Player Matchup

Arachne
Arachne
Gold III
Bruder Pmoney
Arachne
Gold III
Level 63
God Stats
10W - 6L
1,680 SR
Queue Stats
28W - 28L
1,682 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
DC-VegBoy
Kumbhakarna
Silver I
Level 128
God Stats
2W - 4L
1,634 SR
Queue Stats
38W - 35L
1,672 MMR
Party 1
Tyr
Tyr
Gold V
ElGhost44
Tyr
Gold V
Level 67
God Stats
2W - 4L
1,565 SR
Queue Stats
47W - 35L
1,691 MMR
Solo
Sol
Sol
Platinum IV
ITSJAVITSUNAMI
Sol
Platinum IV
Level 114
God Stats
0W - 2L
1,584 SR
Queue Stats
68W - 71L
1,705 MMR
Solo
Medusa
Medusa
Gold V
mkilller72
Medusa
Gold V
Level 87
God Stats
3W - 3L
1,779 SR
Queue Stats
22W - 17L
1,692 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 92
1,648 SR
1,689 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 97
1,663 SR
1,649 MMR
Izanami
Izanami
Platinum II
 
Izanami
Platinum II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold I
Fufox17
Bastet
Gold I
Level 158
God Stats
257W - 222L
1,585 SR
Queue Stats
805W - 811L
1,658 MMR
Solo
Fenrir
Fenrir
Platinum IV
MambaMental5
Fenrir
Platinum IV
Level 120
God Stats
47W - 50L
1,614 SR
Queue Stats
516W - 498L
1,680 MMR
Solo
Scylla
Scylla
Gold IV
Mariahs Lamb
Scylla
Gold IV
Level 44
God Stats
3W - 0L
1,586 SR
Queue Stats
17W - 9L
1,736 MMR
Party 2
Hel
Hel
Gold V
xSherb
Hel
Gold V
Level 36
God Stats
5W - 2L
2,029 SR
Queue Stats
17W - 9L
1,670 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
18
9 / 5 / 1
11,992
521
11,492
21,887
10,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kumbhakarna
DC-VegBoy
Kumbhakarna
14
1 / 6 / 2
9,518
414
3,268
21,404
22,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
2 / 2 / 5
12,659
550
11,383
23,331
24,218
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
0 / 4 / 1
11,248
489
12,881
14,705
4,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
mkilller72
Medusa
17
3 / 7 / 1
10,640
463
8,125
17,163
5,830
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
AthenaCthulhuTiamatGilgameshSet

VS

Bans
CupidBakasuraMorgan Le FayBellonaGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
8 / 3 / 5
13,042
567
18,962
13,285
7,427
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Fufox17
Bastet
20
3 / 3 / 7
13,135
571
12,709
16,112
9,439
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
17
6 / 1 / 14
12,218
531
8,895
16,061
18,655
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
19
4 / 3 / 10
12,276
534
13,783
10,439
4,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hel
xSherb
Hel
19
3 / 5 / 6
12,670
551
15,902
17,917
8,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
66
15
Kills
24
24
Deaths
15
10
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
3
5
3.5
L
Arachne
9
5
1
1.9
L
Kumbhakarna
DC-VegBoy
Kumbhakarna
1
6
2
0.33
L
2
2
5
2.25
W
Bastet
Fufox17
Bastet
3
3
7
2.17
L
0
4
1
0.13
W
Fenrir
6
1
14
13
W
Scylla
4
3
10
3
L
Medusa
mkilller72
Medusa
3
7
1
0.5
W
Hel
xSherb
Hel
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,149
Damage
70,251
98,490
Taken
73,814
67,667
Mitigated
48,634
27,591
Healing
31,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
18,962
12,467
0
744
13,285
7,427
2,194
4,456
8,715
0
118,807
L
Arachne
11,492
6,379
0
8,240
21,887
10,920
99
5,931
15,732
0
91,697
L
Kumbhakarna
DC-VegBoy
Kumbhakarna
3,268
417
0
125
21,404
22,057
0
5,104
16,178
26,223
0
L
11,383
770
0
10,165
23,331
24,218
0
10,665
12,548
0
87,882
W
Bastet
Fufox17
Bastet
12,709
2,580
0
6,624
16,112
9,439
2,547
1,286
14,702
0
116,216
L
12,881
1,772
0
5,762
14,705
4,642
1,627
5,508
8,997
94,841
0
W
Fenrir
8,895
1,841
0
1,773
16,061
18,655
393
3,022
12,883
469
40,803
W
Scylla
13,783
798
117
1,959
10,439
4,465
962
4,651
5,448
73,879
0
L
Medusa
mkilller72
Medusa
8,125
3,068
207
3,092
17,163
5,830
0
2,114
15,049
0
77,712
W
Hel
xSherb
Hel
15,902
781
10,254
10,391
17,917
8,648
958
2,038
15,793
103,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,057
Gold Earned
63,341
684
Minions Killed
768
0
Camps Cleared
0
2,328,801
Distance Traveled
2,263,097
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,042
567
196
9
0
410,426
5
L
Arachne
11,992
521
130
6
0
502,030
3
L
Kumbhakarna
9,518
414
40
2
0
470,276
5
L
Tyr
12,659
550
193
8
0
528,125
6
W
Bastet
13,135
571
183
8
0
486,644
8
L
Sol
11,248
489
180
8
0
399,670
5
W
Fenrir
12,218
531
53
2
0
485,137
3
W
Scylla
12,276
534
137
6
0
438,602
4
L
Medusa
10,640
463
141
6
0
428,700
5
W
Hel
12,670
551
199
9
0
442,288
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role