Player Matchup

Set
Set
Jairo The Mess
Set
Level 22
God Stats
3W - 5L
1,345 SR
Queue Stats
108W - 164L
1,426 Elo+
Party 1
Ares
Ares
TG Romo
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 87L
1,350 Elo+
Party 1
Hades
Hades
WinterWolf28214
Hades
Level 27
God Stats
1W - 1L
1,535 SR
Queue Stats
77W - 120L
1,386 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
andresss15
Morgan Le Fay
Level 25
God Stats
3W - 3L
1,622 SR
Queue Stats
100W - 132L
1,437 Elo+
Party 1
Neith
Neith
chechelaflare
Neith
Level 24
God Stats
4W - 5L
1,335 SR
Queue Stats
126W - 183L
1,438 Elo+
Party 1
Team Averages
Level 23
1,468 SR
1,407 Elo+

VS

Team Averages
Level 19
1,629 SR
1,410 Elo+
Sol
Sol
 
Sol
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
Dragon red3229
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,423 Elo+
Party 2
Hel
Hel
Stuckinmud1
Hel
Level 25
God Stats
1W - 1L
1,916 SR
Queue Stats
1W - 2L
1,448 Elo+
Solo
Medusa
Medusa
Usympathetic_Xi
Medusa
Level 27
God Stats
30W - 28L
1,511 SR
Queue Stats
619W - 648L
1,377 Elo+
Party 3
Yemoja
Yemoja
dragondevilmay
Yemoja
Level 4
God Stats
1W - 1L
1,719 SR
Queue Stats
1W - 2L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 1
7,147
596
4,895
7,731
2,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
TG Romo
Ares
9
1 / 2 / 4
6,109
509
2,857
9,139
5,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
6 / 0 / 2
7,564
630
5,218
3,939
1,921
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
andresss15
Morgan Le Fay
12
3 / 2 / 0
6,796
566
6,304
5,303
1,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 1 / 4
5,921
493
4,093
5,418
1,812
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
3 / 2 / 2
6,743
562
8,374
9,916
3,836
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

7
0 / 6 / 0
4,894
408
1,470
7,807
2,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 2 / 2
5,254
438
2,313
6,004
1,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

9
3 / 2 / 2
5,957
496
5,343
6,774
2,036
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

5
0 / 5 / 0
4,450
371
93
4,687
1,674

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
16
Kills
6
6
Deaths
17
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
2
2
2
L
0
6
0
0
W
6
1
1
6.5
L
0
2
2
0.5
W
Ares
TG Romo
Ares
1
2
4
1.5
L
3
2
2
2
W
6
0
2
7
W
Morgan Le Fay
andresss15
Morgan Le Fay
3
2
0
1.5
W
0
1
4
2
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,367
Damage
17,593
31,530
Taken
35,188
13,576
Mitigated
11,501
7,300
Healing
9,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,374
2,078
0
3,132
9,916
3,836
1,307
2,958
6,612
44,381
0
L
1,470
540
0
1,029
7,807
2,392
78
3,888
3,919
0
14,250
W
4,895
2,298
0
1,746
7,731
2,742
0
2,096
5,635
0
35,081
L
2,313
182
2,098
2,393
6,004
1,563
120
3,086
2,648
17,475
0
W
Ares
TG Romo
Ares
2,857
187
0
1,535
9,139
5,305
0
3,407
5,732
13,284
0
L
5,343
2,265
0
908
6,774
2,036
357
1,703
5,055
0
30,100
W
5,218
676
0
2,368
3,939
1,921
2,007
746
3,193
34,816
0
W
Morgan Le Fay
andresss15
Morgan Le Fay
6,304
509
0
679
5,303
1,796
1,505
2,542
2,761
37,798
0
W
4,093
1,579
0
972
5,418
1,812
780
1,989
3,429
0
32,392
L
93
66
272
0
4,687
1,674
0
2,020
2,575
3,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,537
Gold Earned
27,298
291
Minions Killed
186
0
Camps Cleared
0
1,139,228
Distance Traveled
998,802
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,743
562
71
6
0
229,416
0
L
Fenrir
4,894
408
24
2
0
169,350
0
W
Set
7,147
596
62
5
0
267,774
3
L
Hel
5,254
438
29
2
0
230,124
0
W
Ares
6,109
509
25
2
0
241,105
0
L
Medusa
5,957
496
50
4
0
240,273
0
W
Hades
7,564
630
74
6
0
192,132
2
W
Morgan Le Fay
6,796
566
72
6
0
222,930
0
W
Neith
5,921
493
58
5
0
215,287
0
L
Yemoja
4,450
371
12
1
0
129,639
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role