Player Matchup

Izanami
Izanami
Basinary
Izanami
Level 53
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 56L
1,608 Elo+
Party 1
Da Ji
Da Ji
DaringPuppy8024
Da Ji
Level 123
God Stats
2W - 2L
1,476 SR
Queue Stats
266W - 270L
1,413 Elo+
Solo
Eset
Eset
Flamerax13
Eset
Level 26
God Stats
4W - 3L
1,318 SR
Queue Stats
129W - 87L
1,560 Elo+
Party 1
Hun Batz
Hun Batz
Qluelu
Hun Batz
Level 43
God Stats
4W - 0L
1,500 SR
Queue Stats
239W - 200L
1,544 Elo+
Party 1
Pele
Pele
Ralisor
Pele
Level 102
God Stats
3W - 0L
1,591 SR
Queue Stats
165W - 113L
1,581 Elo+
Party 1
Team Averages
Level 69
1,477 SR
1,541 Elo+

VS

Team Averages
Level 84
1,413 SR
1,418 Elo+
Sun Wukong
Sun Wukong
BballxBeast23
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,311 Elo+
Party 2
Geb
Geb
Quadboii
Geb
Level 102
God Stats
0W - 3L
1,451 SR
Queue Stats
38W - 30L
1,596 Elo+
Party 2
Hera
Hera
Webbv
Hera
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,270 Elo+
Party 2
Rama
Rama
smexywizard543
Rama
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,522 Elo+
Party 2
Merlin
Merlin
theMONSTER 3232
Merlin
Level 77
God Stats
0W - 1L
1,114 SR
Queue Stats
28W - 48L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Basinary
Izanami
18
6 / 1 / 12
10,704
973
13,393
6,910
3,221
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
3 / 4 / 9
8,849
804
4,196
8,478
3,517
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
5 / 3 / 14
9,748
886
7,429
8,383
3,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Qluelu
Hun Batz
14
2 / 2 / 11
9,005
819
5,543
11,748
4,803
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
Ralisor
Pele
14
3 / 3 / 13
9,497
863
7,211
9,973
7,503
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BballxBeast23
Sun Wukong
9
0 / 2 / 3
6,978
634
1,051
3,081
1,295
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 3 / 5
7,486
681
3,221
9,661
10,995
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
Webbv
Hera
15
3 / 5 / 2
8,703
791
9,065
8,950
2,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
4 / 4 / 2
8,435
767
6,111
9,427
4,210
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 6 / 6
9,002
818
13,771
10,453
3,867
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
28
19
Kills
10
13
Deaths
20
59
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
Basinary
Izanami
6
1
12
12
L
Sun Wukong
BballxBeast23
Sun Wukong
0
2
3
0.75
W
3
4
9
1.88
W
5
3
14
4
W
Hun Batz
Qluelu
Hun Batz
2
2
11
3.75
L
1
3
5
1.17
W
Pele
Ralisor
Pele
3
3
13
3.17
L
Hera
Webbv
Hera
3
5
2
0.8
L
4
4
2
1.25
L
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,772
Damage
33,219
45,492
Taken
41,572
22,886
Mitigated
22,990
14,748
Healing
11,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Basinary
Izanami
13,393
6,326
1,511
1,752
6,910
3,221
3,973
4,042
2,868
0
49,459
L
Sun Wukong
BballxBeast23
Sun Wukong
1,051
268
0
0
3,081
1,295
0
642
2,439
0
1,353
W
4,196
547
1,079
588
8,478
3,517
244
3,851
4,627
0
8,218
W
7,429
157
2,105
1,064
8,383
3,842
836
6,630
1,753
13,790
0
W
Hun Batz
Qluelu
Hun Batz
5,543
874
1,799
1,881
11,748
4,803
231
6,945
4,803
0
13,386
L
3,221
168
823
2,415
9,661
10,995
0
1,991
7,670
9,164
0
W
Pele
Ralisor
Pele
7,211
892
1,343
1,626
9,973
7,503
0
4,589
5,384
0
14,212
L
Hera
Webbv
Hera
9,065
1,495
540
1,799
8,950
2,623
435
917
8,033
20,789
0
L
6,111
4,782
1,399
2,210
9,427
4,210
955
1,648
7,779
0
12,735
L
13,771
380
430
2,036
10,453
3,867
52
2,231
8,222
31,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,803
Gold Earned
40,604
128
Minions Killed
88
0
Camps Cleared
0
1,080,129
Distance Traveled
858,852
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,704
973
83
8
0
204,298
0
L
Sun Wukong
6,978
634
1
0
0
76,982
0
W
Da Ji
8,849
804
6
1
0
195,015
0
W
Eset
9,748
886
16
1
0
226,046
4
W
Hun Batz
9,005
819
11
1
0
223,527
0
L
Geb
7,486
681
2
0
0
208,152
1
W
Pele
9,497
863
12
1
0
231,243
3
L
Hera
8,703
791
28
3
0
206,562
0
L
Rama
8,435
767
14
1
0
174,951
3
L
Merlin
9,002
818
43
4
0
192,205
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role