Player Matchup

Raijin
Raijin
Animae god213
Raijin
Level 6
God Stats
3W - 1L
1,893 SR
Queue Stats
16W - 24L
1,536 Elo+
Solo
Da Ji
Da Ji
DankSpoon896329
Da Ji
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 5L
1,696 Elo+
Solo
Sun Wukong
Sun Wukong
NTB5405523
Sun Wukong
Level 7
God Stats
0W - 2L
1,284 SR
Queue Stats
7W - 8L
1,536 Elo+
Solo
Nu Wa
Nu Wa
ThisIsMyName419
Nu Wa
Level 23
God Stats
10W - 7L
1,607 SR
Queue Stats
71W - 91L
1,559 Elo+
Solo
Rama
Rama
topical_need4
Rama
Level 27
God Stats
1W - 3L
1,434 SR
Queue Stats
141W - 161L
1,570 Elo+
Solo
Team Averages
Level 14
1,544 SR
1,579 Elo+

VS

Team Averages
Level 16
1,510 SR
1,606 Elo+
Hercules
Hercules
Hentiuse
Hercules
Level 15
God Stats
21W - 20L
1,493 SR
Queue Stats
112W - 99L
1,529 Elo+
Solo
Freya
Freya
Jenosaida
Freya
Level 12
God Stats
9W - 0L
1,726 SR
Queue Stats
150W - 40L
1,786 Elo+
Solo
Cthulhu
Cthulhu
Rogue0204
Cthulhu
Level 28
God Stats
5W - 7L
1,537 SR
Queue Stats
5W - 8L
1,440 Elo+
Party 1
Discordia
Discordia
SavageSenpai667
Discordia
Level 17
God Stats
1W - 1L
1,292 SR
Queue Stats
32W - 23L
1,634 Elo+
Solo
Awilix
Awilix
TtvLoba1359
Awilix
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
4,832
372
2,098
6,444
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 3 / 2
7,774
598
6,287
10,812
3,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
NTB5405523
Sun Wukong
12
0 / 0 / 0
7,112
547
3,982
6,469
4,609
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

10
0 / 2 / 2
5,917
455
5,038
3,276
930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 4 / 1
6,910
532
4,034
8,977
2,650
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Hentiuse
Hercules
14
0 / 0 / 0
7,884
606
4,214
7,100
6,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
Jenosaida
Freya
12
5 / 3 / 1
7,456
574
7,636
10,376
4,357
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
Rogue0204
Cthulhu
10
1 / 1 / 4
6,384
491
2,405
7,059
5,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
SavageSenpai667
Discordia
13
7 / 3 / 1
7,694
592
8,616
6,689
1,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
9
2 / 1 / 0
6,181
475
988
7,695
1,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
8
Kills
15
15
Deaths
8
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
4
3
2
1.67
W
Hercules
Hentiuse
Hercules
0
0
0
0
W
Freya
Jenosaida
Freya
5
3
1
1.83
L
Sun Wukong
NTB5405523
Sun Wukong
0
0
0
0
W
Cthulhu
Rogue0204
Cthulhu
1
1
4
3
W
Discordia
SavageSenpai667
Discordia
7
3
1
2.5
L
0
2
2
0.5
W
Awilix
2
1
0
2
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,439
Damage
23,859
35,978
Taken
38,919
14,015
Mitigated
19,659
9,552
Healing
15,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,098
337
0
284
6,444
2,066
358
4,492
1,664
14,771
0
L
6,287
1,288
0
3,710
10,812
3,760
0
4,764
5,940
0
47,030
W
Hercules
Hentiuse
Hercules
4,214
1,060
0
4,013
7,100
6,002
0
472
6,628
10,184
46,631
W
Freya
Jenosaida
Freya
7,636
3,251
0
5,422
10,376
4,357
868
1,023
9,353
34,413
0
L
Sun Wukong
NTB5405523
Sun Wukong
3,982
990
0
2,194
6,469
4,609
0
1,831
4,638
0
45,577
W
Cthulhu
Rogue0204
Cthulhu
2,405
31
215
1,028
7,059
5,768
0
2,616
4,443
24,294
0
W
Discordia
SavageSenpai667
Discordia
8,616
497
0
1,210
6,689
1,545
120
2,021
4,668
44,119
0
L
5,038
2,155
0
402
3,276
930
0
2,246
878
32,046
0
W
Awilix
988
207
0
3,889
7,695
1,987
0
1,004
6,691
0
23,751
L
4,034
3,041
0
2,962
8,977
2,650
704
6,523
2,370
0
32,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,545
Gold Earned
35,599
324
Minions Killed
388
0
Camps Cleared
0
1,077,531
Distance Traveled
1,204,136
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
4,832
372
21
2
0
198,427
1
L
Da Ji
7,774
598
86
7
0
263,371
2
W
Hercules
7,884
606
154
12
0
228,374
2
W
Freya
7,456
574
64
5
0
211,581
2
L
Sun Wukong
7,112
547
113
9
0
240,795
2
W
Cthulhu
6,384
491
37
3
0
266,162
3
W
Discordia
7,694
592
89
7
0
225,308
0
L
Nu Wa
5,917
455
43
3
0
160,733
0
W
Awilix
6,181
475
44
3
0
272,711
1
L
Rama
6,910
532
61
5
0
214,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role