Player Matchup

Ymir
Ymir
 
Ymir
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
LezarkGG
Neith
Level 89
God Stats
1W - 2L
1,329 SR
Queue Stats
4W - 5L
1,212 Elo+
Party 2
Hercules
Hercules
sadicon1202
Hercules
Level 126
God Stats
1W - 2L
1,813 SR
Queue Stats
40W - 33L
1,680 Elo+
Party 2
Team Averages
Level 100
1,547 SR
1,464 Elo+

VS

Team Averages
Level 61
1,433 SR
1,420 Elo+
Jing Wei
Jing Wei
Fianton
Jing Wei
Level 16
God Stats
1W - 2L
1,428 SR
Queue Stats
4W - 9L
1,253 Elo+
Solo
Nox
Nox
ShadowNite123
Nox
Level 74
God Stats
26W - 32L
1,527 SR
Queue Stats
175W - 190L
1,465 Elo+
Party 1
Serqet
Serqet
xkieran2198
Serqet
Level 92
God Stats
3W - 7L
1,346 SR
Queue Stats
541W - 583L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
1 / 10 / 6
11,278
627
8,126
25,065
25,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
LezarkGG
Neith
18
7 / 7 / 5
13,811
767
14,153
19,691
7,757
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hercules
sadicon1202
Hercules
17
6 / 5 / 7
13,465
748
14,140
19,868
13,646
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Fianton
Jing Wei
17
10 / 5 / 7
12,705
706
18,086
15,322
5,853
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
6 / 5 / 16
12,950
719
18,144
16,026
6,576
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
16
6 / 4 / 13
11,796
655
14,910
19,840
8,477
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
58
14
Kills
22
22
Deaths
14
18
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
10
6
0.4
L
Jing Wei
Fianton
Jing Wei
10
5
7
2.7
W
Neith
LezarkGG
Neith
7
7
5
1.36
L
6
5
16
2.8
W
Hercules
sadicon1202
Hercules
6
5
7
1.9
L
Serqet
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,419
Damage
51,140
64,624
Taken
51,188
46,820
Mitigated
20,906
15,107
Healing
3,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,126
2,053
0
2,071
25,065
25,417
212
6,774
18,172
33,433
1,148
L
Jing Wei
Fianton
Jing Wei
18,086
14,906
0
646
15,322
5,853
590
3,885
11,437
0
54,087
W
Neith
LezarkGG
Neith
14,153
8,990
0
8,026
19,691
7,757
1,464
6,076
12,912
0
58,860
L
18,144
1,778
227
2,048
16,026
6,576
1,033
1,970
14,056
51,944
0
W
Hercules
sadicon1202
Hercules
14,140
3,264
0
5,010
19,868
13,646
614
5,294
12,533
0
43,058
L
Serqet
14,910
4,267
0
581
19,840
8,477
283
1,945
17,895
0
26,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,554
Gold Earned
37,451
179
Minions Killed
154
0
Camps Cleared
0
816,767
Distance Traveled
916,491
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,278
627
55
3
0
257,300
3
L
Jing Wei
12,705
706
64
4
0
291,650
0
W
Neith
13,811
767
80
4
0
280,010
0
L
Nox
12,950
719
57
3
0
282,953
2
W
Hercules
13,465
748
44
2
0
279,457
1
L
Serqet
11,796
655
33
2
0
341,888
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role