Player Matchup

Ymir
Ymir
Igneely
Ymir
Level 160
God Stats
8W - 2L
1,729 SR
Queue Stats
167W - 86L
1,790 Elo+
Party 1
Merlin
Merlin
Some-Stoner_0717
Merlin
Level 156
God Stats
47W - 16L
1,532 SR
Queue Stats
157W - 72L
1,728 Elo+
Party 1
Achilles
Achilles
Swoog_Nye
Achilles
Level 128
God Stats
27W - 17L
1,641 SR
Queue Stats
50W - 35L
1,787 Elo+
Party 1
Team Averages
Level 148
1,634 SR
1,768 Elo+

VS

Team Averages
Level 124
1,610 SR
1,509 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
Mushu1013
Hera
Level 126
God Stats
1W - 1L
1,821 SR
Queue Stats
12W - 16L
1,547 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Reptade
Tsukuyomi
Level 86
God Stats
12W - 14L
1,509 SR
Queue Stats
13W - 15L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Igneely
Ymir
20
7 / 1 / 12
19,756
581
20,848
36,367
50,490
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
8 / 3 / 11
21,551
634
49,615
34,417
18,227
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Swoog_Nye
Achilles
20
4 / 1 / 12
18,305
538
26,727
47,785
82,280
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
20
1 / 3 / 3
17,894
526
26,405
58,714
72,289
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hera
20
2 / 5 / 3
18,800
553
53,351
22,870
9,722
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Reptade
Tsukuyomi
20
2 / 11 / 1
18,992
559
22,323
34,789
23,695
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
19
Kills
5
5
Deaths
19
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
3
3
0.83
W
Ymir
Igneely
Ymir
7
1
12
13
L
Hera
2
5
3
0.7
L
Tsukuyomi
Reptade
Tsukuyomi
2
11
1
0.23
W
8
3
11
4.5
W
Achilles
Swoog_Nye
Achilles
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,190
Damage
102,079
118,569
Taken
116,373
150,997
Mitigated
105,706
46,393
Healing
52,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
26,405
4,266
8,480
29,322
58,714
72,289
673
35,740
18,511
0
77,887
W
Ymir
Igneely
Ymir
20,848
2,902
0
5,940
36,367
50,490
428
15,030
19,256
66,766
0
L
Hera
53,351
14,456
585
9,029
22,870
9,722
799
14,498
7,030
163,566
0
L
Tsukuyomi
Reptade
Tsukuyomi
22,323
3,644
0
5,358
34,789
23,695
848
22,247
10,608
0
108,675
W
49,615
3,989
2,827
25,819
34,417
18,227
2,149
16,500
17,108
232,874
0
W
Achilles
Swoog_Nye
Achilles
26,727
4,348
0
11,807
47,785
82,280
271
21,821
23,582
13,279
36,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,612
Gold Earned
55,686
374
Minions Killed
376
0
Camps Cleared
0
1,961,879
Distance Traveled
1,843,911
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
17,894
526
77
2
0
668,318
4
W
Ymir
19,756
581
46
1
0
640,271
18
L
Hera
18,800
553
195
6
0
590,219
2
L
Tsukuyomi
18,992
559
104
3
0
585,374
0
W
Merlin
21,551
634
288
8
0
590,693
4
W
Achilles
18,305
538
40
1
0
730,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role