Player Matchup

Apollo
Apollo
 
Apollo
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
Angelomazza05
Zeus
Level 28
God Stats
1W - 1L
1,706 SR
Queue Stats
11W - 5L
1,822 Elo+
Party 3
Yemoja
Yemoja
Billzes
Yemoja
Level 28
God Stats
8W - 4L
1,939 SR
Queue Stats
9W - 4L
1,822 Elo+
Party 3
Bastet
Bastet
Jnasdzer
Bastet
Level 7
God Stats
2W - 2L
1,252 SR
Queue Stats
74W - 63L
1,218 Elo+
Solo
Thor
Thor
y Attlant
Thor
Level 4
God Stats
0W - 1L
1,275 SR
Queue Stats
1W - 3L
1,237 Elo+
Solo
Team Averages
Level 16
1,534 SR
1,520 Elo+

VS

Team Averages
Level 34
1,503 SR
1,401 Elo+
Anubis
Anubis
Darieth1250
Anubis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,287 Elo+
Party 2
Hades
Hades
DariethWolf
Hades
Level 68
God Stats
29W - 24L
1,550 SR
Queue Stats
335W - 383L
1,451 Elo+
Party 2
Izanami
Izanami
HoyDormisTAPADO
Izanami
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 79L
1,409 Elo+
Party 1
Tsukuyomi
Tsukuyomi
XimoWa
Tsukuyomi
Level 16
God Stats
6W - 3L
1,227 SR
Queue Stats
112W - 82L
1,447 Elo+
Solo
Achilles
Achilles
aluv123
Achilles
Level 77
God Stats
2W - 2L
1,738 SR
Queue Stats
53W - 90L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
6 / 9 / 4
10,561
528
15,619
16,302
5,079
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
3 / 16 / 7
8,849
442
12,218
17,653
4,217
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
Billzes
Yemoja
14
2 / 8 / 6
9,104
455
8,531
19,901
14,268
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
Jnasdzer
Bastet
14
3 / 8 / 4
9,279
464
5,003
15,033
4,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
9
0 / 6 / 4
6,919
346
1,662
10,152
2,988
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
21 / 5 / 8
12,558
628
25,669
22,925
13,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

16
12 / 6 / 15
11,255
563
14,261
17,400
7,980
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 2 / 10
9,294
465
8,862
8,752
3,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
XimoWa
Tsukuyomi
17
6 / 2 / 12
11,059
553
9,940
18,027
7,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
aluv123
Achilles
15
3 / 1 / 14
10,344
517
7,723
13,170
14,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
105
14
Kills
46
47
Deaths
16
25
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
6
9
4
0.89
L
3
16
7
0.41
L
Yemoja
Billzes
Yemoja
2
8
6
0.63
W
Anubis
21
5
8
5
W
12
6
15
3.25
W
4
2
10
4.5
L
Bastet
Jnasdzer
Bastet
3
8
4
0.63
W
Tsukuyomi
XimoWa
Tsukuyomi
6
2
12
6
W
Achilles
aluv123
Achilles
3
1
14
10
L
Thor
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,033
Damage
66,455
79,041
Taken
80,274
30,950
Mitigated
47,484
8,818
Healing
34,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
15,619
12,766
0
1,324
16,302
5,079
0
6,389
9,913
0
49,435
L
12,218
1,407
0
721
17,653
4,217
319
13,969
3,684
33,721
0
L
Yemoja
Billzes
Yemoja
8,531
563
1,529
2,720
19,901
14,268
0
6,625
13,276
26,474
0
W
Anubis
25,669
1,028
0
12,946
22,925
13,570
1,461
7,930
14,995
88,470
0
W
14,261
502
1,533
7,534
17,400
7,980
1,744
3,898
13,502
50,956
0
W
8,862
4,941
0
2,968
8,752
3,081
2,156
3,236
5,516
0
44,222
L
Bastet
Jnasdzer
Bastet
5,003
2,356
0
2,524
15,033
4,398
0
8,136
6,897
0
36,130
W
Tsukuyomi
XimoWa
Tsukuyomi
9,940
3,184
0
7,055
18,027
7,991
872
1,238
16,789
0
78,195
W
Achilles
aluv123
Achilles
7,723
798
0
2,854
13,170
14,862
1,022
4,447
8,723
0
32,317
L
Thor
1,662
351
0
0
10,152
2,988
0
4,811
5,341
0
13,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,712
Gold Earned
54,510
245
Minions Killed
508
0
Camps Cleared
0
1,387,864
Distance Traveled
1,789,831
21
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,561
528
84
4
0
302,439
1
L
Zeus
8,849
442
51
3
0
262,808
2
L
Yemoja
9,104
455
24
1
0
312,858
12
W
Anubis
12,558
628
136
7
0
297,543
0
W
Hades
11,255
563
95
5
0
381,982
1
W
Izanami
9,294
465
90
5
0
306,424
0
L
Bastet
9,279
464
56
3
0
262,773
3
W
Tsukuyomi
11,059
553
136
7
0
423,414
3
W
Achilles
10,344
517
51
3
0
380,468
0
L
Thor
6,919
346
30
2
0
246,986
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role