Player Matchup

Artemis
Artemis
EmiElfo
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,268 Elo+
Solo
Jormungandr
Jormungandr
MagnumER17
Jormungandr
Level 3
God Stats
0W - 2L
1,237 SR
Queue Stats
0W - 2L
1,235 Elo+
Party 2
Heimdallr
Heimdallr
YoHeHitThat
Heimdallr
Level 18
God Stats
21W - 18L
1,548 SR
Queue Stats
49W - 67L
1,391 Elo+
Party 1
Arachne
Arachne
eZeGod
Arachne
Level 26
God Stats
50W - 30L
1,581 SR
Queue Stats
189W - 212L
1,480 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
k31kun
Morgan Le Fay
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,235 Elo+
Party 2
Team Averages
Level 10
1,473 SR
1,322 Elo+

VS

Team Averages
Level 17
1,413 SR
1,457 Elo+
Ymir
Ymir
 
Ymir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
AshenSnowJ4M3S
Da Ji
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 15L
1,467 Elo+
Party 4
Cupid
Cupid
Benimaruplayero
Cupid
Level 12
God Stats
15W - 28L
1,422 SR
Queue Stats
16W - 29L
1,368 Elo+
Party 3
Ra
Ra
Theatrik
Ra
Level 26
God Stats
1W - 4L
1,131 SR
Queue Stats
57W - 42L
1,485 Elo+
Solo
Olorun
Olorun
xspawnx325
Olorun
Level 11
God Stats
2W - 1L
1,511 SR
Queue Stats
15W - 12L
1,467 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EmiElfo
Artemis
12
1 / 5 / 4
6,640
443
5,672
8,183
2,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
MagnumER17
Jormungandr
9
0 / 6 / 2
5,706
380
2,135
10,332
4,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
YoHeHitThat
Heimdallr
11
6 / 7 / 2
7,371
491
7,271
11,259
3,570
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
eZeGod
Arachne
15
9 / 2 / 1
8,787
586
8,662
10,288
4,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
k31kun
Morgan Le Fay
10
0 / 7 / 2
6,254
417
5,581
9,965
3,193
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
3 / 5 / 4
8,038
536
2,144
11,117
8,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
10 / 4 / 4
8,682
579
9,031
7,783
5,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 4 / 3
8,037
536
5,582
8,203
2,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 0 / 6
9,578
639
8,285
8,465
2,880
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
xspawnx325
Olorun
14
7 / 3 / 5
8,759
584
12,961
10,870
3,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
49
16
Kills
27
27
Deaths
16
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
5
4
1
W
10
4
4
3
W
2
4
3
0.88
L
Artemis
EmiElfo
Artemis
1
5
4
0.6
L
Jormungandr
MagnumER17
Jormungandr
0
6
2
0.17
W
5
0
6
8
L
Heimdallr
YoHeHitThat
Heimdallr
6
7
2
1
L
Arachne
eZeGod
Arachne
9
2
1
4.75
L
Morgan Le Fay
k31kun
Morgan Le Fay
0
7
2
0.14
W
Olorun
xspawnx325
Olorun
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,321
Damage
38,003
50,027
Taken
46,438
18,888
Mitigated
23,117
8,379
Healing
13,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,144
321
0
1,182
11,117
8,300
394
924
10,193
24,257
0
W
9,031
1,505
0
563
7,783
5,378
490
555
7,117
0
32,333
W
5,582
3,236
89
1,619
8,203
2,792
2,216
404
7,799
0
35,501
L
Artemis
EmiElfo
Artemis
5,672
1,615
0
534
8,183
2,644
726
2,600
5,565
0
29,375
L
Jormungandr
MagnumER17
Jormungandr
2,135
413
0
738
10,332
4,555
417
7,289
3,009
14,011
0
W
8,285
843
207
3,584
8,465
2,880
539
4,545
3,832
66,478
0
L
Heimdallr
YoHeHitThat
Heimdallr
7,271
3,558
0
1,618
11,259
3,570
0
6,041
5,163
0
26,296
L
Arachne
eZeGod
Arachne
8,662
5,478
0
4,041
10,288
4,926
78
2,813
7,321
0
54,430
L
Morgan Le Fay
k31kun
Morgan Le Fay
5,581
943
0
1,448
9,965
3,193
82
4,126
5,579
36,115
0
W
Olorun
xspawnx325
Olorun
12,961
6,375
0
5,903
10,870
3,767
1,813
904
9,733
42,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,758
Gold Earned
43,094
262
Minions Killed
369
0
Camps Cleared
0
1,244,014
Distance Traveled
1,414,687
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,038
536
34
2
0
303,183
0
W
Da Ji
8,682
579
60
4
0
323,256
2
W
Cupid
8,037
536
74
5
0
261,461
0
L
Artemis
6,640
443
51
3
0
213,323
1
L
Jormungandr
5,706
380
20
1
0
220,258
2
W
Ra
9,578
639
137
9
0
284,004
1
L
Heimdallr
7,371
491
40
3
0
257,342
0
L
Arachne
8,787
586
93
6
0
339,541
1
L
Morgan Le Fay
6,254
417
58
4
0
213,550
0
W
Olorun
8,759
584
64
4
0
242,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role