Player Matchup

Serqet
Serqet
BigChungus031
Serqet
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,842 Elo+
Party 2
Chaac
Chaac
GodGreedy
Chaac
Level 84
God Stats
6W - 4L
1,309 SR
Queue Stats
61W - 66L
1,497 Elo+
Party 2
Agni
Agni
Kratosisragnarok
Agni
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
139W - 109L
1,629 Elo+
Solo
Jing Wei
Jing Wei
TCarterr
Jing Wei
Level 13
God Stats
2W - 0L
1,792 SR
Queue Stats
15W - 2L
1,877 Elo+
Party 2
Loki
Loki
Tannvh
Loki
Level 16
God Stats
1W - 1L
1,326 SR
Queue Stats
73W - 71L
1,323 Elo+
Party 2
Team Averages
Level 29
1,486 SR
1,634 Elo+

VS

Team Averages
Level 19
1,591 SR
1,567 Elo+
Olorun
Olorun
 
Olorun
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
ColonRollin423
Mulan
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,668 Elo+
Party 1
Cthulhu
Cthulhu
Kevmonk2000
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,668 Elo+
Party 1
Vulcan
Vulcan
OGwr3x
Vulcan
Level 29
God Stats
18W - 10L
1,677 SR
Queue Stats
115W - 105L
1,660 Elo+
Solo
Arachne
Arachne
SpiderJester659
Arachne
Level 28
God Stats
2W - 1L
1,776 SR
Queue Stats
5W - 7L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 16
8,531
609
6,494
9,566
8,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chaac
GodGreedy
Chaac
14
8 / 1 / 4
8,355
597
8,602
11,883
7,730
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
12 / 0 / 8
9,296
664
12,350
7,484
3,401
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
TCarterr
Jing Wei
16
8 / 0 / 0
9,449
675
5,310
8,840
3,297
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Loki
Tannvh
Loki
12
3 / 2 / 5
7,550
539
3,157
8,999
3,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
1
0 / 0 / 0
4,253
304
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 11 / 0
4,952
354
3,168
11,417
3,649
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Kevmonk2000
Cthulhu
10
2 / 8 / 0
5,697
407
6,998
13,532
10,537
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
OGwr3x
Vulcan
9
0 / 8 / 0
6,016
430
6,883
10,974
4,053
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 10 / 0
5,658
404
1,729
8,242
2,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
3
36
Kills
3
3
Deaths
37
33
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
0
0
0
W
5
0
16
13
L
0
11
0
0
W
Chaac
GodGreedy
Chaac
8
1
4
10
L
Cthulhu
Kevmonk2000
Cthulhu
2
8
0
0.25
W
12
0
8
16
L
Vulcan
OGwr3x
Vulcan
0
8
0
0
L
1
10
0
0.1
W
Jing Wei
TCarterr
Jing Wei
8
0
0
8
W
Loki
Tannvh
Loki
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,913
Damage
18,778
46,772
Taken
44,165
26,271
Mitigated
20,585
17,444
Healing
5,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
0
0
0
0
0
0
0
0
0
351
0
W
6,494
2,167
0
1,423
9,566
8,790
831
3,932
5,634
0
18,045
L
3,168
1,490
0
741
11,417
3,649
0
1,294
10,123
0
14,039
W
Chaac
GodGreedy
Chaac
8,602
1,429
0
4,943
11,883
7,730
433
4,612
7,271
0
47,031
L
Cthulhu
Kevmonk2000
Cthulhu
6,998
1,188
106
2,397
13,532
10,537
0
3,164
10,170
20,102
0
W
12,350
1,680
455
3,435
7,484
3,401
800
3,071
4,413
73,337
0
L
Vulcan
OGwr3x
Vulcan
6,883
1,607
0
1,512
10,974
4,053
0
3,719
6,856
35,727
0
L
1,729
1,183
0
412
8,242
2,346
133
4,173
4,069
0
12,207
W
Jing Wei
TCarterr
Jing Wei
5,310
4,811
0
6,712
8,840
3,297
264
557
8,283
0
82,463
W
Loki
Tannvh
Loki
3,157
679
0
476
8,999
3,053
0
1,774
7,225
0
47,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,181
Gold Earned
26,576
483
Minions Killed
123
0
Camps Cleared
0
1,450,657
Distance Traveled
963,177
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,253
304
0
0
0
19,421
0
W
Serqet
8,531
609
22
2
0
295,537
1
L
Mulan
4,952
354
23
2
0
230,392
0
W
Chaac
8,355
597
90
6
0
287,757
0
L
Cthulhu
5,697
407
20
1
0
236,903
0
W
Agni
9,296
664
149
11
0
266,260
1
L
Vulcan
6,016
430
60
4
0
239,187
2
L
Arachne
5,658
404
20
1
0
237,274
0
W
Jing Wei
9,449
675
141
10
0
285,170
1
W
Loki
7,550
539
81
6
0
315,933
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role