Player Matchup

The Morrigan
The Morrigan
BrödPåPinne
The Morrigan
Level 29
God Stats
1W - 0L
1,695 SR
Queue Stats
25W - 9L
1,590 Elo+
Solo
Baron Samedi
Baron Samedi
CHEEZY6338
Baron Samedi
Level 26
God Stats
11W - 11L
1,568 SR
Queue Stats
462W - 432L
1,629 Elo+
Solo
Erlang Shen
Erlang Shen
Thordaddy333
Erlang Shen
Level 29
God Stats
8W - 8L
1,566 SR
Queue Stats
78W - 81L
1,584 Elo+
Solo
Horus
Horus
WhereIsJustin
Horus
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 23L
1,689 Elo+
Solo
Heimdallr
Heimdallr
Zatchkyo
Heimdallr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 30L
1,592 Elo+
Solo
Team Averages
Level 28
1,566 SR
1,617 Elo+

VS

Team Averages
Level 23
1,601 SR
1,566 Elo+
Bakasura
Bakasura
Datmewmew
Bakasura
Level 27
God Stats
20W - 14L
1,736 SR
Queue Stats
68W - 64L
1,479 Elo+
Party 2
Anhur
Anhur
Turbyfill
Anhur
Level 17
God Stats
2W - 7L
1,114 SR
Queue Stats
31W - 40L
1,489 Elo+
Party 1
Bellona
Bellona
Vespor
Bellona
Level 38
God Stats
5W - 6L
1,573 SR
Queue Stats
37W - 60L
1,448 Elo+
Party 1
Cerberus
Cerberus
Weazill
Cerberus
Level 27
God Stats
11W - 9L
1,692 SR
Queue Stats
55W - 50L
1,474 Elo+
Party 2
Tiamat
Tiamat
blankspace23
Tiamat
Level 7
God Stats
7W - 2L
1,888 SR
Queue Stats
17W - 4L
1,942 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BrödPåPinne
The Morrigan
16
5 / 2 / 5
9,267
618
9,084
7,369
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
CHEEZY6338
Baron Samedi
16
2 / 0 / 3
8,941
596
4,585
4,971
3,640
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Thordaddy333
Erlang Shen
13
5 / 2 / 3
8,089
539
4,114
6,510
4,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
5 / 1 / 8
8,349
557
8,038
9,586
6,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Zatchkyo
Heimdallr
12
3 / 2 / 9
7,328
489
8,789
7,930
2,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Datmewmew
Bakasura
12
1 / 4 / 1
7,062
471
3,364
9,775
3,154
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anhur
Turbyfill
Anhur
9
1 / 4 / 1
6,129
409
5,590
7,975
2,002
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Vespor
Bellona
12
0 / 2 / 0
6,756
450
2,338
6,135
3,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Weazill
Cerberus
8
0 / 6 / 1
5,757
384
2,654
15,571
7,454
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tiamat
14
5 / 4 / 0
8,357
557
9,193
12,548
10,149
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
20
Kills
7
7
Deaths
20
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
BrödPåPinne
The Morrigan
5
2
5
3.75
W
Baron Samedi
CHEEZY6338
Baron Samedi
2
0
3
3.5
L
Bakasura
Datmewmew
Bakasura
1
4
1
0.38
W
Erlang Shen
Thordaddy333
Erlang Shen
5
2
3
3.25
L
Anhur
Turbyfill
Anhur
1
4
1
0.38
L
Bellona
Vespor
Bellona
0
2
0
0
L
Cerberus
Weazill
Cerberus
0
6
1
0.08
W
5
1
8
9
W
Heimdallr
Zatchkyo
Heimdallr
3
2
9
3.75
L
Tiamat
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,610
Damage
23,139
36,366
Taken
52,004
19,805
Mitigated
26,587
16,570
Healing
16,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
BrödPåPinne
The Morrigan
9,084
1,979
0
1,114
7,369
2,642
0
4,792
2,529
73,985
383
W
Baron Samedi
CHEEZY6338
Baron Samedi
4,585
483
661
2,672
4,971
3,640
220
0
4,806
57,704
0
L
Bakasura
Datmewmew
Bakasura
3,364
2,347
0
4,545
9,775
3,154
0
663
9,112
0
38,643
W
Erlang Shen
Thordaddy333
Erlang Shen
4,114
2,024
0
2,553
6,510
4,194
554
655
5,655
0
50,104
L
Anhur
Turbyfill
Anhur
5,590
2,113
0
1,448
7,975
2,002
0
1,480
6,495
0
30,373
L
Bellona
Vespor
Bellona
2,338
363
0
1,682
6,135
3,828
0
3,230
2,905
0
29,946
L
Cerberus
Weazill
Cerberus
2,654
288
0
3,894
15,571
7,454
24
2,956
12,615
16,549
0
W
8,038
4,505
1,682
6,081
9,586
6,838
0
2,301
6,825
0
27,817
W
Heimdallr
Zatchkyo
Heimdallr
8,789
4,180
0
1,807
7,930
2,491
1,244
4,051
3,879
0
31,323
L
Tiamat
9,193
1,271
0
4,650
12,548
10,149
0
4,957
7,591
59,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,974
Gold Earned
34,061
428
Minions Killed
367
0
Camps Cleared
0
1,338,011
Distance Traveled
1,382,833
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,267
618
141
9
0
278,401
1
W
Baron Samedi
8,941
596
108
7
0
219,151
0
L
Bakasura
7,062
471
96
6
0
293,973
3
W
Erlang Shen
8,089
539
86
6
0
300,774
4
L
Anhur
6,129
409
46
3
0
275,945
4
L
Bellona
6,756
450
81
5
0
280,417
0
L
Cerberus
5,757
384
28
2
0
244,727
3
W
Horus
8,349
557
28
2
0
292,432
0
W
Heimdallr
7,328
489
65
4
0
247,253
4
L
Tiamat
8,357
557
116
8
0
287,771
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role