Player Matchup

Cu Chulainn
Cu Chulainn
Jevpz
Cu Chulainn
Level 29
God Stats
0W - 3L
1,331 SR
Queue Stats
146W - 150L
1,472 Elo+
Party 1
Sylvanus
Sylvanus
LikableDeath666
Sylvanus
Level 29
God Stats
8W - 8L
1,870 SR
Queue Stats
160W - 165L
1,445 Elo+
Solo
Ullr
Ullr
PhoenixTheory
Ullr
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
213W - 239L
1,386 Elo+
Party 2
Chronos
Chronos
SERGEANTSMOOTH
Chronos
Level 22
God Stats
1W - 3L
1,274 SR
Queue Stats
95W - 97L
1,401 Elo+
Party 2
Ne Zha
Ne Zha
T1CLESON
Ne Zha
Level 28
God Stats
1W - 1L
1,709 SR
Queue Stats
52W - 42L
1,478 Elo+
Party 1
Team Averages
Level 26
1,537 SR
1,436 Elo+

VS

Team Averages
Level 16
1,497 SR
1,430 Elo+
Ymir
Ymir
 
Ymir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
 
Medusa
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Krittiom
Artemis
Level 17
God Stats
1W - 1L
1,483 SR
Queue Stats
6W - 10L
1,330 Elo+
Solo
Cthulhu
Cthulhu
OwN xBoss
Cthulhu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,420 Elo+
Party 3
Loki
Loki
drewgam1ng
Loki
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Jevpz
Cu Chulainn
13
1 / 2 / 0
7,322
523
8,446
10,530
7,152
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
12
2 / 4 / 2
7,037
503
6,356
12,929
7,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
2 / 4 / 1
6,382
456
5,164
6,927
2,188
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

11
1 / 2 / 0
6,853
490
4,140
7,663
2,177
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ne Zha
T1CLESON
Ne Zha
8
0 / 1 / 1
5,786
413
714
4,340
1,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 0 / 5
6,457
461
3,359
7,432
5,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
 
Medusa
11
0 / 1 / 0
6,437
460
2,574
6,117
1,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Artemis
Krittiom
Artemis
11
1 / 3 / 5
6,466
462
6,832
6,582
1,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
OwN xBoss
Cthulhu
13
3 / 0 / 1
7,057
504
5,644
9,254
7,823
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
7 / 2 / 1
8,416
601
8,848
9,779
3,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
6
Kills
11
13
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
5
2.5
W
Medusa
 
Medusa
0
1
0
0
L
Cu Chulainn
Jevpz
Cu Chulainn
1
2
0
0.5
W
Artemis
Krittiom
Artemis
1
3
5
1.17
L
Sylvanus
2
4
2
0.75
W
Cthulhu
OwN xBoss
Cthulhu
3
0
1
3.5
L
2
4
1
0.63
L
1
2
0
0.5
L
Ne Zha
T1CLESON
Ne Zha
0
1
1
0.5
W
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,820
Damage
27,257
42,389
Taken
39,164
19,710
Mitigated
20,265
8,792
Healing
6,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,359
852
338
1,299
7,432
5,800
498
2,843
4,589
21,803
0
W
Medusa
 
Medusa
2,574
1,390
0
0
6,117
1,843
1,097
499
5,618
0
33,474
L
Cu Chulainn
Jevpz
Cu Chulainn
8,446
1,829
0
1,795
10,530
7,152
888
3,635
6,895
10,276
36,273
W
Artemis
Krittiom
Artemis
6,832
2,830
0
958
6,582
1,693
74
2,826
3,756
0
24,445
L
Sylvanus
6,356
1,904
654
4,770
12,929
7,021
0
1,834
11,095
29,703
8,599
W
Cthulhu
OwN xBoss
Cthulhu
5,644
1,298
0
0
9,254
7,823
0
2,497
6,757
27,406
0
L
5,164
1,953
0
465
6,927
2,188
333
1,522
5,405
0
32,105
L
4,140
1,359
0
900
7,663
2,177
545
2,012
5,651
22,785
0
L
Ne Zha
T1CLESON
Ne Zha
714
228
0
208
4,340
1,172
0
0
4,340
0
21,045
W
8,848
3,067
0
3,706
9,779
3,106
0
3,348
6,431
0
51,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,380
Gold Earned
34,833
296
Minions Killed
283
0
Camps Cleared
0
1,128,585
Distance Traveled
1,262,257
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,457
461
34
2
0
263,368
4
W
Medusa
6,437
460
66
5
0
244,247
0
L
Cu Chulainn
7,322
523
84
6
0
278,052
0
W
Artemis
6,466
462
47
3
0
246,676
4
L
Sylvanus
7,037
503
77
6
0
207,733
1
W
Cthulhu
7,057
504
53
4
0
269,248
1
L
Ullr
6,382
456
55
4
0
251,477
6
L
Chronos
6,853
490
33
2
0
222,801
3
L
Ne Zha
5,786
413
47
3
0
168,522
0
W
Loki
8,416
601
83
6
0
238,718
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role