Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Jkurelko
Merlin
Level 14
God Stats
6W - 1L
1,341 SR
Queue Stats
191W - 128L
1,579 Elo+
Party 2
Izanami
Izanami
OPDmilitia63
Izanami
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 152L
1,619 Elo+
Solo
Sobek
Sobek
TSlxtt
Sobek
Level 33
God Stats
3W - 0L
1,754 SR
Queue Stats
206W - 162L
1,669 Elo+
Party 2
Ao Kuang
Ao Kuang
sisterwife69
Ao Kuang
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
185W - 187L
1,611 Elo+
Solo
Team Averages
Level 25
1,519 SR
1,596 Elo+

VS

Team Averages
Level 23
1,613 SR
1,597 Elo+
Xbalanque
Xbalanque
Ballzy0006
Xbalanque
Level 28
God Stats
2W - 2L
1,824 SR
Queue Stats
133W - 139L
1,555 Elo+
Solo
Mulan
Mulan
KirbyLegend
Mulan
Level 27
God Stats
5W - 4L
1,602 SR
Queue Stats
219W - 216L
1,612 Elo+
Party 1
Sol
Sol
LittleZombo
Sol
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 106L
1,571 Elo+
Party 1
Thor
Thor
Wilhelm4444
Thor
Level 28
God Stats
7W - 13L
1,639 SR
Queue Stats
250W - 225L
1,631 Elo+
Party 1
Bacchus
Bacchus
XIA0L0NGBA0
Bacchus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
4 / 2 / 1
8,901
685
6,269
6,751
2,142
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Jkurelko
Merlin
15
5 / 2 / 3
9,007
693
4,043
5,728
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
OPDmilitia63
Izanami
12
7 / 3 / 3
7,837
603
7,835
8,353
2,600
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
TSlxtt
Sobek
10
1 / 1 / 5
6,903
531
1,289
6,583
6,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ao Kuang
sisterwife69
Ao Kuang
12
4 / 0 / 4
7,704
593
3,372
7,273
2,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Ballzy0006
Xbalanque
12
3 / 5 / 0
6,985
537
5,098
7,998
2,158
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 3 / 1
7,257
558
3,342
9,162
5,255
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 5 / 1
6,583
506
3,545
6,771
2,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
2 / 4 / 1
6,385
491
3,451
9,772
2,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
XIA0L0NGBA0
Bacchus
7
0 / 4 / 2
5,445
419
1,201
7,458
4,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
21
Kills
8
8
Deaths
21
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
2
1
2.25
L
Xbalanque
Ballzy0006
Xbalanque
3
5
0
0.6
W
Merlin
Jkurelko
Merlin
5
2
3
3.25
L
2
3
1
0.83
L
1
5
1
0.3
W
Izanami
OPDmilitia63
Izanami
7
3
3
2.83
W
Sobek
TSlxtt
Sobek
1
1
5
3.5
L
2
4
1
0.63
L
Bacchus
XIA0L0NGBA0
Bacchus
0
4
2
0.25
W
Ao Kuang
sisterwife69
Ao Kuang
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,808
Damage
16,637
34,688
Taken
41,161
15,518
Mitigated
16,921
10,447
Healing
7,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
6,269
4,635
0
3,694
6,751
2,142
2,541
218
6,533
0
57,439
L
Xbalanque
Ballzy0006
Xbalanque
5,098
2,303
0
2,300
7,998
2,158
563
1,058
6,896
0
41,952
W
Merlin
Jkurelko
Merlin
4,043
690
0
1,328
5,728
2,264
0
1,718
4,010
52,230
0
L
3,342
734
0
1,356
9,162
5,255
64
52
9,110
0
38,523
L
3,545
644
0
459
6,771
2,188
523
3,577
3,194
26,575
2,803
W
Izanami
OPDmilitia63
Izanami
7,835
5,920
0
2,308
8,353
2,600
1,746
465
7,888
0
49,791
W
Sobek
TSlxtt
Sobek
1,289
0
0
1,238
6,583
6,143
87
1,034
5,549
9,283
0
L
3,451
1,183
0
1,972
9,772
2,800
0
2,866
6,906
0
33,660
L
Bacchus
XIA0L0NGBA0
Bacchus
1,201
263
0
1,566
7,458
4,520
373
991
6,351
7,834
0
W
Ao Kuang
sisterwife69
Ao Kuang
3,372
1,260
0
1,879
7,273
2,369
576
1,128
6,145
49,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,352
Gold Earned
32,655
405
Minions Killed
302
0
Camps Cleared
0
1,244,743
Distance Traveled
1,151,766
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,901
685
129
10
0
267,579
5
L
Xbalanque
6,985
537
84
6
0
230,447
2
W
Merlin
9,007
693
100
8
0
253,093
6
L
Mulan
7,257
558
78
6
0
242,943
0
L
Sol
6,583
506
66
5
0
243,087
1
W
Izanami
7,837
603
89
7
0
224,129
0
W
Sobek
6,903
531
8
1
0
239,336
3
L
Thor
6,385
491
65
5
0
265,408
0
L
Bacchus
5,445
419
9
1
0
169,881
4
W
Ao Kuang
7,704
593
79
6
0
260,606
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role