Player Matchup

Neith
Neith
CoolBobby
Neith
Level 17
God Stats
11W - 9L
1,671 SR
Queue Stats
17W - 18L
1,493 Elo+
Solo
Tsukuyomi
Tsukuyomi
SuplexMeElmo
Tsukuyomi
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,712 Elo+
Party 1
Cabrakan
Cabrakan
TheLionSin184
Cabrakan
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 32L
1,489 Elo+
Solo
Cerberus
Cerberus
hiLARRYous330
Cerberus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,184 Elo+
Party 1
Kukulkan
Kukulkan
illenicole
Kukulkan
Level 7
God Stats
2W - 1L
1,557 SR
Queue Stats
2W - 4L
1,184 Elo+
Party 1
Team Averages
Level 12
1,546 SR
1,412 Elo+

VS

Team Averages
Level 22
1,643 SR
1,501 Elo+
Izanami
Izanami
DaddyComet
Izanami
Level 28
God Stats
41W - 23L
1,814 SR
Queue Stats
516W - 500L
1,573 Elo+
Party 2
Sylvanus
Sylvanus
Johnnyreaper
Sylvanus
Level 24
God Stats
3W - 5L
1,609 SR
Queue Stats
29W - 37L
1,410 Elo+
Party 2
Kali
Kali
iKrescendo
Kali
Level 36
God Stats
22W - 21L
1,514 SR
Queue Stats
248W - 296L
1,546 Elo+
Party 2
Bellona
Bellona
qnugz
Bellona
Level 14
God Stats
9W - 12L
1,930 SR
Queue Stats
14W - 20L
1,475 Elo+
Solo
Olorun
Olorun
samO2
Olorun
Level 7
God Stats
0W - 1L
1,350 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CoolBobby
Neith
16
3 / 2 / 3
10,258
540
8,893
11,058
3,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
SuplexMeElmo
Tsukuyomi
20
17 / 3 / 5
13,076
688
18,167
14,243
5,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
TheLionSin184
Cabrakan
20
8 / 1 / 5
12,428
654
11,294
14,205
10,478
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
hiLARRYous330
Cerberus
12
0 / 10 / 2
8,162
430
2,319
18,397
17,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
illenicole
Kukulkan
14
1 / 5 / 6
9,945
523
8,560
9,538
3,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DaddyComet
Izanami
16
9 / 6 / 5
10,018
527
17,797
12,779
5,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Johnnyreaper
Sylvanus
14
3 / 4 / 7
8,424
443
6,763
13,918
8,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

14
6 / 5 / 0
9,287
489
10,061
17,292
8,448
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
qnugz
Bellona
14
2 / 7 / 0
8,751
461
4,063
13,809
12,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
samO2
Olorun
9
1 / 7 / 0
6,321
333
4,300
6,764
2,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
33
29
Kills
21
21
Deaths
29
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
CoolBobby
Neith
3
2
3
2.25
L
Izanami
DaddyComet
Izanami
9
6
5
1.92
L
Sylvanus
Johnnyreaper
Sylvanus
3
4
7
1.63
W
Tsukuyomi
SuplexMeElmo
Tsukuyomi
17
3
5
6.5
W
Cabrakan
TheLionSin184
Cabrakan
8
1
5
10.5
W
Cerberus
hiLARRYous330
Cerberus
0
10
2
0.1
L
6
5
0
1.2
W
Kukulkan
illenicole
Kukulkan
1
5
6
0.8
L
Bellona
qnugz
Bellona
2
7
0
0.29
L
Olorun
samO2
Olorun
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,233
Damage
42,984
67,441
Taken
64,562
40,418
Mitigated
36,870
17,714
Healing
11,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
CoolBobby
Neith
8,893
4,790
0
4,183
11,058
3,218
1,384
1,084
9,974
0
69,612
L
Izanami
DaddyComet
Izanami
17,797
13,380
0
775
12,779
5,323
398
1,771
11,008
0
81,428
L
Sylvanus
Johnnyreaper
Sylvanus
6,763
2,695
1,273
2,221
13,918
8,241
352
4,365
9,553
27,101
5,739
W
Tsukuyomi
SuplexMeElmo
Tsukuyomi
18,167
4,854
0
5,332
14,243
5,490
660
1,962
12,281
0
97,575
W
Cabrakan
TheLionSin184
Cabrakan
11,294
1,620
165
6,582
14,205
10,478
0
818
13,076
83,194
0
W
Cerberus
hiLARRYous330
Cerberus
2,319
313
0
1,068
18,397
17,922
132
3,665
14,732
19,530
0
L
10,061
4,307
0
6,148
17,292
8,448
0
4,908
12,384
0
57,560
W
Kukulkan
illenicole
Kukulkan
8,560
764
0
384
9,538
3,310
0
1,815
7,723
49,363
0
L
Bellona
qnugz
Bellona
4,063
1,827
0
348
13,809
12,439
0
8,263
5,546
0
41,026
L
Olorun
samO2
Olorun
4,300
2,280
0
323
6,764
2,419
0
2,866
3,898
15,261
2,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,869
Gold Earned
42,801
585
Minions Killed
414
0
Camps Cleared
0
1,790,308
Distance Traveled
1,439,185
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,258
540
124
7
0
356,126
7
L
Izanami
10,018
527
142
7
0
297,222
1
L
Sylvanus
8,424
443
62
3
0
275,080
1
W
Tsukuyomi
13,076
688
126
7
0
437,478
3
W
Cabrakan
12,428
654
185
10
0
309,418
3
W
Cerberus
8,162
430
44
2
0
309,483
2
L
Kali
9,287
489
93
5
0
377,308
0
W
Kukulkan
9,945
523
106
6
0
377,803
0
L
Bellona
8,751
461
88
5
0
313,533
0
L
Olorun
6,321
333
29
2
0
176,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role