Player Matchup

Discordia
Discordia
Everett4God
Discordia
Level 69
God Stats
28W - 19L
1,592 SR
Queue Stats
249W - 211L
1,546 Elo+
Party 2
Zhong Kui
Zhong Kui
OftheNorth
Zhong Kui
Level 124
God Stats
22W - 18L
1,727 SR
Queue Stats
341W - 350L
1,580 Elo+
Solo
Cernunnos
Cernunnos
SirBoredTurtle
Cernunnos
Level 106
God Stats
2W - 0L
1,721 SR
Queue Stats
336W - 350L
1,619 Elo+
Party 2
Bakasura
Bakasura
Strafian
Bakasura
Level 69
God Stats
6W - 7L
1,573 SR
Queue Stats
16W - 11L
1,722 Elo+
Solo
Sylvanus
Sylvanus
TheBruhThatBruhs
Sylvanus
Level 122
God Stats
8W - 20L
1,402 SR
Queue Stats
543W - 563L
1,595 Elo+
Party 2
Team Averages
Level 98
1,603 SR
1,612 Elo+

VS

Team Averages
Level 109
1,589 SR
1,622 Elo+
Sobek
Sobek
FluffyPluffy
Sobek
Level 95
God Stats
12W - 13L
1,633 SR
Queue Stats
144W - 122L
1,613 Elo+
Party 1
Loki
Loki
ImSlaking
Loki
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 121L
1,591 Elo+
Solo
Anhur
Anhur
Magdowskii
Anhur
Level 143
God Stats
11W - 12L
1,675 SR
Queue Stats
408W - 351L
1,662 Elo+
Party 1
Scylla
Scylla
progaming55
Scylla
Level 98
God Stats
11W - 7L
1,596 SR
Queue Stats
221W - 183L
1,684 Elo+
Solo
Gilgamesh
Gilgamesh
that1guycole
Gilgamesh
Level 88
God Stats
17W - 11L
1,542 SR
Queue Stats
365W - 349L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Everett4God
Discordia
11
2 / 0 / 0
6,240
624
3,744
4,619
1,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
OftheNorth
Zhong Kui
12
2 / 0 / 0
7,116
712
4,073
5,683
3,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cernunnos
SirBoredTurtle
Cernunnos
12
4 / 0 / 1
7,121
712
5,027
5,296
1,262
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Strafian
Bakasura
10
2 / 0 / 0
6,114
611
1,606
6,003
1,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
0 / 2 / 3
5,612
561
2,441
8,750
5,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 0
4,505
451
1,269
6,010
2,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
10
0 / 1 / 1
5,503
550
3,143
6,093
1,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Anhur
10
1 / 4 / 0
5,658
566
3,388
6,952
1,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
10
0 / 1 / 1
5,285
529
3,051
3,699
970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
that1guycole
Gilgamesh
9
0 / 2 / 0
4,923
492
2,693
6,588
3,396
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
10
Kills
2
2
Deaths
10
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
Everett4God
Discordia
2
0
0
2
L
1
2
0
0.5
L
Loki
0
1
1
0.5
L
Anhur
1
4
0
0.25
W
Zhong Kui
OftheNorth
Zhong Kui
2
0
0
2
W
Cernunnos
SirBoredTurtle
Cernunnos
4
0
1
4.5
W
Bakasura
Strafian
Bakasura
2
0
0
2
W
0
2
3
0.75
L
Scylla
0
1
1
0.5
L
Gilgamesh
that1guycole
Gilgamesh
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,891
Damage
13,544
30,351
Taken
29,342
13,934
Mitigated
10,508
11,516
Healing
6,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Everett4God
Discordia
3,744
206
0
798
4,619
1,549
123
1,947
2,672
30,221
0
L
1,269
273
0
1,941
6,010
2,741
0
737
5,060
9,896
0
L
Loki
3,143
1,070
0
84
6,093
1,820
0
1,731
4,324
0
38,172
L
Anhur
3,388
1,323
0
1,704
6,952
1,581
0
1,376
5,487
0
33,599
W
Zhong Kui
OftheNorth
Zhong Kui
4,073
1,419
0
4,063
5,683
3,972
663
0
5,683
37,640
6,920
W
Cernunnos
SirBoredTurtle
Cernunnos
5,027
2,584
0
1,940
5,296
1,262
586
411
4,885
0
46,586
W
Bakasura
Strafian
Bakasura
1,606
1,067
0
1,758
6,003
1,725
0
547
5,456
0
33,863
W
2,441
516
736
2,221
8,750
5,426
0
1,415
7,335
17,100
0
L
Scylla
3,051
85
0
671
3,699
970
0
1,847
1,479
29,565
0
L
Gilgamesh
that1guycole
Gilgamesh
2,693
654
0
1,625
6,588
3,396
0
3,375
3,153
0
24,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,203
Gold Earned
25,874
357
Minions Killed
265
0
Camps Cleared
0
1,012,840
Distance Traveled
967,104
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,240
624
68
7
0
209,893
5
L
Sobek
4,505
451
18
2
0
164,263
2
L
Loki
5,503
550
79
8
0
232,230
3
L
Anhur
5,658
566
70
7
0
170,827
3
W
Zhong Kui
7,116
712
90
9
0
173,984
2
W
Cernunnos
7,121
712
90
9
0
192,471
1
W
Bakasura
6,114
611
76
8
0
259,523
1
W
Sylvanus
5,612
561
33
3
0
176,969
4
L
Scylla
5,285
529
48
5
0
195,780
4
L
Gilgamesh
4,923
492
50
5
0
204,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role