Player Matchup

Cupid
Cupid
AsheronSb
Cupid
Level 61
God Stats
6W - 8L
1,478 SR
Queue Stats
284W - 313L
1,448 Elo+
Party 2
Ymir
Ymir
CodeyZ
Ymir
Level 21
God Stats
1W - 0L
1,529 SR
Queue Stats
5W - 11L
1,311 Elo+
Party 2
Artio
Artio
Franva10
Artio
Level 88
God Stats
15W - 6L
1,527 SR
Queue Stats
250W - 248L
1,455 Elo+
Party 2
Cerberus
Cerberus
Slickback777
Cerberus
Level 160
God Stats
3W - 1L
1,698 SR
Queue Stats
311W - 348L
1,411 Elo+
Party 1
Bacchus
Bacchus
Woggzzz
Bacchus
Level 155
God Stats
18W - 15L
1,486 SR
Queue Stats
382W - 430L
1,422 Elo+
Party 1
Team Averages
Level 97
1,543 SR
1,409 Elo+

VS

Team Averages
Level 113
1,467 SR
1,416 Elo+
Loki
Loki
 
Loki
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
Jukai Forest
Mercury
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
280W - 287L
1,423 Elo+
Solo
Cthulhu
Cthulhu
SlothTheBoss623
Cthulhu
Level 87
God Stats
20W - 11L
1,555 SR
Queue Stats
325W - 331L
1,367 Elo+
Party 3
Anhur
Anhur
Squadbrandon12
Anhur
Level 105
God Stats
1W - 5L
1,228 SR
Queue Stats
288W - 312L
1,362 Elo+
Party 3
Tiamat
Tiamat
zxiggy
Tiamat
Level 114
God Stats
5W - 1L
1,551 SR
Queue Stats
232W - 206L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AsheronSb
Cupid
18
10 / 2 / 11
10,742
895
14,412
11,559
4,647
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
CodeyZ
Ymir
16
1 / 1 / 15
9,002
750
4,170
8,535
7,159
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artio
Franva10
Artio
17
1 / 1 / 21
9,963
830
5,934
19,155
17,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
Slickback777
Cerberus
16
1 / 4 / 15
10,026
836
8,149
16,325
16,834
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
Woggzzz
Bacchus
18
13 / 3 / 8
10,845
904
12,133
11,568
8,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
1 / 6 / 5
7,915
660
5,378
7,535
2,540
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
Jukai Forest
Mercury
15
2 / 7 / 5
8,550
713
8,347
9,983
3,930
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
2 / 3 / 8
9,047
754
15,751
10,036
7,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 5 / 4
9,223
769
13,779
10,839
3,496
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
zxiggy
Tiamat
15
2 / 5 / 5
8,668
722
10,335
10,311
5,901
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
38
26
Kills
11
11
Deaths
26
70
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
6
5
0.58
W
Cupid
AsheronSb
Cupid
10
2
11
7.75
W
Ymir
CodeyZ
Ymir
1
1
15
8.5
W
Artio
Franva10
Artio
1
1
21
11.5
L
Mercury
Jukai Forest
Mercury
2
7
5
0.64
W
Cerberus
Slickback777
Cerberus
1
4
15
2.13
L
2
3
8
2
L
4
5
4
1.2
W
Bacchus
Woggzzz
Bacchus
13
3
8
5.67
L
Tiamat
zxiggy
Tiamat
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,798
Damage
53,590
67,142
Taken
48,704
55,018
Mitigated
23,169
36,403
Healing
8,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,378
715
0
197
7,535
2,540
0
5,473
2,062
0
7,314
W
Cupid
AsheronSb
Cupid
14,412
7,770
5,987
6,015
11,559
4,647
2,219
3,975
7,312
0
31,132
W
Ymir
CodeyZ
Ymir
4,170
382
1,622
932
8,535
7,159
219
3,702
4,528
10,506
0
W
Artio
Franva10
Artio
5,934
279
2,862
5,227
19,155
17,651
444
7,824
10,747
16,939
0
L
Mercury
Jukai Forest
Mercury
8,347
3,840
1,032
240
9,983
3,930
104
4,940
5,043
0
15,717
W
Cerberus
Slickback777
Cerberus
8,149
217
1,015
5,387
16,325
16,834
105
6,130
9,831
23,030
0
L
15,751
323
950
825
10,036
7,302
0
4,806
5,230
27,650
0
L
13,779
5,738
692
1,858
10,839
3,496
408
8,079
2,760
0
27,695
W
Bacchus
Woggzzz
Bacchus
12,133
240
3,746
3,610
11,568
8,727
482
2,819
8,638
20,156
0
L
Tiamat
zxiggy
Tiamat
10,335
1,524
422
2,465
10,311
5,901
135
7,088
3,223
21,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,578
Gold Earned
43,403
151
Minions Killed
115
0
Camps Cleared
0
1,242,144
Distance Traveled
1,035,693
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,915
660
3
0
0
177,446
0
W
Cupid
10,742
895
37
3
0
230,649
0
W
Ymir
9,002
750
12
1
0
234,245
0
W
Artio
9,963
830
18
2
0
285,467
3
L
Mercury
8,550
713
16
1
0
209,873
2
W
Cerberus
10,026
836
63
5
0
236,336
2
L
Cthulhu
9,047
754
40
3
0
255,335
0
L
Anhur
9,223
769
34
3
0
195,791
0
W
Bacchus
10,845
904
21
2
0
255,447
4
L
Tiamat
8,668
722
22
2
0
197,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role