJO0
Achilles
3,013
880
0
839
12,563
10,586
33
7,719
4,844
0
27,502
L
Anubis
legosh11
Anubis
5,904
167
0
2,775
6,614
2,936
0
3,415
3,199
34,713
0
W
Thanatos
luludaren
Thanatos
4,133
1,093
0
8,131
12,691
3,650
0
1,114
11,577
0
36,602
W
Jormungandr
medved72
Jormungandr
5,994
1,496
0
2,059
13,617
8,577
498
3,838
9,779
21,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,673
Gold Earned
39,787
296
Minions Killed
376
0
Camps Cleared
0
1,413,487
Distance Traveled
1,331,697
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,916
728
190
13
0
319,480
1
W
Neith
6,460
431
24
2
0
199,132
0
L
Hachiman
6,932
462
54
4
0
247,739
0
L
Ymir
6,953
464
26
2
0
259,006
0
W
Chang'e
7,334
489
71
5
0
270,529
5
L
Tyr
9,011
601
97
6
0
371,298
2
L
Achilles
6,528
435
55
4
0
276,151
2
L
Anubis
7,249
483
64
4
0
259,293
3
W
Thanatos
7,926
528
66
4
0
268,054
0
W
Jormungandr
7,151
477
25
2
0
274,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role