Player Matchup

Gilgamesh
Gilgamesh
ALL WILL PRAISE
Gilgamesh
Level 67
God Stats
24W - 19L
1,480 SR
Queue Stats
337W - 321L
1,460 Elo+
Party 2
Chaac
Chaac
Babylon La
Chaac
Level 49
God Stats
6W - 5L
1,500 SR
Queue Stats
248W - 254L
1,472 Elo+
Party 2
Athena
Athena
DripRay 90
Athena
Level 15
God Stats
7W - 5L
1,753 SR
Queue Stats
17W - 19L
1,437 Elo+
Party 2
Medusa
Medusa
GreatGuyMarco
Medusa
Level 83
God Stats
3W - 1L
1,451 SR
Queue Stats
542W - 514L
1,524 Elo+
Party 2
Izanami
Izanami
TWxDerf
Izanami
Level 87
God Stats
71W - 64L
1,522 SR
Queue Stats
741W - 705L
1,499 Elo+
Party 2
Team Averages
Level 60
1,541 SR
1,478 Elo+

VS

Team Averages
Level 40
1,371 SR
1,437 Elo+
Zeus
Zeus
Aptbead
Zeus
Level 28
God Stats
1W - 7L
1,292 SR
Queue Stats
118W - 116L
1,408 Elo+
Party 1
Cthulhu
Cthulhu
JetV0610
Cthulhu
Level 19
God Stats
3W - 5L
1,378 SR
Queue Stats
44W - 46L
1,448 Elo+
Party 1
Odin
Odin
Lincoln 2016
Odin
Level 66
God Stats
3W - 5L
1,450 SR
Queue Stats
195W - 188L
1,469 Elo+
Party 1
Baba Yaga
Baba Yaga
PsycoticMUDPIE
Baba Yaga
Level 57
God Stats
1W - 2L
1,583 SR
Queue Stats
23W - 32L
1,437 Elo+
Party 3
Heimdallr
Heimdallr
theselflessghost
Heimdallr
Level 29
God Stats
0W - 3L
1,154 SR
Queue Stats
15W - 24L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ALL WILL PRAISE
Gilgamesh
18
9 / 3 / 6
12,072
575
9,440
14,666
7,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
18
2 / 1 / 6
11,455
545
8,607
14,259
8,969
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
DripRay 90
Athena
13
1 / 6 / 7
8,843
421
4,314
13,537
5,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 9 / 6
10,287
490
10,734
18,017
6,384
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
TWxDerf
Izanami
20
18 / 1 / 5
15,314
729
24,580
19,596
9,207
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Aptbead
Zeus
13
2 / 13 / 2
8,779
418
5,922
16,911
4,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
JetV0610
Cthulhu
14
5 / 4 / 10
9,465
451
11,405
14,333
16,860
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 9 / 5
9,033
430
6,446
17,467
6,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
PsycoticMUDPIE
Baba Yaga
14
3 / 4 / 4
9,162
436
10,452
13,480
4,844
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
16
9 / 5 / 6
11,313
539
18,413
16,676
6,199
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
47
34
Kills
20
20
Deaths
35
30
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ALL WILL PRAISE
Gilgamesh
9
3
6
4
L
Zeus
Aptbead
Zeus
2
13
2
0.23
W
Chaac
2
1
6
5
W
Athena
DripRay 90
Athena
1
6
7
0.75
W
4
9
6
0.78
L
Cthulhu
JetV0610
Cthulhu
5
4
10
2.5
L
1
9
5
0.39
L
Baba Yaga
PsycoticMUDPIE
Baba Yaga
3
4
4
1.25
W
Izanami
TWxDerf
Izanami
18
1
5
20.5
L
Heimdallr
9
5
6
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,675
Damage
52,638
80,075
Taken
78,867
37,308
Mitigated
38,684
23,654
Healing
13,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ALL WILL PRAISE
Gilgamesh
9,440
2,411
0
3,910
14,666
7,314
0
3,204
11,334
0
90,269
L
Zeus
Aptbead
Zeus
5,922
1,148
0
946
16,911
4,425
231
253
16,658
57,407
0
W
Chaac
8,607
2,403
0
4,574
14,259
8,969
1,984
6,030
8,229
0
63,983
W
Athena
DripRay 90
Athena
4,314
873
0
364
13,537
5,434
100
5,566
7,925
13,879
0
W
10,734
6,107
0
3,685
18,017
6,384
0
7,770
10,183
0
64,449
L
Cthulhu
JetV0610
Cthulhu
11,405
780
267
902
14,333
16,860
148
2,273
12,060
30,759
0
L
6,446
2,377
0
1,385
17,467
6,356
144
1,257
16,210
0
47,148
L
Baba Yaga
PsycoticMUDPIE
Baba Yaga
10,452
415
0
3,565
13,480
4,844
731
105
13,375
50,065
0
W
Izanami
TWxDerf
Izanami
24,580
16,896
0
11,121
19,596
9,207
5,924
4,605
14,625
0
131,849
L
Heimdallr
18,413
8,662
0
6,774
16,676
6,199
44
553
16,123
0
61,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,971
Gold Earned
47,752
569
Minions Killed
408
0
Camps Cleared
0
2,119,701
Distance Traveled
1,878,991
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,072
575
108
5
0
410,220
0
L
Zeus
8,779
418
95
5
0
328,206
0
W
Chaac
11,455
545
120
6
0
456,139
1
W
Athena
8,843
421
18
1
0
411,877
0
W
Medusa
10,287
490
92
4
0
381,592
3
L
Cthulhu
9,465
451
41
2
0
425,474
4
L
Odin
9,033
430
93
4
0
412,366
3
L
Baba Yaga
9,162
436
90
4
0
345,347
2
W
Izanami
15,314
729
231
11
0
459,873
1
L
Heimdallr
11,313
539
89
4
0
367,598
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role