Player Matchup

Anubis
Anubis
Abigor567
Anubis
Level 135
God Stats
4W - 2L
1,535 SR
Queue Stats
83W - 75L
1,602 Elo+
Party 2
Ymir
Ymir
Donovandone
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Izanami
Izanami
Toocoldfouryou
Izanami
Level 147
God Stats
2W - 0L
1,592 SR
Queue Stats
196W - 138L
1,618 Elo+
Party 2
Team Averages
Level 95
1,542 SR
1,573 Elo+

VS

Team Averages
Level 51
1,513 SR
1,440 Elo+
Gilgamesh
Gilgamesh
Ima_Rep_Texas956
Gilgamesh
Level 48
God Stats
18W - 14L
1,376 SR
Queue Stats
220W - 229L
1,370 Elo+
Party 1
Anubis
Anubis
Jbirdd
Anubis
Level 23
God Stats
43W - 22L
1,664 SR
Queue Stats
51W - 42L
1,589 Elo+
Party 1
Nemesis
Nemesis
Melancholy_Me_13
Nemesis
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
224W - 235L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Abigor567
Anubis
14
5 / 6 / 8
10,087
841
11,294
10,461
4,347
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 5 / 7
7,888
657
908
11,893
3,192
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
8 / 3 / 5
11,055
921
12,662
11,474
2,799
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
12
4 / 4 / 9
8,835
736
9,241
10,131
4,227
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
Jbirdd
Anubis
13
10 / 4 / 4
10,074
840
13,315
10,063
4,153
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

11
0 / 5 / 9
8,157
680
6,278
10,212
3,043
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
36
13
Kills
14
14
Deaths
13
20
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anubis
Abigor567
Anubis
5
6
8
1.5
W
0
5
7
0.7
L
Gilgamesh
4
4
9
2.13
L
Anubis
Jbirdd
Anubis
10
4
4
3
L
0
5
9
0.9
W
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,864
Damage
28,834
33,828
Taken
30,406
10,338
Mitigated
11,423
5,776
Healing
6,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Abigor567
Anubis
11,294
700
0
3,285
10,461
4,347
96
6,209
4,252
32,766
0
W
908
155
0
837
11,893
3,192
0
2,702
9,191
3,166
0
L
Gilgamesh
9,241
1,705
149
1,334
10,131
4,227
392
3,268
6,863
0
23,484
L
Anubis
Jbirdd
Anubis
13,315
1,032
329
3,010
10,063
4,153
386
5,290
4,773
29,168
0
L
6,278
3,450
0
1,355
10,212
3,043
460
3,644
6,568
0
28,641
W
12,662
8,906
0
1,654
11,474
2,799
3,072
4,404
7,070
0
57,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,030
Gold Earned
27,066
126
Minions Killed
111
0
Camps Cleared
0
636,576
Distance Traveled
646,217
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,087
841
31
3
0
197,775
2
W
Ymir
7,888
657
9
1
0
213,248
3
L
Gilgamesh
8,835
736
28
2
0
202,020
3
L
Anubis
10,074
840
39
3
0
198,056
4
L
Nemesis
8,157
680
44
4
0
246,141
3
W
Izanami
11,055
921
86
7
0
225,553
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role