Player Matchup

Cupid
Cupid
BDanilkiewicz
Cupid
Level 28
God Stats
23W - 24L
1,409 SR
Queue Stats
203W - 254L
1,429 Elo+
Party 1
Odin
Odin
CRI-T-ICAL
Odin
Level 31
God Stats
50W - 54L
1,596 SR
Queue Stats
336W - 357L
1,491 Elo+
Party 1
Baron Samedi
Baron Samedi
WinchestrBell
Baron Samedi
Level 25
God Stats
39W - 45L
1,452 SR
Queue Stats
499W - 552L
1,440 Elo+
Party 1
Hun Batz
Hun Batz
estrellitalol
Hun Batz
Level 29
God Stats
14W - 16L
1,442 SR
Queue Stats
102W - 83L
1,484 Elo+
Solo
Cthulhu
Cthulhu
vindoobs
Cthulhu
Level 29
God Stats
29W - 30L
1,516 SR
Queue Stats
237W - 271L
1,431 Elo+
Party 1
Team Averages
Level 28
1,483 SR
1,455 Elo+

VS

Team Averages
Level 24
1,514 SR
1,460 Elo+
Bacchus
Bacchus
KatsuKappu_
Bacchus
Level 26
God Stats
3W - 5L
1,484 SR
Queue Stats
69W - 69L
1,476 Elo+
Solo
Freya
Freya
MarcusAemilius
Freya
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 122L
1,477 Elo+
Party 2
Thor
Thor
SlimGordito
Thor
Level 10
God Stats
2W - 5L
1,331 SR
Queue Stats
3W - 20L
1,354 Elo+
Solo
Ares
Ares
TheAsianGambino
Ares
Level 32
God Stats
1W - 5L
1,611 SR
Queue Stats
270W - 258L
1,543 Elo+
Party 2
Arachne
Arachne
atgradthesyl
Arachne
Level 26
God Stats
11W - 5L
1,643 SR
Queue Stats
161W - 153L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 1
8,026
535
3,092
7,357
2,381
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 0 / 2
8,339
556
2,862
8,839
5,839
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
WinchestrBell
Baron Samedi
15
5 / 0 / 3
9,412
627
5,335
4,262
1,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hun Batz
estrellitalol
Hun Batz
14
8 / 3 / 4
9,408
627
8,210
10,772
3,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
vindoobs
Cthulhu
14
2 / 1 / 2
9,060
604
2,908
4,946
4,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KatsuKappu_
Bacchus
11
2 / 3 / 0
6,656
444
3,821
7,737
6,598
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 2 / 0
6,339
423
2,056
7,032
2,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
0 / 6 / 0
5,256
350
453
6,035
1,857
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 9 / 1
7,307
487
2,813
14,522
9,930
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
atgradthesyl
Arachne
12
2 / 1 / 2
7,305
487
6,188
8,933
3,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
19
Kills
7
7
Deaths
21
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
3
1
1.17
W
1
0
2
2
L
Bacchus
KatsuKappu_
Bacchus
2
3
0
0.67
L
0
2
0
0
L
0
6
0
0
L
3
9
1
0.39
W
Baron Samedi
WinchestrBell
Baron Samedi
5
0
3
6.5
L
Arachne
atgradthesyl
Arachne
2
1
2
3
W
Hun Batz
estrellitalol
Hun Batz
8
3
4
3.33
W
Cthulhu
vindoobs
Cthulhu
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,407
Damage
15,331
36,176
Taken
44,259
18,241
Mitigated
24,801
8,748
Healing
8,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,092
1,841
486
3,183
7,357
2,381
734
1,889
5,468
0
43,694
W
2,862
406
0
250
8,839
5,839
232
1,932
6,907
7,641
38,906
L
Bacchus
KatsuKappu_
Bacchus
3,821
376
0
909
7,737
6,598
157
470
7,267
27,644
0
L
2,056
765
0
2,001
7,032
2,699
0
868
5,958
30,113
4,688
L
453
0
0
200
6,035
1,857
0
1,015
4,822
0
9,406
L
2,813
436
0
1,255
14,522
9,930
115
3,664
10,761
18,266
0
W
Baron Samedi
WinchestrBell
Baron Samedi
5,335
431
68
2,537
4,262
1,951
251
690
3,572
52,668
0
L
Arachne
atgradthesyl
Arachne
6,188
3,196
0
4,492
8,933
3,717
0
2,566
6,263
0
41,956
W
Hun Batz
estrellitalol
Hun Batz
8,210
3,907
0
996
10,772
3,810
408
2,249
8,523
0
61,399
W
Cthulhu
vindoobs
Cthulhu
2,908
673
0
1,228
4,946
4,260
3,208
1,647
3,299
44,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,245
Gold Earned
32,863
465
Minions Killed
259
0
Camps Cleared
0
1,439,293
Distance Traveled
1,379,092
21
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,026
535
64
4
0
262,104
3
W
Odin
8,339
556
92
6
0
323,382
4
L
Bacchus
6,656
444
47
3
0
258,582
0
L
Freya
6,339
423
79
5
0
269,867
0
L
Thor
5,256
350
14
1
0
245,616
0
L
Ares
7,307
487
37
2
0
266,401
2
W
Baron Samedi
9,412
627
104
7
0
284,037
3
L
Arachne
7,305
487
82
5
0
338,626
0
W
Hun Batz
9,408
627
109
7
0
316,836
8
W
Cthulhu
9,060
604
96
6
0
252,934
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role