Player Matchup

Sol
Sol
Diamond IV
 
Sol
Diamond IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Diamond V
Gonna sleep
Mercury
Diamond V
Level 157
God Stats
3W - 7L
1,384 SR
Queue Stats
593W - 587L
2,073 MMR
Solo
Ganesha
Ganesha
Diamond IV
Ja Zoldyck
Ganesha
Diamond IV
Level 154
God Stats
4W - 9L
1,547 SR
Queue Stats
451W - 434L
2,070 MMR
Solo
King Arthur
King Arthur
Diamond V
Mistah_J_J
King Arthur
Diamond V
Level 147
God Stats
1W - 4L
1,397 SR
Queue Stats
128W - 126L
2,059 MMR
Solo
Hou Yi
Hou Yi
Diamond IV
ProfsrFreelo
Hou Yi
Diamond IV
Level 153
God Stats
9W - 12L
1,721 SR
Queue Stats
347W - 324L
2,080 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 150
1,510 SR
1,956 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 148
1,746 SR
2,064 MMR
Ao Kuang
Ao Kuang
Diamond IV
Kiped
Ao Kuang
Diamond IV
Level 145
God Stats
3W - 0L
2,013 SR
Queue Stats
521W - 510L
1,996 MMR
Party 2
Ah Puch
Ah Puch
Diamond II
Korrupt Sanity
Ah Puch
Diamond II
Level 157
God Stats
3W - 5L
1,538 SR
Queue Stats
729W - 737L
2,236 MMR
Party 2
Chiron
Chiron
Platinum I
iDabbIe
Chiron
Platinum I
Level 155
God Stats
8W - 11L
1,609 SR
Queue Stats
111W - 101L
1,982 MMR
Party 1
Ymir
Ymir
Platinum II
tiguygun
Ymir
Platinum II
Level 156
God Stats
1W - 0L
1,950 SR
Queue Stats
61W - 32L
2,022 MMR
Solo
Sun Wukong
Sun Wukong
Diamond III
xMacGyver117
Sun Wukong
Diamond III
Level 129
God Stats
64W - 48L
1,621 SR
Queue Stats
974W - 943L
2,085 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
5
0 / 1 / 0
3,070
614
440
2,543
753
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
Gonna sleep
Mercury
6
1 / 1 / 0
3,481
696
941
3,294
715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
Ja Zoldyck
Ganesha
5
0 / 1 / 1
2,894
579
698
2,409
974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
Mistah_J_J
King Arthur
6
1 / 1 / 0
3,651
730
2,400
4,138
1,452
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
1
0 / 1 / 0
2,484
497
0
573
176
Short Bow

Short Bow

+15%
Attack Speed

Bans
GilgameshMorgan Le FayTiamatLokiSet

VS

Bans
AthenaCerberusAwilixSobekAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Kiped
Ao Kuang
5
1 / 1 / 0
3,629
726
638
3,337
802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
2 / 1 / 0
3,823
765
1,697
2,300
566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
iDabbIe
Chiron
5
0 / 0 / 0
3,194
639
793
2,239
488
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
5
1 / 0 / 1
3,447
689
988
1,985
736
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
xMacGyver117
Sun Wukong
6
1 / 0 / 0
3,846
769
2,115
3,437
1,631
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
2
Kills
5
5
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
1
0
0
L
Mercury
Gonna sleep
Mercury
1
1
0
1
L
Ganesha
Ja Zoldyck
Ganesha
0
1
1
0.5
W
Ao Kuang
Kiped
Ao Kuang
1
1
0
1
W
2
1
0
2
L
King Arthur
Mistah_J_J
King Arthur
1
1
0
1
L
Hou Yi
0
1
0
0
W
Chiron
iDabbIe
Chiron
0
0
0
0
W
Ymir
1
0
1
1.5
W
Sun Wukong
xMacGyver117
Sun Wukong
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,479
Damage
6,231
12,957
Taken
13,298
4,070
Mitigated
4,223
4,646
Healing
4,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
440
336
0
1,402
2,543
753
893
932
1,611
12,869
0
L
Mercury
Gonna sleep
Mercury
941
332
0
750
3,294
715
0
654
2,640
0
12,255
L
Ganesha
Ja Zoldyck
Ganesha
698
65
0
604
2,409
974
0
872
1,537
3,705
0
W
Ao Kuang
Kiped
Ao Kuang
638
202
0
463
3,337
802
0
278
3,059
12,054
0
W
1,697
88
0
852
2,300
566
416
578
1,722
16,662
0
L
King Arthur
Mistah_J_J
King Arthur
2,400
250
0
1,890
4,138
1,452
0
292
3,687
0
13,872
L
Hou Yi
0
0
0
0
573
176
0
573
0
0
14
W
Chiron
iDabbIe
Chiron
793
265
90
769
2,239
488
412
0
2,239
0
14,140
W
Ymir
988
748
0
650
1,985
736
20
282
1,703
8,532
0
W
Sun Wukong
xMacGyver117
Sun Wukong
2,115
323
0
1,870
3,437
1,631
0
0
3,437
0
15,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,580
Gold Earned
17,939
93
Minions Killed
154
0
Camps Cleared
0
374,254
Distance Traveled
455,524
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,070
614
33
7
0
83,220
3
L
Mercury
3,481
696
28
6
0
110,003
2
L
Ganesha
2,894
579
2
0
0
64,621
0
W
Ao Kuang
3,629
726
31
6
0
94,569
1
W
Ah Puch
3,823
765
35
7
0
79,687
0
L
King Arthur
3,651
730
29
6
0
102,404
1
L
Hou Yi
2,484
497
1
0
0
14,006
0
W
Chiron
3,194
639
30
6
0
88,151
1
W
Ymir
3,447
689
14
3
0
91,304
2
W
Sun Wukong
3,846
769
44
9
0
101,813
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role