Player Matchup

Zeus
Zeus
GAFOELCATRACHO
Zeus
Level 41
God Stats
32W - 23L
1,469 SR
Queue Stats
191W - 218L
1,302 Elo+
Solo
Merlin
Merlin
GotOuid420
Merlin
Level 87
God Stats
5W - 1L
1,498 SR
Queue Stats
38W - 42L
1,440 Elo+
Party 1
Hel
Hel
NitroDragon903
Hel
Level 13
God Stats
8W - 4L
1,674 SR
Queue Stats
14W - 9L
1,495 Elo+
Party 1
Pele
Pele
Uncrypts
Pele
Level 12
God Stats
13W - 10L
1,533 SR
Queue Stats
61W - 74L
1,454 Elo+
Party 1
Ymir
Ymir
Wabbajax
Ymir
Level 123
God Stats
4W - 4L
1,593 SR
Queue Stats
57W - 55L
1,404 Elo+
Party 1
Team Averages
Level 55
1,553 SR
1,419 Elo+

VS

Team Averages
Level 49
1,348 SR
1,450 Elo+
Zeus
Zeus
 
Zeus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Crimsonblodwolf
Cerberus
Level 49
God Stats
16W - 20L
1,459 SR
Queue Stats
144W - 167L
1,490 Elo+
Party 2
Loki
Loki
Slaughterwitz
Loki
Level 37
God Stats
2W - 5L
1,230 SR
Queue Stats
360W - 522L
1,340 Elo+
Party 3
Apollo
Apollo
SonicSandsurfer
Apollo
Level 82
God Stats
45W - 58L
1,457 SR
Queue Stats
377W - 421L
1,523 Elo+
Party 2
Hel
Hel
ewokpawws
Hel
Level 29
God Stats
1W - 12L
1,092 SR
Queue Stats
261W - 391L
1,400 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 7
10,301
1,145
12,603
3,219
1,038
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
GotOuid420
Merlin
16
5 / 1 / 10
10,185
1,132
11,996
5,522
1,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 2 / 13
9,052
1,006
6,837
8,009
2,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
16
4 / 1 / 10
9,188
1,021
9,657
8,850
3,649
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
16
2 / 0 / 15
9,102
1,011
10,006
13,036
8,683
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

292

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
3 / 1 / 0
8,760
973
4,492
1,657
556
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
15
1 / 7 / 3
9,542
1,060
9,525
28,672
32,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 9 / 2
8,077
897
9,840
13,370
5,237
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 1 / 4
8,729
970
7,402
3,927
1,363
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 2 / 3
8,216
913
3,541
8,622
3,625
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
16
20
Kills
4
4
Deaths
20
55
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
1
0
3
L
Cerberus
1
7
3
0.36
W
8
0
7
11.5
W
Merlin
GotOuid420
Merlin
5
1
10
10
W
1
2
13
3.75
L
0
9
2
0.11
L
0
1
4
2
W
Pele
4
1
10
9
W
Ymir
2
0
15
9.5
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,099
Damage
34,800
38,636
Taken
56,248
18,072
Mitigated
43,282
19,035
Healing
14,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
4,492
494
0
110
1,657
556
0
969
688
12,811
0
L
Cerberus
9,525
651
188
7,277
28,672
32,501
0
21,169
6,980
34,627
0
W
12,603
939
0
137
3,219
1,038
0
1,557
1,662
27,389
0
W
Merlin
GotOuid420
Merlin
11,996
296
460
1,468
5,522
1,937
0
1,760
3,762
40,468
0
W
6,837
1,323
6,110
3,829
8,009
2,765
0
5,434
2,575
16,405
0
L
9,840
2,445
0
0
13,370
5,237
0
7,590
5,601
0
18,196
L
7,402
5,394
0
0
3,927
1,363
0
2,906
1,019
0
39,410
W
Pele
9,657
2,775
316
2,501
8,850
3,649
0
2,502
6,348
0
22,988
W
Ymir
10,006
1,833
184
4,030
13,036
8,683
0
6,305
6,731
18,190
0
L
3,541
442
4,037
2,644
8,622
3,625
0
8,032
518
12,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,828
Gold Earned
43,324
196
Minions Killed
211
7
Camps Cleared
4
898,645
Distance Traveled
713,275
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,760
973
29
3
1
74,008
0
L
Cerberus
9,542
1,060
69
8
0
160,527
0
W
Zeus
10,301
1,145
33
4
3
151,184
1
W
Merlin
10,185
1,132
87
10
1
162,751
0
W
Hel
9,052
1,006
27
3
1
188,083
0
L
Loki
8,077
897
6
1
1
146,991
0
L
Apollo
8,729
970
85
9
1
175,748
0
W
Pele
9,188
1,021
37
4
2
210,840
1
W
Ymir
9,102
1,011
12
1
0
185,787
0
L
Hel
8,216
913
22
2
1
156,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role