Player Matchup

Baron Samedi
Baron Samedi
Spargz02
Baron Samedi
Level 77
God Stats
0W - 2L
1,275 SR
Queue Stats
8W - 25L
1,321 Elo+
Party 2
Erlang Shen
Erlang Shen
boogface33
Erlang Shen
Level 28
God Stats
0W - 2L
1,261 SR
Queue Stats
0W - 4L
1,077 Elo+
Party 2
Danzaburou
Danzaburou
bryceod7
Danzaburou
Level 48
God Stats
3W - 10L
1,227 SR
Queue Stats
3W - 20L
1,154 Elo+
Party 2
Team Averages
Level 51
1,255 SR
1,184 Elo+

VS

Team Averages
Level 121
1,500 SR
1,500 Elo+
Hel
Hel
 
Hel
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Spargz02
Baron Samedi
13
3 / 6 / 1
9,441
674
6,918
14,071
6,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Erlang Shen
boogface33
Erlang Shen
11
0 / 3 / 2
7,747
553
2,756
11,882
4,903
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
bryceod7
Danzaburou
12
2 / 5 / 2
8,585
613
6,263
13,712
4,768
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
6 / 2 / 7
10,186
728
16,481
10,266
6,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
 
Rama
14
4 / 2 / 9
9,988
713
7,363
9,037
3,308
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
 
Chaac
13
4 / 1 / 9
9,836
703
10,921
13,407
18,122
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
5
Kills
14
14
Deaths
5
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
6
2
7
4.75
W
Rama
 
Rama
4
2
9
4.25
W
Chaac
 
Chaac
4
1
9
8.5
L
Baron Samedi
Spargz02
Baron Samedi
3
6
1
0.58
L
Erlang Shen
boogface33
Erlang Shen
0
3
2
0.33
L
Danzaburou
bryceod7
Danzaburou
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,937
Damage
34,765
39,665
Taken
32,710
16,229
Mitigated
27,897
8,488
Healing
17,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
16,481
351
5,279
5,791
10,266
6,467
426
1,525
8,575
48,135
0
W
Rama
 
Rama
7,363
6,746
0
3,036
9,037
3,308
1,864
1,474
7,393
0
41,366
W
Chaac
 
Chaac
10,921
136
0
2,973
13,407
18,122
347
3,215
9,824
0
24,816
L
Baron Samedi
Spargz02
Baron Samedi
6,918
0
975
3,608
14,071
6,558
0
6,164
7,907
35,095
0
L
Erlang Shen
boogface33
Erlang Shen
2,756
574
97
1,289
11,882
4,903
0
5,332
6,550
0
16,660
L
Danzaburou
bryceod7
Danzaburou
6,263
2,230
91
2,428
13,712
4,768
180
4,985
8,727
0
28,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,773
Gold Earned
30,010
129
Minions Killed
151
0
Camps Cleared
0
666,455
Distance Traveled
803,553
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,186
728
43
3
0
279,056
0
W
Rama
9,988
713
90
6
0
248,666
3
W
Chaac
9,836
703
18
1
0
275,831
0
L
Baron Samedi
9,441
674
49
4
0
212,463
4
L
Erlang Shen
7,747
553
29
2
0
239,303
1
L
Danzaburou
8,585
613
51
4
0
214,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role