Player Matchup

Tyr
Tyr
Bookreader34
Tyr
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,807 Elo+
Party 1
Susano
Susano
JheneIsBae
Susano
Level 11
God Stats
2W - 1L
1,773 SR
Queue Stats
6W - 2L
1,807 Elo+
Party 1
Cthulhu
Cthulhu
QUETZALCOATLUS9
Cthulhu
Level 149
God Stats
1W - 2L
1,517 SR
Queue Stats
25W - 13L
1,789 Elo+
Party 1
Rama
Rama
YeauxYeaux
Rama
Level 146
God Stats
1W - 0L
1,793 SR
Queue Stats
23W - 12L
1,721 Elo+
Party 1
Ra
Ra
batcat9000
Ra
Level 14
God Stats
4W - 1L
1,991 SR
Queue Stats
6W - 2L
1,807 Elo+
Party 1
Team Averages
Level 66
1,715 SR
1,786 Elo+

VS

Team Averages
Level 26
1,667 SR
1,824 Elo+
Olorun
Olorun
Anxiody
Olorun
Level 13
God Stats
2W - 1L
1,908 SR
Queue Stats
135W - 76L
1,961 Elo+
Party 2
Bellona
Bellona
OniTheImmortal
Bellona
Level 26
God Stats
1W - 1L
1,585 SR
Queue Stats
42W - 31L
1,753 Elo+
Solo
Hel
Hel
ShinSnipes
Hel
Level 44
God Stats
10W - 8L
1,622 SR
Queue Stats
173W - 96L
1,737 Elo+
Party 2
Persephone
Persephone
cunnect
Persephone
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 74L
1,857 Elo+
Party 2
Hun Batz
Hun Batz
ohlenaya
Hun Batz
Level 29
God Stats
0W - 1L
1,721 SR
Queue Stats
135W - 73L
1,812 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 3
8,613
663
7,360
7,991
5,871
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Susano
JheneIsBae
Susano
11
4 / 4 / 2
7,149
550
2,891
8,693
2,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 2 / 8
6,525
502
8,234
13,500
11,174
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
6 / 2 / 3
7,778
598
8,067
9,157
2,931
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 2 / 3
7,322
563
3,449
4,559
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Anxiody
Olorun
10
3 / 5 / 3
6,597
507
8,615
12,758
4,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

4
0 / 2 / 0
4,357
335
911
2,677
1,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

10
1 / 2 / 5
6,091
469
4,182
7,356
2,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
cunnect
Persephone
12
4 / 3 / 2
7,212
555
6,026
7,914
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
ohlenaya
Hun Batz
12
3 / 5 / 4
7,139
549
5,803
10,566
4,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
25
17
Kills
11
11
Deaths
17
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Olorun
Anxiody
Olorun
3
5
3
0.9
W
5
1
3
6.5
W
Susano
JheneIsBae
Susano
4
4
2
1.25
L
0
2
0
0
W
1
2
8
2.5
L
1
2
5
1.75
W
6
2
3
3.75
W
1
2
3
1.25
L
Persephone
cunnect
Persephone
4
3
2
1.67
L
Hun Batz
ohlenaya
Hun Batz
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,001
Damage
25,537
43,900
Taken
41,271
24,113
Mitigated
15,364
11,126
Healing
14,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Anxiody
Olorun
8,615
4,218
304
4,987
12,758
4,724
0
4,516
8,176
28,107
5,282
W
7,360
1,032
0
4,726
7,991
5,871
107
2,482
5,246
0
52,401
W
Susano
JheneIsBae
Susano
2,891
834
0
445
8,693
2,768
0
1,289
7,404
0
39,877
L
911
241
0
976
2,677
1,601
0
0
2,677
0
5,148
W
8,234
812
0
2,300
13,500
11,174
0
7,327
6,173
24,899
0
L
4,182
271
2,969
3,602
7,356
2,613
0
2,975
4,365
21,175
0
W
8,067
7,526
0
2,844
9,157
2,931
328
5,158
3,999
0
52,320
W
3,449
405
143
668
4,559
1,369
658
1,620
2,939
36,587
0
L
Persephone
cunnect
Persephone
6,026
776
0
1,023
7,914
2,402
0
1,902
5,863
37,662
0
L
Hun Batz
ohlenaya
Hun Batz
5,803
1,895
0
1,085
10,566
4,024
0
1,983
8,505
0
41,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,387
Gold Earned
31,396
394
Minions Killed
253
0
Camps Cleared
0
1,325,412
Distance Traveled
1,082,639
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,597
507
53
4
0
223,282
7
W
Tyr
8,613
663
104
8
0
287,180
1
W
Susano
7,149
550
69
5
0
292,522
6
L
Bellona
4,357
335
15
1
0
71,372
0
W
Cthulhu
6,525
502
31
2
0
253,089
1
L
Hel
6,091
469
42
3
0
270,356
2
W
Rama
7,778
598
101
8
0
246,850
3
W
Ra
7,322
563
89
7
0
245,771
2
L
Persephone
7,212
555
66
5
0
254,156
2
L
Hun Batz
7,139
549
77
6
0
263,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role