Player Matchup

Nu Wa
Nu Wa
AQUA_Floats
Nu Wa
Level 24
God Stats
35W - 27L
1,566 SR
Queue Stats
53W - 43L
1,441 Elo+
Solo
Medusa
Medusa
CT9731Jormun
Medusa
Level 27
God Stats
42W - 36L
1,540 SR
Queue Stats
104W - 111L
1,424 Elo+
Solo
Hercules
Hercules
everyonefallsup
Hercules
Level 26
God Stats
1W - 1L
1,401 SR
Queue Stats
70W - 75L
1,521 Elo+
Solo
Thanatos
Thanatos
lucho21196
Thanatos
Level 25
God Stats
9W - 6L
1,606 SR
Queue Stats
60W - 62L
1,542 Elo+
Solo
Yemoja
Yemoja
prprsummer
Yemoja
Level 28
God Stats
4W - 1L
1,828 SR
Queue Stats
161W - 59L
1,637 Elo+
Solo
Team Averages
Level 26
1,588 SR
1,513 Elo+

VS

Team Averages
Level 22
1,527 SR
1,499 Elo+
Danzaburou
Danzaburou
ChefWudy
Danzaburou
Level 28
God Stats
3W - 2L
1,780 SR
Queue Stats
248W - 240L
1,469 Elo+
Solo
Sun Wukong
Sun Wukong
HecticDoctor
Sun Wukong
Level 28
God Stats
2W - 6L
1,423 SR
Queue Stats
99W - 92L
1,473 Elo+
Solo
Merlin
Merlin
TheSirSilky
Merlin
Level 21
God Stats
0W - 3L
1,332 SR
Queue Stats
13W - 18L
1,392 Elo+
Solo
Nu Wa
Nu Wa
XDeadvibesx
Nu Wa
Level 30
God Stats
1W - 1L
1,602 SR
Queue Stats
2W - 4L
1,661 Elo+
Party 1
Da Ji
Da Ji
XxzZeNkyX-
Da Ji
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 5
8,760
548
13,243
6,957
2,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
14
3 / 1 / 2
8,805
550
4,090
6,400
1,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
13
4 / 2 / 3
8,290
518
7,582
9,707
7,071
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
lucho21196
Thanatos
13
2 / 2 / 5
8,097
506
2,112
10,727
3,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
prprsummer
Yemoja
12
3 / 1 / 3
7,828
489
2,316
9,547
5,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChefWudy
Danzaburou
12
2 / 3 / 0
7,559
472
3,731
8,394
2,729
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
HecticDoctor
Sun Wukong
14
3 / 3 / 0
8,509
532
5,461
13,717
7,004
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
13
1 / 2 / 1
7,777
486
3,963
7,014
1,987
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 1
5,761
360
3,130
6,734
1,709
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Da Ji
8
0 / 10 / 1
5,786
362
3,358
9,033
2,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
18
Kills
6
7
Deaths
20
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
1
5
8.5
W
Medusa
3
1
2
4
L
Danzaburou
ChefWudy
Danzaburou
2
3
0
0.67
L
Sun Wukong
HecticDoctor
Sun Wukong
3
3
0
1
L
Merlin
1
2
1
0.75
L
0
2
1
0.25
L
Da Ji
0
10
1
0.05
W
Hercules
4
2
3
2.75
W
Thanatos
lucho21196
Thanatos
2
2
5
2.25
W
Yemoja
prprsummer
Yemoja
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,343
Damage
19,643
43,338
Taken
44,892
20,204
Mitigated
15,757
15,062
Healing
9,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,243
2,516
234
1,200
6,957
2,026
0
1,356
5,601
47,496
0
W
Medusa
4,090
2,541
0
2,196
6,400
1,945
2,527
1,140
5,260
0
49,880
L
Danzaburou
ChefWudy
Danzaburou
3,731
1,623
0
1,531
8,394
2,729
69
1,781
6,491
0
42,214
L
Sun Wukong
HecticDoctor
Sun Wukong
5,461
1,306
0
5,869
13,717
7,004
271
1,911
11,582
0
48,914
L
Merlin
3,963
434
0
1,948
7,014
1,987
861
3,518
3,230
45,423
0
L
3,130
1,087
202
20
6,734
1,709
284
3,804
2,616
14,321
0
L
Da Ji
3,358
879
0
131
9,033
2,328
0
3,347
5,414
0
12,715
W
Hercules
7,582
2,926
100
1,476
9,707
7,071
1,005
1,098
8,602
0
34,172
W
Thanatos
lucho21196
Thanatos
2,112
1,015
0
8,185
10,727
3,608
0
1,082
9,645
0
39,604
W
Yemoja
prprsummer
Yemoja
2,316
435
700
971
9,547
5,554
417
2,619
6,928
27,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,780
Gold Earned
35,392
327
Minions Killed
310
0
Camps Cleared
0
1,436,602
Distance Traveled
1,389,165
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,760
548
69
4
0
292,984
5
W
Medusa
8,805
550
72
5
0
281,191
2
L
Danzaburou
7,559
472
76
5
0
258,113
2
L
Sun Wukong
8,509
532
104
7
0
324,764
0
L
Merlin
7,777
486
97
6
0
249,519
5
L
Nu Wa
5,761
360
15
1
0
259,659
3
L
Da Ji
5,786
362
18
1
0
297,110
0
W
Hercules
8,290
518
67
4
0
299,334
0
W
Thanatos
8,097
506
72
5
0
279,050
0
W
Yemoja
7,828
489
47
3
0
284,043
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role