Player Matchup

Da Ji
Da Ji
Fael_CRF
Da Ji
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
29W - 38L
1,361 Elo+
Party 3
Kukulkan
Kukulkan
Murilo1130
Kukulkan
Level 7
God Stats
41W - 74L
1,354 SR
Queue Stats
43W - 80L
1,312 Elo+
Party 3
Artemis
Artemis
SoldierBlack13
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,636 Elo+
Party 2
Cerberus
Cerberus
jugigoju
Cerberus
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,636 Elo+
Party 2
Bellona
Bellona
mantovani_18
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 48L
1,184 Elo+
Party 3
Team Averages
Level 10
1,471 SR
1,426 Elo+

VS

Team Averages
Level 20
1,515 SR
1,362 Elo+
Odin
Odin
Chaudzera
Odin
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 106L
1,360 Elo+
Party 1
Athena
Athena
EverArgen
Athena
Level 28
God Stats
5W - 2L
1,649 SR
Queue Stats
41W - 48L
1,339 Elo+
Solo
Heimdallr
Heimdallr
UnieguerR
Heimdallr
Level 17
God Stats
27W - 18L
1,492 SR
Queue Stats
50W - 43L
1,328 Elo+
Party 1
Loki
Loki
VictorSanches
Loki
Level 23
God Stats
19W - 16L
1,364 SR
Queue Stats
57W - 55L
1,436 Elo+
Party 1
Ah Puch
Ah Puch
luscazord
Ah Puch
Level 10
God Stats
5W - 5L
1,573 SR
Queue Stats
67W - 52L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Fael_CRF
Da Ji
14
4 / 7 / 0
9,501
452
4,740
13,754
5,094
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
Murilo1130
Kukulkan
15
1 / 4 / 0
9,269
441
5,799
12,570
4,984
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
1 / 6 / 4
8,060
384
6,718
10,600
3,307
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
jugigoju
Cerberus
14
3 / 3 / 2
9,491
452
8,600
14,144
13,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
mantovani_18
Bellona
15
0 / 4 / 0
8,913
424
4,158
10,359
7,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
5 / 1 / 2
10,769
513
9,022
12,237
15,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Athena
EverArgen
Athena
13
0 / 2 / 10
9,309
443
4,830
18,137
15,271
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
UnieguerR
Heimdallr
18
11 / 4 / 3
11,817
563
18,466
17,688
7,349
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
6 / 2 / 1
11,439
545
7,741
13,485
5,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
luscazord
Ah Puch
15
2 / 1 / 3
9,965
475
7,088
8,925
3,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
9
Kills
24
24
Deaths
10
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Odin
5
1
2
6
W
Athena
EverArgen
Athena
0
2
10
2.5
L
Da Ji
Fael_CRF
Da Ji
4
7
0
0.57
L
Kukulkan
Murilo1130
Kukulkan
1
4
0
0.25
L
1
6
4
0.5
W
Heimdallr
UnieguerR
Heimdallr
11
4
3
3.13
W
6
2
1
3.25
L
Cerberus
jugigoju
Cerberus
3
3
2
1.33
W
Ah Puch
luscazord
Ah Puch
2
1
3
3.5
L
Bellona
mantovani_18
Bellona
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,015
Damage
47,147
61,427
Taken
70,472
34,362
Mitigated
47,049
10,925
Healing
22,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
9,022
1,923
0
1,534
12,237
15,738
198
428
11,809
1,183
42,537
W
Athena
EverArgen
Athena
4,830
947
158
3,106
18,137
15,271
695
3,467
14,670
19,124
0
L
Da Ji
Fael_CRF
Da Ji
4,740
1,405
0
1,000
13,754
5,094
156
2,008
11,500
0
35,286
L
Kukulkan
Murilo1130
Kukulkan
5,799
1,094
0
2,138
12,570
4,984
256
3,268
8,803
53,931
0
L
6,718
3,226
0
2,241
10,600
3,307
452
2,513
7,987
0
22,496
W
Heimdallr
UnieguerR
Heimdallr
18,466
9,975
0
8,261
17,688
7,349
3,178
6,399
11,289
0
85,038
W
7,741
2,061
0
5,409
13,485
5,543
505
88
13,397
0
97,521
L
Cerberus
jugigoju
Cerberus
8,600
992
0
2,876
14,144
13,853
217
2,947
11,129
39,990
0
W
Ah Puch
luscazord
Ah Puch
7,088
997
0
4,059
8,925
3,148
1,495
4,234
4,691
58,004
0
L
Bellona
mantovani_18
Bellona
4,158
2,162
0
2,670
10,359
7,124
0
935
8,497
0
36,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,234
Gold Earned
53,299
403
Minions Killed
486
0
Camps Cleared
0
1,922,317
Distance Traveled
1,913,628
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,769
513
71
3
0
390,490
1
W
Athena
9,309
443
18
1
0
409,476
3
L
Da Ji
9,501
452
73
3
0
369,439
0
L
Kukulkan
9,269
441
136
6
0
357,719
2
L
Artemis
8,060
384
46
2
0
423,049
2
W
Heimdallr
11,817
563
129
6
0
355,572
0
W
Loki
11,439
545
159
8
0
399,326
0
L
Cerberus
9,491
452
65
3
0
375,768
0
W
Ah Puch
9,965
475
109
5
0
358,764
1
L
Bellona
8,913
424
83
4
0
396,342
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role